/////////////////////////////////////////////////////////////////////////////// // Name: renddll.cpp // Purpose: Example of a renderer implemented in a DLL // Author: Vadim Zeitlin // Modified by: // Created: 04.08.03 // RCS-ID: $Id$ // Copyright: (c) 2003 Vadim Zeitlin // Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif #include "wx/renderer.h" #ifndef WX_PRECOMP #include "wx/dc.h" #endif // derive from wxDelegateRendererNative and not wxRendererNative itself to be // able to only reimplement the methods we want to show and not all of them class MyDllRenderer : public wxDelegateRendererNative { public: // draw the header control button (used by wxListCtrl) virtual void DrawHeaderButton(wxWindow *win, wxDC& dc, const wxRect& rect, int flags = 0) { dc.SetBrush(*wxCYAN_BRUSH); dc.SetTextForeground(*wxRED); dc.DrawRoundedRectangle(rect, 10); dc.DrawLabel(_T("MyDllRenderer"), wxNullBitmap, rect, wxALIGN_CENTER); } virtual wxRendererVersion GetVersion() const { return wxRendererVersion(wxRendererVersion::Current_Version, wxRendererVersion::Current_Age); } #if 0 // just for debugging MyDllRenderer() { wxMessageBox(_T("Creating MyDllRenderer"), _T("Renderer Sample")); } virtual ~MyDllRenderer() { wxMessageBox(_T("Deleting MyDllRenderer"), _T("Renderer Sample")); } #endif // 0 }; extern "C" WXEXPORT wxRendererNative *wxCreateRenderer() { return new MyDllRenderer; }