///////////////////////////////////////////////////////////////////////////// // Name: dialog.h // Purpose: wxDialog class // Author: David Webster // Modified by: // Created: 10/14/99 // RCS-ID: $Id$ // Copyright: (c) David Webster // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_DIALOG_H_ #define _WX_DIALOG_H_ #include "wx/panel.h" WXDLLEXPORT_DATA(extern const char*) wxDialogNameStr; // // Dialog boxes // class WXDLLEXPORT wxDialog: public wxDialogBase { public: inline wxDialog() { Init(); } // // Constructor with a modal flag, but no window id - the old convention // inline wxDialog( wxWindow* pParent ,const wxString& rsTitle ,bool bModal ,int nX = -1 ,int nY = -1 ,int nWidth = 500 ,int nHeight = 500 ,long lStyle = wxDEFAULT_DIALOG_STYLE ,const wxString& rsName = wxDialogNameStr ) { long lModalStyle = lStyle ? wxDIALOG_MODAL : wxDIALOG_MODELESS ; bModal = FALSE; Create( pParent ,-1 ,rsTitle ,wxPoint(nX, nY) ,wxSize(nWidth, nHeight) ,lStyle | lModalStyle ,rsName ); } // // Constructor with no modal flag - the new convention. // inline wxDialog( wxWindow* pParent ,wxWindowID vId ,const wxString& rsTitle ,const wxPoint& rPos = wxDefaultPosition ,const wxSize& rSize = wxDefaultSize ,long lStyle = wxDEFAULT_DIALOG_STYLE ,const wxString& rsName = wxDialogNameStr ) { Create( pParent ,vId ,rsTitle ,rPos ,rSize ,lStyle ,rsName ); } bool Create( wxWindow* pParent ,wxWindowID vId ,const wxString& rsTitle ,const wxPoint& rPos = wxDefaultPosition ,const wxSize& rSize = wxDefaultSize ,long lStyle = wxDEFAULT_DIALOG_STYLE ,const wxString& rsName = wxDialogNameStr ); ~wxDialog(); virtual bool Destroy(void); virtual bool Show(bool bShow); virtual void Iconize(bool bIconize); virtual bool IsIconized(void) const; virtual bool IsTopLevel(void) const { return TRUE; } void SetModal(bool bFlag); virtual bool IsModal(void) const; // // For now, same as Show(TRUE) but returns return code // virtual int ShowModal(void); virtual void EndModal(int nRetCode); // // Returns TRUE if we're in a modal loop // bool IsModalShowing() const; #if WXWIN_COMPATIBILITY bool Iconized() const { return IsIconized(); }; #endif // // Implementation only from now on // ------------------------------- // // // Event handlers // bool OnClose(void); void OnCharHook(wxKeyEvent& rEvent); void OnCloseWindow(wxCloseEvent& rEvent); // // May be called to terminate the dialog with the given return code // // // Standard buttons // void OnOK(wxCommandEvent& rEvent); void OnApply(wxCommandEvent& rEvent); void OnCancel(wxCommandEvent& rEvent); // // Responds to colour changes // void OnSysColourChanged(wxSysColourChangedEvent& rEvent); // // Callbacks // virtual MRESULT OS2WindowProc( WXUINT uMessage ,WXWPARAM wParam ,WXLPARAM lParam ); protected: // // Override more base class virtuals // virtual void DoSetClientSize( int nWidth ,int nHeight ); virtual void DoGetPosition( int* pnX ,int* pnY ) const; // // Show modal dialog and enter modal loop // void DoShowModal(void); // // Common part of all ctors // void Init(); private: wxWindow* m_pOldFocus; // // While we are showing a modal dialog we disable the other windows using // this object // class wxWindowDisabler* m_pWindowDisabler; DECLARE_DYNAMIC_CLASS(wxDialog) DECLARE_EVENT_TABLE() }; // end of CLASS wxDialog #endif // _WX_DIALOG_H_