///////////////////////////////////////////////////////////////////////////// // Name: sckstrm.h // Purpose: wxSocket*Stream // Author: Guilhem Lavaux // Modified by: // Created: 17/07/97 // RCS-ID: $Id$ // Copyright: (c) // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef __SCK_STREAM_H__ #define __SCK_STREAM_H__ #ifdef __GNUG__ #pragma interface #endif #include "wx/stream.h" #include "wx/socket.h" class WXDLLEXPORT wxSocketOutputStream : public wxOutputStream { public: wxSocketOutputStream(wxSocketBase& s); virtual ~wxSocketOutputStream(); wxOutputStream& Write(const void *buffer, size_t size); off_t SeekO(off_t pos, wxSeekMode mode) { return -1; } off_t TellO() { return -1; } bool Bad() { return m_o_socket->IsDisconnected(); } size_t LastWrite() { return m_o_socket->LastCount(); } protected: wxSocketBase *m_o_socket; }; class WXDLLEXPORT wxSocketInputStream : public wxInputStream { public: wxSocketInputStream(wxSocketBase& s); ~wxSocketInputStream(); wxInputStream& Read(void *buffer, size_t size); off_t SeekI(off_t pos, wxSeekMode mode) { return -1; } off_t TellI() { return -1; } bool Eof() { return m_i_socket->IsDisconnected(); } size_t LastRead() { return m_i_socket->LastCount(); } protected: wxSocketBase *m_i_socket; }; class WXDLLEXPORT wxSocketStream : public wxSocketInputStream, public wxSocketOutputStream, public wxStream { public: wxSocketStream(wxSocketBase& i_s, wxSocketBase& o_s); wxSocketStream(wxSocketBase& s); }; #endif