%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% %% Name: graphicsfont.tex %% Purpose: wxGraphicsFont class documentation %% Author: Stefan Csomor %% Modified by: %% Created: 08.06.2004 %% RCS-ID: $Id$ %% Copyright: (c) Stefan Csomor %% License: wxWindows license %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%% \section{\class{wxGraphicsFont}}\label{wxgraphicsfont} \wxheading{Derived from} \helpref{wxGraphicsObject}{wxgraphicsobject} A wxGraphicsFont is a native representation of a font (including text colour). The contents are specific an private to the respective renderer. Instances are ref counted and can therefore be assigned as usual. The only way to get a valid instance is via a CreateFont call on the graphics context or the renderer instance. \wxheading{Include files}