///////////////////////////////////////////////////////////////////////////// // Name: bmpbuttn.h // Purpose: wxBitmapButton class // Author: Julian Smart // Modified by: // Created: 01/02/97 // RCS-ID: $Id$ // Copyright: (c) Julian Smart // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_BMPBUTTN_H_ #define _WX_BMPBUTTN_H_ #ifdef __GNUG__ #pragma interface "bmpbuttn.h" #endif #include "wx/button.h" #include "wx/bitmap.h" #define wxDEFAULT_BUTTON_MARGIN 4 class WXDLLEXPORT wxBitmapButton: public wxBitmapButtonBase { public: wxBitmapButton() { m_marginX = m_marginY = wxDEFAULT_BUTTON_MARGIN; } wxBitmapButton(wxWindow *parent, wxWindowID id, const wxBitmap& bitmap, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxBU_AUTODRAW, const wxValidator& validator = wxDefaultValidator, const wxString& name = wxButtonNameStr) { Create(parent, id, bitmap, pos, size, style, validator, name); } bool Create(wxWindow *parent, wxWindowID id, const wxBitmap& bitmap, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxBU_AUTODRAW, const wxValidator& validator = wxDefaultValidator, const wxString& name = wxButtonNameStr); #if WXWIN_COMPATIBILITY wxBitmap *GetBitmap() const { return (wxBitmap *) &GetBitmapLabel(); } #endif // Implementation virtual void SetDefault(); virtual bool MSWOnDraw(WXDRAWITEMSTRUCT *item); virtual void DrawFace( WXHDC dc, int left, int top, int right, int bottom, bool sel ); virtual void DrawButtonFocus( WXHDC dc, int left, int top, int right, int bottom, bool sel ); virtual void DrawButtonDisable( WXHDC dc, int left, int top, int right, int bottom, bool with_marg ); private: DECLARE_DYNAMIC_CLASS(wxBitmapButton) }; #endif // _WX_BMPBUTTN_H_