/////////////////////////////////////////////////////////////////////////////// // Name: wx/msgout.h // Purpose: wxMessageOutput class. Shows a message to the user // Author: Mattia Barbon // Modified by: // Created: 17.07.02 // RCS-ID: $Id$ // Copyright: (c) Mattia Barbon // Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// #ifndef _WX_MSGOUT_H_ #define _WX_MSGOUT_H_ // ---------------------------------------------------------------------------- // headers // ---------------------------------------------------------------------------- #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) && !defined(__EMX__) // Some older compilers (such as EMX) cannot handle // #pragma interface/implementation correctly, iff // #pragma implementation is used in _two_ translation // units (as created by e.g. event.cpp compiled for // libwx_base and event.cpp compiled for libwx_gui_core). // So we must not use those pragmas for those compilers in // such files. #pragma interface "msgout.h" #endif #include "wx/defs.h" #include "wx/wxchar.h" // ---------------------------------------------------------------------------- // wxMessageOutput is a class abstracting formatted output target, i.e. // something you can printf() to // ---------------------------------------------------------------------------- class WXDLLIMPEXP_BASE wxMessageOutput { public: virtual ~wxMessageOutput() { } // show a message to the user virtual void Printf(const wxChar* format, ...) ATTRIBUTE_PRINTF_2 = 0; // gets the current wxMessageOutput object (may be NULL during // initialization or shutdown) static wxMessageOutput* Get(); // sets the global wxMessageOutput instance; returns the previous one static wxMessageOutput* Set(wxMessageOutput* msgout); private: static wxMessageOutput* ms_msgOut; }; // ---------------------------------------------------------------------------- // implementation showing the message to the user in "best" possible way: uses // native message box if available (currently only under Windows) and stderr // otherwise; unlike wxMessageOutputMessageBox this class is always safe to use // ---------------------------------------------------------------------------- class WXDLLIMPEXP_BASE wxMessageOutputBest : public wxMessageOutput { public: wxMessageOutputBest() { } virtual void Printf(const wxChar* format, ...) ATTRIBUTE_PRINTF_2; }; // ---------------------------------------------------------------------------- // implementation which sends output to stderr // ---------------------------------------------------------------------------- class WXDLLIMPEXP_BASE wxMessageOutputStderr : public wxMessageOutput { public: wxMessageOutputStderr() { } virtual void Printf(const wxChar* format, ...) ATTRIBUTE_PRINTF_2; }; // ---------------------------------------------------------------------------- // implementation which shows output in a message box // ---------------------------------------------------------------------------- #if wxUSE_GUI class WXDLLIMPEXP_CORE wxMessageOutputMessageBox : public wxMessageOutput { public: wxMessageOutputMessageBox() { } virtual void Printf(const wxChar* format, ...) ATTRIBUTE_PRINTF_2; }; #endif // wxUSE_GUI // ---------------------------------------------------------------------------- // implementation using the native way of outputting debug messages // ---------------------------------------------------------------------------- class WXDLLIMPEXP_BASE wxMessageOutputDebug : public wxMessageOutput { public: wxMessageOutputDebug() { } virtual void Printf(const wxChar* format, ...) ATTRIBUTE_PRINTF_2; }; // ---------------------------------------------------------------------------- // implementation using wxLog (mainly for backwards compatibility) // ---------------------------------------------------------------------------- class WXDLLIMPEXP_BASE wxMessageOutputLog : public wxMessageOutput { public: wxMessageOutputLog() { } virtual void Printf(const wxChar* format, ...) ATTRIBUTE_PRINTF_2; }; #endif // _WX_MSGOUT_H_