///////////////////////////////////////////////////////////////////////////// // Name: erase.cpp // Purpose: Erase wxWidgets sample // Author: Robert Roebling // Modified by: // Created: 04/01/98 // RCS-ID: $Id$ // Copyright: (c) Robert Roebling // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// // ============================================================================ // declarations // ============================================================================ // ---------------------------------------------------------------------------- // headers // ---------------------------------------------------------------------------- // For compilers that support precompilation, includes "wx/wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif // for all others, include the necessary headers (this file is usually all you // need because it includes almost all "standard" wxWidgets headers) #ifndef WX_PRECOMP #include "wx/wx.h" #endif // ---------------------------------------------------------------------------- // resources // ---------------------------------------------------------------------------- // the application icon #if defined(__WXGTK__) || defined(__WXMOTIF__) || defined(__WXMAC__) || defined(__WXMGL__) || defined(__WXX11__) #include "mondrian.xpm" #endif // ---------------------------------------------------------------------------- // private classes // ---------------------------------------------------------------------------- class MyApp : public wxApp { public: virtual bool OnInit(); }; class MyCanvas : public wxScrolledWindow { public: MyCanvas( wxFrame *parent ); void UseBuffer(bool useBuffer) { m_useBuffer = useBuffer; Refresh(); } void EraseBg(bool eraseBg) { m_eraseBg = eraseBg; Refresh(); } private: void OnPaint( wxPaintEvent &event ); void OnChar( wxKeyEvent &event ); void OnEraseBackground( wxEraseEvent &event ); void DoPaint(wxDC& dc); wxBitmap m_bitmap; wxString m_text; // use wxMemoryDC in OnPaint()? bool m_useBuffer; // paint custom background in OnEraseBackground()? bool m_eraseBg; DECLARE_EVENT_TABLE() }; class MyFrame : public wxFrame { public: MyFrame(); void OnUseBuffer(wxCommandEvent& event); void OnEraseBg(wxCommandEvent& event); void OnQuit(wxCommandEvent& event); void OnAbout(wxCommandEvent& event); private: MyCanvas *m_canvas; DECLARE_EVENT_TABLE() }; // ---------------------------------------------------------------------------- // constants // ---------------------------------------------------------------------------- enum { // menu items Erase_Menu_UseBuffer = 100, Erase_Menu_EraseBg, Erase_Menu_Exit = wxID_EXIT, Erase_Menu_About = wxID_ABOUT }; // ---------------------------------------------------------------------------- // the application class // ---------------------------------------------------------------------------- IMPLEMENT_APP(MyApp) bool MyApp::OnInit() { if ( !wxApp::OnInit() ) return false; MyFrame *frame = new MyFrame; frame->Show(true); return true; } // ---------------------------------------------------------------------------- // main frame // ---------------------------------------------------------------------------- BEGIN_EVENT_TABLE(MyFrame, wxFrame) EVT_MENU(Erase_Menu_UseBuffer, MyFrame::OnUseBuffer) EVT_MENU(Erase_Menu_EraseBg, MyFrame::OnEraseBg) EVT_MENU(Erase_Menu_Exit, MyFrame::OnQuit) EVT_MENU(Erase_Menu_About, MyFrame::OnAbout) END_EVENT_TABLE() // frame constructor MyFrame::MyFrame() : wxFrame(NULL, wxID_ANY, _T("Erase sample"), wxPoint(50, 50), wxSize(450, 340)) { SetIcon(wxICON(mondrian)); wxMenu *menuFile = new wxMenu(_T(""), wxMENU_TEAROFF); menuFile->AppendCheckItem(Erase_Menu_UseBuffer, _T("&Use memory DC\tCtrl-M")); menuFile->AppendCheckItem(Erase_Menu_EraseBg, _T("Custom &background\tCtrl-B")); menuFile->AppendSeparator(); menuFile->Append(Erase_Menu_Exit, _T("E&xit\tAlt-X"), _T("Quit this program")); wxMenu *helpMenu = new wxMenu; helpMenu->Append(Erase_Menu_About, _T("&About...\tCtrl-A"), _T("Show about dialog")); wxMenuBar *menuBar = new wxMenuBar(); menuBar->Append(menuFile, _T("&File")); menuBar->Append(helpMenu, _T("&Help")); SetMenuBar(menuBar); #if wxUSE_STATUSBAR // create a status bar just for fun (by default with 1 pane only) CreateStatusBar(2); SetStatusText(_T("Welcome to wxWidgets erase sample!")); #endif // wxUSE_STATUSBAR m_canvas = new MyCanvas( this ); } void MyFrame::OnUseBuffer(wxCommandEvent& event) { m_canvas->UseBuffer(event.IsChecked()); } void MyFrame::OnEraseBg(wxCommandEvent& event) { m_canvas->EraseBg(event.IsChecked()); } void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event)) { Close(true); } void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event)) { wxMessageBox(_T("This sample shows how you can draw custom background."), _T("About Erase Sample"), wxOK | wxICON_INFORMATION, this); } BEGIN_EVENT_TABLE(MyCanvas, wxScrolledWindow) EVT_PAINT( MyCanvas::OnPaint) EVT_CHAR( MyCanvas::OnChar) EVT_ERASE_BACKGROUND( MyCanvas::OnEraseBackground) END_EVENT_TABLE() MyCanvas::MyCanvas( wxFrame *parent ) : wxScrolledWindow( parent, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxScrolledWindowStyle | wxSUNKEN_BORDER ) { m_eraseBg = m_useBuffer = false; SetScrollbars( 10, 10, 40, 100, 0, 0 ); m_bitmap = wxBitmap( wxICON(mondrian) ); new wxStaticBitmap( this, wxID_ANY, m_bitmap, wxPoint(80,20) ); SetFocusIgnoringChildren(); } void MyCanvas::OnChar( wxKeyEvent &event ) { #if wxUSE_UNICODE if (event.m_uniChar) { m_text += event.m_uniChar; Refresh(); return; } #endif // some test cases switch (event.m_keyCode) { case WXK_UP: m_text += wxT( "" ); break; case WXK_LEFT: m_text += wxT( "" ); break; case WXK_RIGHT: m_text += wxT( "" ); break; case WXK_DOWN: m_text += wxT( "" ); break; case WXK_RETURN: m_text += wxT( "" ); break; default: m_text += (wxChar)event.m_keyCode; break; } } void MyCanvas::DoPaint(wxDC& dc) { dc.SetBrush( *wxBLACK_BRUSH ); dc.DrawRectangle( 10,10,200,50 ); dc.DrawBitmap( m_bitmap, 10, 20, true ); dc.SetTextForeground(*wxBLUE); dc.DrawText(_T("This text is drawn from OnPaint"), 65, 65); wxString tmp; tmp.Printf( _T("Hit any key to display more text: %s"), m_text.c_str() ); int w,h; dc.GetTextExtent( tmp, &w, &h ); dc.SetBrush( *wxWHITE_BRUSH ); dc.DrawRectangle( 65, 85, w, h ); dc.DrawText( tmp, 65, 85 ); #if 0 wxRegionIterator upd( GetUpdateRegion() ); while (upd) { wxLogDebug( _T("Paint: %d %d %d %d"), upd.GetX(), upd.GetY(), upd.GetWidth(), upd.GetHeight() ); upd ++; } #endif #if 0 wxSize size = GetSize(); wxSize client_size = GetClientSize(); wxLogDebug( _T("size %d %d client_size %d %d"), size.x, size.y, client_size.x, client_size.y ); #endif #if 0 int i; dc.SetPen( *wxWHITE_PEN ); for (i = 0; i < 20; i += 2) dc.DrawLine( i,i, i+100,i ); dc.SetPen( *wxWHITE_PEN ); for (i = 200; i < 220; i += 2) dc.DrawLine( i-200,i, i-100,i ); wxRegion region( 110, 110, 80, 80 ); wxRegion hole( 130, 130, 40, 1 ); region.Intersect( hole ); dc.SetClippingRegion( region ); dc.SetBrush( *wxRED_BRUSH ); dc.DrawRectangle( 100, 100, 200, 200 ); dc.DestroyClippingRegion(); dc.SetPen( *wxTRANSPARENT_PEN ); wxRegion strip( 110, 200, 30, 1 ); wxRegionIterator it( strip ); while (it) { dc.DrawRectangle( it.GetX(), it.GetY(), it.GetWidth(), it.GetHeight() ); it ++; } #endif // 0 } void MyCanvas::OnPaint( wxPaintEvent &WXUNUSED(event) ) { wxPaintDC dcWin(this); PrepareDC( dcWin ); if ( m_useBuffer ) { const wxSize size = GetClientSize(); wxMemoryDC dc; wxBitmap bmp(size.x, size.y); dc.SelectObject(bmp); dc.Blit(0, 0, size.x, size.y, &dcWin, 0, 0); dc.DrawText(_T("(copy of background)"), 5, 120 ); DoPaint(dc); dcWin.Blit(0, 0, size.x, size.y, &dc, 0, 0); } else { DoPaint(dcWin); } } void MyCanvas::OnEraseBackground( wxEraseEvent& event ) { if ( !m_eraseBg ) { event.Skip(); return; } wxDC& dc = *event.GetDC(); dc.SetPen(*wxGREEN_PEN); PrepareDC( dc ); // clear any junk currently displayed dc.Clear(); const wxSize size = GetClientSize(); for ( int x = 0; x < size.x; x += 15 ) { dc.DrawLine(x, 0, x, size.y); } for ( int y = 0; y < size.y; y += 15 ) { dc.DrawLine(0, y, size.x, y); } wxPrintf( "hello\n" ); dc.SetTextForeground(*wxRED); dc.DrawText(_T("This text is drawn from OnEraseBackground"), 60, 160); }