/////////////////////////////////////////////////////////////////////////////// // Name: interface/wx/preferences.h // Purpose: wxPreferencesEditor class documentation. // Author: Vaclav Slavik // Created: 2013-02-26 // Copyright: (c) 2013 Vaclav Slavik // Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// /** Manage preferences dialog. This class encapsulates the differences -- both in appearance and behaviour -- between preferences dialogs on different platforms. In particular, macOS preferences look very different from the typical notebook control used on other platforms, and both macOS and GTK+ preferences windows are modeless unlike Windows options dialogs that are typically modal. wxPreferencesEditor is able to hide the differences by hiding the creation of preferences window from the API. Instead, you create an instance of wxPreferencesEditor and add page descriptions in the form of wxPreferencesPage using its AddPage() method. After setting up the editor object, you must call Show() to present preferences to the user. @note Notice that this class is not derived from wxWindow and hence doesn't represent a window, even if its Show() method does create one internally. @library{wxcore} @since 2.9.5 */ class wxPreferencesEditor { public: /** Constructor. Creates an empty editor, use AddPage() to add controls to it. @param title The title overriding the default title of the top level window used by the editor. It is recommended to not specify this parameter to use the native convention for the preferences dialogs instead. */ wxPreferencesEditor(const wxString& title = wxString()); /** Destructor. Destroying this object hides the associated preferences window if it is open at the moment. The destructor is non-virtual as this class is not supposed to be derived from. */ ~wxPreferencesEditor(); /** Add a new page to the editor. The editor takes ownership of the page and will delete it from its destructor (but not sooner). @see wxPreferencesPage, wxStockPreferencesPage */ void AddPage(wxPreferencesPage *page); /** Show the preferences dialog or bring it to the top if it's already shown. Notice that this method may or may not block depending on the platform, i.e. depending on whether the dialog is modal or not. @param parent The window that invokes the preferences. Call Dismiss() before it's destroyed. */ virtual void Show(wxWindow* parent); /** Hide the currently shown dialog, if any. This is typically called to dismiss the dialog if the object whose preferences it is editing was closed. */ void Dismiss(); /** Returns whether changes to values in preferences pages should be applied immediately or only when the user clicks the OK button. Currently, changes are applied immediately on macOS and GTK+. The preprocessor macro `wxHAS_PREF_EDITOR_APPLY_IMMEDIATELY` is defined in this case as well. */ static bool ShouldApplyChangesImmediately(); /** Returns whether the preferences dialog is shown modally. If this method returns false, as it currently does in wxGTK and wxOSX, Show() simply makes the dialog visible and returns immediately. If it returns true, as it does in wxMSW and under the other platforms, then the dialog is shown modally, i.e. Show() blocks until the user dismisses it. Notice that it isn't necessary to test the return value of this method to use this class normally, its interface is designed to work in both cases. However it can sometimes be necessary to call it if the program needs to handle modal dialogs specially, e.g. perhaps to block some periodic background update operation while a modal dialog is shown. */ static bool ShownModally(); }; /** One page of preferences dialog. This is the base class for implementation of application's preferences. Its methods return various properties of the page, such as title or icon. The actual page is created by CreateWindow(). @see wxStockPreferencesPage @library{wxcore} @since 2.9.5 */ class wxPreferencesPage { public: /// Constructor. wxPreferencesPage(); /// Destructor. virtual ~wxPreferencesPage(); /** Return name of the page. The name is used for notebook tab's label, icon label etc., depending on the platform. */ virtual wxString GetName() const = 0; /** Return 32x32 icon used for the page on some platforms. Currently only used on macOS. @note This method is only pure virtual on platforms that require it (macOS). On other platforms, it has default implementation that returns an invalid bitmap. The preprocessor symbol `wxHAS_PREF_EDITOR_ICONS` is defined if this method must be implemented. */ virtual wxBitmap GetLargeIcon() const = 0; /** Create a window for this page. The window will be placed into the preferences dialog in platform-specific manner. Depending on the platform, this method may be called before showing the preferences window, when switching to its tab or even more than once. Don't make assumptions about the number of times or the specific time when it is called. The caller takes ownership of the window. wxPanel is usually used, but doesn't have to be. @param parent Parent window to use. */ virtual wxWindow *CreateWindow(wxWindow *parent) = 0; }; /** Specialization of wxPreferencesPage useful for certain commonly used preferences page. On macOS, preferences pages named "General" and "Advanced" are commonly used in apps and the OS provides stock icons for them that should be used. Instead of reimplementing this behaviour yourself, you can inherit from wxStockPreferencesPage and get correct title and icon. Notice that this class only implements GetName() and GetLargeIcon(), you still have to provide the rest of wxPreferencesPage implementation. @library{wxcore} @since 2.9.5 */ class wxStockPreferencesPage : public wxPreferencesPage { public: /// Kinds of stock pages. enum Kind { /// The "General" page Kind_General, /// The "Advanced" page Kind_Advanced }; /// Constructor. wxStockPreferencesPage(Kind kind); /// Returns the page's kind. Kind GetKind() const; /// Reimplemented to return suitable name for the page's kind. virtual wxString GetName() const; /// Reimplemented to return stock icon on macOS. virtual wxBitmap GetLargeIcon() const; };