///////////////////////////////////////////////////////////////////////////// // Name: wx/debug.h // Purpose: Misc debug functions and macros // Author: Vadim Zeitlin // Created: 29/01/98 // RCS-ID: $Id$ // Copyright: (c) 1998-2009 Vadim Zeitlin // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_DEBUG_H_ #define _WX_DEBUG_H_ #if !defined(__WXPALMOS5__) && !defined(__WXWINCE__) #include #endif // systems without assert.h #include // for CHAR_BIT used below #include "wx/chartype.h" // for __TFILE__ and wxChar #include "wx/cpp.h" // for __WXFUNCTION__ // ---------------------------------------------------------------------------- // Defines controlling the debugging macros // ---------------------------------------------------------------------------- // if _DEBUG is defined (MS VC++ and others use it in debug builds), define // __WXDEBUG__ too #ifdef _DEBUG #ifndef __WXDEBUG__ #define __WXDEBUG__ #endif // !__WXDEBUG__ #endif // _DEBUG // if NDEBUG is defined ( uses it), undef __WXDEBUG__ and WXDEBUG #ifdef NDEBUG #undef __WXDEBUG__ #undef WXDEBUG #endif // NDEBUG // if __WXDEBUG__ is defined, make sure that WXDEBUG is defined and >= 1 #ifdef __WXDEBUG__ #if !defined(WXDEBUG) || !WXDEBUG #undef WXDEBUG #define WXDEBUG 1 #endif // !WXDEBUG #endif // __WXDEBUG__ // ---------------------------------------------------------------------------- // Debugging macros // // All debugging macros rely on ASSERT() which in turn calls the user-defined // OnAssert() function. To keep things simple, it's called even when the // expression is true (i.e. everything is ok) and by default does nothing: just // returns the same value back. But if you redefine it to do something more sexy // (popping up a message box in your favourite GUI, sending you e-mail or // whatever) it will affect all ASSERTs, FAILs and CHECKs in your code. // // Warning: if you don't like advice on programming style, don't read // further! ;-) // // Extensive use of these macros is recommended! Remember that ASSERTs are // disabled in final build (without __WXDEBUG__ defined), so they add strictly // nothing to your program's code. On the other hand, CHECK macros do stay // even in release builds, but in general are not much of a burden, while // a judicious use of them might increase your program's stability. // ---------------------------------------------------------------------------- // Macros which are completely disabled in 'release' mode // // NB: these functions are implemented in src/common/appcmn.cpp #if defined(__WXDEBUG__) /* This function is called whenever one of debugging macros fails (i.e. condition is false in an assertion). To customize its behaviour, override wxApp::OnAssertFailure(). Parameters: szFile and nLine - file name and line number of the ASSERT szFunc - function name of the ASSERT, may be NULL (NB: ASCII) szCond - text form of the condition which failed szMsg - optional message explaining the reason */ /* this version is for compatibility with wx 2.8 Unicode build only: */ extern void WXDLLIMPEXP_BASE wxOnAssert(const wxChar *szFile, int nLine, const char *szFunc, const wxChar *szCond, const wxChar *szMsg = NULL); #if wxUSE_UNICODE /* char versions are used by debugging macros; we have to provide wxChar* szMsg version because it's common to use _T() in the macros and finally, we can't use const wx(char)* szMsg = NULL, because that would be ambiguous: */ extern void WXDLLIMPEXP_BASE wxOnAssert(const char *szFile, int nLine, const char *szFunc, const char *szCond); extern void WXDLLIMPEXP_BASE wxOnAssert(const char *szFile, int nLine, const char *szFunc, const char *szCond, const char *szMsg); extern void WXDLLIMPEXP_BASE wxOnAssert(const char *szFile, int nLine, const char *szFunc, const char *szCond, const wxChar *szMsg); #endif /* wxUSE_UNICODE */ class WXDLLIMPEXP_FWD_BASE wxString; class WXDLLIMPEXP_FWD_BASE wxCStrData; /* these two work when szMsg passed to debug macro is a string, we also have to provide wxCStrData overload to resolve ambiguity which would otherwise arise from wxASSERT( s.c_str() ): */ extern void WXDLLIMPEXP_BASE wxOnAssert(const wxString& szFile, int nLine, const wxString& szFunc, const wxString& szCond, const wxString& szMsg); extern void WXDLLIMPEXP_BASE wxOnAssert(const wxString& szFile, int nLine, const wxString& szFunc, const wxString& szCond); extern void WXDLLIMPEXP_BASE wxOnAssert(const char *szFile, int nLine, const char *szFunc, const char *szCond, const wxCStrData& msg); extern void WXDLLIMPEXP_BASE wxOnAssert(const char *szFile, int nLine, const char *szFunc, const char *szCond, const wxString& szMsg); // call this function to break into the debugger unconditionally (assuming // the program is running under debugger, of course) extern void WXDLLIMPEXP_BASE wxTrap(); // generic assert macro #define wxASSERT(cond) wxASSERT_MSG(cond, (const char*)NULL) // assert with additional message explaining its cause // Note: some compilers will give a warning (such as // "possible unwanted ;") when using a ";" instead of the "{}". #define wxASSERT_MSG(cond, msg) \ if ( cond ) \ {} \ else \ wxOnAssert(__FILE__, __LINE__, __WXFUNCTION__, #cond, msg) // special form of assert: always triggers it (in debug mode) #define wxFAIL wxFAIL_MSG((const char*)NULL) // FAIL with some message #define wxFAIL_MSG(msg) wxFAIL_COND_MSG("wxAssertFailure", msg) // FAIL with some message and a condition #define wxFAIL_COND_MSG(cond, msg) \ wxOnAssert(__FILE__, __LINE__, __WXFUNCTION__, cond, msg) // An assert helper used to avoid warning when testing constant expressions, // i.e. wxASSERT( sizeof(int) == 4 ) can generate a compiler warning about // expression being always true, but not using // wxASSERT( wxAssertIsEqual(sizeof(int), 4) ) // // NB: this is made obsolete by wxCOMPILE_TIME_ASSERT() and should no // longer be used. extern bool WXDLLIMPEXP_BASE wxAssertIsEqual(int x, int y); #else #define wxTrap() // nothing to do in release mode (hopefully at this moment there are // no more bugs ;-) #define wxASSERT(cond) #define wxASSERT_MSG(cond, msg) #define wxFAIL #define wxFAIL_MSG(msg) #define wxFAIL_COND_MSG(cond, msg) #endif /* __WXDEBUG__ */ // Use of wxFalse instead of false suppresses compiler warnings about testing // constant expression extern WXDLLIMPEXP_DATA_BASE(const bool) wxFalse; #define wxAssertFailure wxFalse // NB: the following macros also work in release mode! /* These macros must be used only in invalid situation: for example, an invalid parameter (e.g. a NULL pointer) is passed to a function. Instead of dereferencing it and causing core dump the function might try using CHECK( p != NULL ) or CHECK( p != NULL, return LogError("p is NULL!!") ) */ // check that expression is true, "return" if not (also FAILs in debug mode) #define wxCHECK(cond, rc) wxCHECK_MSG(cond, rc, (const char*)NULL) // as wxCHECK but with a message explaining why we fail #define wxCHECK_MSG(cond, rc, msg) wxCHECK2_MSG(cond, return rc, msg) // check that expression is true, perform op if not #define wxCHECK2(cond, op) wxCHECK2_MSG(cond, op, (const char*)NULL) // as wxCHECK2 but with a message explaining why we fail #define wxCHECK2_MSG(cond, op, msg) \ if ( cond ) \ {} \ else \ { \ wxFAIL_COND_MSG(#cond, msg); \ op; \ } \ struct wxDummyCheckStruct /* just to force a semicolon */ // special form of wxCHECK2: as wxCHECK, but for use in void functions // // NB: there is only one form (with msg parameter) and it's intentional: // there is no other way to tell the caller what exactly went wrong // from the void function (of course, the function shouldn't be void // to begin with...) #define wxCHECK_RET(cond, msg) wxCHECK2_MSG(cond, return, msg) // ---------------------------------------------------------------------------- // Compile time asserts // // Unlike the normal assert and related macros above which are checked during // the program tun-time the macros below will result in a compilation error if // the condition they check is false. This is usually used to check the // expressions containing sizeof()s which cannot be tested with the // preprocessor. If you can use the #if's, do use them as you can give a more // detailed error message then. // ---------------------------------------------------------------------------- /* How this works (you don't have to understand it to be able to use the macros): we rely on the fact that it is invalid to define a named bit field in a struct of width 0. All the rest are just the hacks to minimize the possibility of the compiler warnings when compiling this macro: in particular, this is why we define a struct and not an object (which would result in a warning about unused variable) and a named struct (otherwise we'd get a warning about an unnamed struct not used to define an object!). */ #define wxMAKE_UNIQUE_ASSERT_NAME wxMAKE_UNIQUE_NAME(wxAssert_) /* The second argument of this macro must be a valid C++ identifier and not a string. I.e. you should use it like this: wxCOMPILE_TIME_ASSERT( sizeof(int) >= 2, YourIntsAreTooSmall ); It may be used both within a function and in the global scope. */ #if defined(__WATCOMC__) /* avoid "unused symbol" warning */ #define wxCOMPILE_TIME_ASSERT(expr, msg) \ class wxMAKE_UNIQUE_ASSERT_NAME { \ unsigned int msg: expr; \ wxMAKE_UNIQUE_ASSERT_NAME() { wxUnusedVar(msg); } \ } #else #define wxCOMPILE_TIME_ASSERT(expr, msg) \ struct wxMAKE_UNIQUE_ASSERT_NAME { unsigned int msg: expr; } #endif /* When using VC++ 6 with "Edit and Continue" on, the compiler completely mishandles __LINE__ and so wxCOMPILE_TIME_ASSERT() doesn't work, provide a way to make "unique" assert names by specifying a unique prefix explicitly */ #define wxMAKE_UNIQUE_ASSERT_NAME2(text) wxCONCAT(wxAssert_, text) #define wxCOMPILE_TIME_ASSERT2(expr, msg, text) \ struct wxMAKE_UNIQUE_ASSERT_NAME2(text) { unsigned int msg: expr; } // helpers for wxCOMPILE_TIME_ASSERT below, for private use only #define wxMAKE_BITSIZE_MSG(type, size) type ## SmallerThan ## size ## Bits // a special case of compile time assert: check that the size of the given type // is at least the given number of bits #define wxASSERT_MIN_BITSIZE(type, size) \ wxCOMPILE_TIME_ASSERT(sizeof(type) * CHAR_BIT >= size, \ wxMAKE_BITSIZE_MSG(type, size)) // ---------------------------------------------------------------------------- // other miscellaneous debugger-related functions // ---------------------------------------------------------------------------- /* Return true if we're running under debugger. Currently this only really works under Win32 and Mac in CodeWarrior builds, it always returns false in other cases. */ #if defined(__WXMAC__) || defined(__WIN32__) extern bool WXDLLIMPEXP_BASE wxIsDebuggerRunning(); #else // !Mac inline bool wxIsDebuggerRunning() { return false; } #endif // Mac/!Mac #endif // _WX_DEBUG_H_