///////////////////////////////////////////////////////////////////////////// // Name: notifmsg.h // Purpose: interface of wxNotificationMessage // Author: wxWidgets team // RCS-ID: $Id$ // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// /** @class wxNotificationMessage This class allows to show the user a message non intrusively. Currently it is implemented natively for Windows and GTK and uses (non-modal) dialogs for the display of the notifications under the other platforms. Notice that this class is not a window and so doesn't derive from wxWindow. @library{wxadv} @category{misc} */ class wxNotificationMessage : public wxEvtHandler { public: /// Possible values for Show() timeout. enum { Timeout_Auto = -1, ///< Notification will be hidden automatically. Timeout_Never = 0 ///< Notification will never time out. }; /** Default constructor, use SetParent(), SetTitle() and SetMessage() to initialize the object before showing it. */ wxNotificationMessage(); /** Create a notification object with the given attributes. See SetTitle(), SetMessage(), SetParent() and SetFlags() for the description of the corresponding parameters. */ wxNotificationMessage(const wxString& title, const wxString& message = wxEmptyString, wxWindow* parent = NULL, int flags = wxICON_INFORMATION); /** Destructor does not hide the notification. The notification can continue to be shown even after the C++ object was destroyed, call Close() explicitly if it needs to be hidden. */ virtual ~wxNotificationMessage(); /** Hides the notification. Returns @true if it was hidden or @false if it couldn't be done (e.g. on some systems automatically hidden notifications can't be hidden manually). */ virtual bool Close(); /** This parameter can be currently used to specify the icon to show in the notification. Valid values are @c wxICON_INFORMATION, @c wxICON_WARNING and @c wxICON_ERROR (notice that @c wxICON_QUESTION is not allowed here). Some implementations of this class may not support the icons. */ void SetFlags(int flags); /** Set the main text of the notification. This should be a more detailed description than the title but still limited to reasonable length (not more than 256 characters). */ void SetMessage(const wxString& message); /** Set the parent for this notification: the notification will be associated with the top level parent of this window or, if this method is not called, with the main application window by default. */ void SetParent(wxWindow* parent); /** Set the title, it must be a concise string (not more than 64 characters), use SetMessage() to give the user more details. */ void SetTitle(const wxString& title); /** Show the notification to the user and hides it after @a timeout seconds are elapsed. Special values @c Timeout_Auto and @c Timeout_Never can be used here, notice that you shouldn't rely on @a timeout being exactly respected because the current platform may only support default timeout value and also because the user may be able to close the notification. @note When using native notifications in wxGTK, the timeout is ignored for the notifications with @c wxICON_WARNING or @c wxICON_ERROR flags, they always remain shown unless they're explicitly hidden by the user, i.e. behave as if Timeout_Auto were given. @return @false if an error occurred. */ virtual bool Show(int timeout = Timeout_Auto); };