///////////////////////////////////////////////////////////////////////////// // Name: wx/msw/region.h // Purpose: wxRegion class // Author: Julian Smart // Modified by: // Created: 01/02/97 // RCS-ID: $Id$ // Copyright: (c) 1997-2002 wxWidgets team // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_MSW_REGION_H_ #define _WX_MSW_REGION_H_ class WXDLLEXPORT wxRegion : public wxRegionWithCombine { public: wxRegion(); wxRegion(wxCoord x, wxCoord y, wxCoord w, wxCoord h); wxRegion(const wxPoint& topLeft, const wxPoint& bottomRight); wxRegion(const wxRect& rect); wxRegion(WXHRGN hRegion); // Hangs on to this region wxRegion(size_t n, const wxPoint *points, int fillStyle = wxODDEVEN_RULE ); #if wxUSE_IMAGE wxRegion( const wxBitmap& bmp) { Union(bmp); } wxRegion( const wxBitmap& bmp, const wxColour& transColour, int tolerance = 0) { Union(bmp, transColour, tolerance); } #endif // wxUSE_IMAGE virtual ~wxRegion(); // wxRegionBase methods virtual void Clear(); virtual bool IsEmpty() const; // Get internal region handle WXHRGN GetHRGN() const; protected: virtual wxGDIRefData *CreateGDIRefData() const; virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const; virtual bool DoIsEqual(const wxRegion& region) const; virtual bool DoGetBox(wxCoord& x, wxCoord& y, wxCoord& w, wxCoord& h) const; virtual wxRegionContain DoContainsPoint(wxCoord x, wxCoord y) const; virtual wxRegionContain DoContainsRect(const wxRect& rect) const; virtual bool DoOffset(wxCoord x, wxCoord y); virtual bool DoCombine(const wxRegion& region, wxRegionOp op); friend class WXDLLIMPEXP_FWD_CORE wxRegionIterator; DECLARE_DYNAMIC_CLASS(wxRegion) }; class WXDLLEXPORT wxRegionIterator : public wxObject { public: wxRegionIterator() { Init(); } wxRegionIterator(const wxRegion& region); wxRegionIterator(const wxRegionIterator& ri) : wxObject(ri) { Init(); *this = ri; } wxRegionIterator& operator=(const wxRegionIterator& ri); virtual ~wxRegionIterator(); void Reset() { m_current = 0; } void Reset(const wxRegion& region); bool HaveRects() const { return (m_current < m_numRects); } operator bool () const { return HaveRects(); } wxRegionIterator& operator++(); wxRegionIterator operator++(int); wxCoord GetX() const; wxCoord GetY() const; wxCoord GetW() const; wxCoord GetWidth() const { return GetW(); } wxCoord GetH() const; wxCoord GetHeight() const { return GetH(); } wxRect GetRect() const { return wxRect(GetX(), GetY(), GetW(), GetH()); } private: // common part of all ctors void Init(); long m_current; long m_numRects; wxRegion m_region; wxRect* m_rects; DECLARE_DYNAMIC_CLASS(wxRegionIterator) }; #endif // _WX_MSW_REGION_H_