///////////////////////////////////////////////////////////////////////////// // Name: region.h // Purpose: wxRegion class // Author: David Webster // Modified by: // Created: 10/15/99 // RCS-ID: $Id$ // Copyright: (c) David Webster // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_OS2_REGION_H_ #define _WX_OS2_REGION_H_ #include "wx/list.h" #include "wx/os2/private.h" class WXDLLEXPORT wxRegion : public wxRegionWithCombine { public: wxRegion( wxCoord x ,wxCoord y ,wxCoord vWidth ,wxCoord vHeight ); wxRegion( const wxPoint& rTopLeft ,const wxPoint& rBottomRight ); wxRegion(const wxRect& rRect); wxRegion(WXHRGN hRegion, WXHDC hPS); // Hangs on to this region wxRegion( const wxBitmap& bmp) { Union(bmp); } wxRegion( const wxBitmap& bmp, const wxColour& transColour, int tolerance = 0) { Union(bmp, transColour, tolerance); } wxRegion(); virtual ~wxRegion(); // // Modify region // // // Clear current region // virtual void Clear(); // // Is region empty? // virtual bool IsEmpty() const; // // Get internal region handle // WXHRGN GetHRGN() const; void SetPS(HPS hPS); protected: virtual wxObjectRefData* CreateData(void) const; virtual wxObjectRefData* CloneData(const wxObjectRefData* pData) const; virtual bool DoIsEqual(const wxRegion& region) const; virtual bool DoGetBox(wxCoord& x, wxCoord& y, wxCoord& w, wxCoord& h) const; virtual wxRegionContain DoContainsPoint(wxCoord x, wxCoord y) const; virtual wxRegionContain DoContainsRect(const wxRect& rect) const; virtual bool DoOffset(wxCoord x, wxCoord y); virtual bool DoCombine(const wxRegion& region, wxRegionOp op); friend class WXDLLEXPORT wxRegionIterator; DECLARE_DYNAMIC_CLASS(wxRegion); }; // end of CLASS wxRegion class WXDLLEXPORT wxRegionIterator : public wxObject { DECLARE_DYNAMIC_CLASS(wxRegionIterator); public: wxRegionIterator(); wxRegionIterator(const wxRegion& rRegion); virtual ~wxRegionIterator(); void Reset(void) { m_lCurrent = 0; } void Reset(const wxRegion& rRegion); operator bool (void) const { return m_lCurrent < m_lNumRects; } bool HaveRects(void) const { return m_lCurrent < m_lNumRects; } void operator ++ (void); void operator ++ (int); wxCoord GetX(void) const; wxCoord GetY(void) const; wxCoord GetW(void) const; wxCoord GetWidth(void) const { return GetW(); } wxCoord GetH(void) const; wxCoord GetHeight(void) const { return GetH(); } wxRect GetRect(void) const { return wxRect(GetX(), GetY(), GetWidth(), GetHeight()); } private: long m_lCurrent; long m_lNumRects; wxRegion m_vRegion; wxRect* m_pRects; }; // end of wxRegionIterator #endif // _WX_OS2_REGION_H_