///////////////////////////////////////////////////////////////////////////// // Name: dcgraph.h // Purpose: interface of wxGCDC // Author: wxWidgets team // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// /** @class wxGCDC wxGCDC is a device context that draws on a wxGraphicsContext. @remarks If Direct2D is a renderer of underlying graphics context, only wxFont objects representing TrueType fonts can be used in the font-related functions. @library{wxcore} @category{dc} @see wxDC, wxGraphicsContext */ class wxGCDC: public wxDC { public: /** Constructs a wxGCDC from a wxWindowDC. */ wxGCDC( const wxWindowDC& windowDC ); /** Constructs a wxGCDC from a wxMemoryDC. */ wxGCDC( const wxMemoryDC& memoryDC ); /** Constructs a wxGCDC from a wxPrinterDC. */ wxGCDC( const wxPrinterDC& printerDC ); /** Construct a wxGCDC from an existing graphics context. */ wxGCDC(wxGraphicsContext* context); /** Constructs a wxGCDC from a wxEnhMetaFileDC. This constructor is only available in wxMSW port and when @c wxUSE_ENH_METAFILE build option is enabled, i.e. when wxEnhMetaFileDC class itself is available. @since 2.9.3 */ wxGCDC( const wxEnhMetaFileDC& emfDC ); wxGCDC(); virtual ~wxGCDC(); /** Retrieves associated wxGraphicsContext */ wxGraphicsContext* GetGraphicsContext() const; /** Set the graphics context to be used for this wxGCDC. */ void SetGraphicsContext( wxGraphicsContext* ctx ); };