///////////////////////////////////////////////////////////////////////////// // Name: erase.cpp // Purpose: Erase wxWindows sample // Author: Robert Roebling // Modified by: // Created: 04/01/98 // RCS-ID: $Id$ // Copyright: (c) Robert Roebling // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// // ============================================================================ // declarations // ============================================================================ // ---------------------------------------------------------------------------- // headers // ---------------------------------------------------------------------------- #ifdef __GNUG__ #pragma implementation "erase.cpp" #pragma interface "erase.cpp" #endif // For compilers that support precompilation, includes "wx/wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif // for all others, include the necessary headers (this file is usually all you // need because it includes almost all "standard" wxWindows headers) #ifndef WX_PRECOMP #include "wx/wx.h" #endif // ---------------------------------------------------------------------------- // resources // ---------------------------------------------------------------------------- // the application icon #if defined(__WXGTK__) || defined(__WXMOTIF__) || defined(__WXMAC__) || defined(__WXMGL__) || defined(__WXX11__) #include "mondrian.xpm" #endif // ---------------------------------------------------------------------------- // private classes // ---------------------------------------------------------------------------- class MyApp : public wxApp { public: virtual bool OnInit(); }; class MyFrame : public wxFrame { public: MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size); void OnQuit(wxCommandEvent& event); void OnAbout(wxCommandEvent& event); private: DECLARE_EVENT_TABLE() }; class MyCanvas : public wxScrolledWindow { public: MyCanvas( MyFrame *parent ); void OnPaint( wxPaintEvent &event ); void OnEraseBackground( wxEraseEvent &event ); wxBitmap m_bitmap; private: DECLARE_EVENT_TABLE() }; // ---------------------------------------------------------------------------- // constants // ---------------------------------------------------------------------------- enum { // menu items ID_MENU_QUIT = 1, }; // ---------------------------------------------------------------------------- // the application class // ---------------------------------------------------------------------------- IMPLEMENT_APP(MyApp) bool MyApp::OnInit() { MyFrame *frame = new MyFrame(_T("Erase sample"), wxPoint(50, 50), wxSize(450, 340)); frame->Show(TRUE); return TRUE; } // ---------------------------------------------------------------------------- // main frame // ---------------------------------------------------------------------------- BEGIN_EVENT_TABLE(MyFrame, wxFrame) EVT_MENU(ID_MENU_QUIT, MyFrame::OnQuit) EVT_MENU(wxID_ABOUT, MyFrame::OnAbout) END_EVENT_TABLE() // frame constructor MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size) : wxFrame((wxFrame *)NULL, -1, title, pos, size) { SetIcon(wxICON(mondrian)); wxMenu *menuFile = new wxMenu("", wxMENU_TEAROFF); wxMenu *helpMenu = new wxMenu; helpMenu->Append(wxID_ABOUT, _T("&About...\tCtrl-A"), _T("Show about dialog")); menuFile->Append(ID_MENU_QUIT, _T("E&xit\tAlt-X"), _T("Quit this program")); wxMenuBar *menuBar = new wxMenuBar(); menuBar->Append(menuFile, _T("&File")); menuBar->Append(helpMenu, _T("&Help")); SetMenuBar(menuBar); #if wxUSE_STATUSBAR // create a status bar just for fun (by default with 1 pane only) CreateStatusBar(2); SetStatusText(_T("Welcome to wxWindows erase sample!")); #endif // wxUSE_STATUSBAR (void)new MyCanvas( this ); } void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event)) { Close(TRUE); } void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event)) { wxMessageBox(_T("This sample shows how you can draw custom background."), _T("About Erase Sample"), wxOK | wxICON_INFORMATION, this); } BEGIN_EVENT_TABLE(MyCanvas, wxScrolledWindow) EVT_PAINT( MyCanvas::OnPaint) EVT_ERASE_BACKGROUND( MyCanvas::OnEraseBackground) END_EVENT_TABLE() MyCanvas::MyCanvas( MyFrame *parent ) : wxScrolledWindow( parent, -1, wxDefaultPosition, wxDefaultSize, wxScrolledWindowStyle | wxNO_FULL_REPAINT_ON_RESIZE| wxSUNKEN_BORDER ) { SetScrollbars( 10, 10, 40, 100, 0, 0 ); m_bitmap = wxBitmap( wxICON(mondrian) ); new wxStaticBitmap( this, -1, m_bitmap, wxPoint(80,20) ); } void MyCanvas::OnPaint( wxPaintEvent &event ) { wxPaintDC dc(this); PrepareDC( dc ); dc.SetBrush( *wxBLACK_BRUSH ); dc.DrawRectangle( 0,0,200,50 ); dc.DrawBitmap( m_bitmap, 10, 20, TRUE ); dc.SetTextForeground(*wxBLUE); dc.DrawText(_T("This text is drawn from OnPaint"), 65, 65); #if 0 wxRegionIterator upd( GetUpdateRegion() ); while (upd) { wxLogDebug( "Paint: %d %d %d %d", upd.GetX(), upd.GetY(), upd.GetWidth(), upd.GetHeight() ); upd ++; } #endif #if 0 wxSize size = GetSize(); wxSize client_size = GetClientSize(); wxLogDebug( "size %d %d client_size %d %d", size.x, size.y, client_size.x, client_size.y ); #endif #if 0 int i; dc.SetPen( *wxWHITE_PEN ); for (i = 0; i < 20; i += 2) dc.DrawLine( i,i, i+100,i ); dc.SetPen( *wxWHITE_PEN ); for (i = 200; i < 220; i += 2) dc.DrawLine( i-200,i, i-100,i ); wxRegion region( 110, 110, 80, 80 ); wxRegion hole( 130, 130, 40, 1 ); region.Intersect( hole ); dc.SetClippingRegion( region ); dc.SetBrush( *wxRED_BRUSH ); dc.DrawRectangle( 100, 100, 200, 200 ); dc.DestroyClippingRegion(); dc.SetPen( *wxTRANSPARENT_PEN ); wxRegion strip( 110, 200, 30, 1 ); wxRegionIterator it( strip ); while (it) { dc.DrawRectangle( it.GetX(), it.GetY(), it.GetWidth(), it.GetHeight() ); it ++; } #endif // 0 } void MyCanvas::OnEraseBackground( wxEraseEvent& event ) { wxDC& dc = *event.GetDC(); dc.SetPen(*wxGREEN_PEN); // this line is needed, otherwise the junk is left on win the background dc.Clear(); wxSize size = GetClientSize(); for ( int x = 0; x < size.x; x+= 10 ) { dc.DrawLine(x, 0, x, size.y); } for ( int y = 0; y < size.y; y+= 10 ) { dc.DrawLine(0, y, size.x, y); } dc.SetTextForeground(*wxRED); dc.DrawText(_T("This text is drawn from OnEraseBackground"), 60, 60); }