///////////////////////////////////////////////////////////////////////////// // Name: wx/qt/region.h // Purpose: header for wxRegion // Author: Peter Most, Javier Torres // Copyright: (c) Peter Most, Javier Torres // Licence: wxWindows Licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_QT_REGION_H_ #define _WX_QT_REGION_H_ #include class WXDLLIMPEXP_CORE wxRegion : public wxRegionBase { public: wxRegion(); wxRegion(wxCoord x, wxCoord y, wxCoord w, wxCoord h); wxRegion(const wxPoint& topLeft, const wxPoint& bottomRight); wxRegion(const wxRect& rect); wxRegion(size_t n, const wxPoint *points, wxPolygonFillMode fillStyle = wxODDEVEN_RULE); wxRegion(const wxBitmap& bmp); wxRegion(const wxBitmap& bmp, const wxColour& transp, int tolerance = 0); virtual bool IsEmpty() const; virtual void Clear(); virtual QRegion GetHandle() const; virtual void QtSetRegion(QRegion region); // Hangs on to this region protected: virtual wxGDIRefData *CreateGDIRefData() const; virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const; virtual bool DoIsEqual(const wxRegion& region) const; virtual bool DoGetBox(wxCoord& x, wxCoord& y, wxCoord& w, wxCoord& h) const; virtual wxRegionContain DoContainsPoint(wxCoord x, wxCoord y) const; virtual wxRegionContain DoContainsRect(const wxRect& rect) const; virtual bool DoOffset(wxCoord x, wxCoord y); virtual bool DoUnionWithRect(const wxRect& rect); virtual bool DoUnionWithRegion(const wxRegion& region); virtual bool DoIntersect(const wxRegion& region); virtual bool DoSubtract(const wxRegion& region); virtual bool DoXor(const wxRegion& region); private: }; class WXDLLIMPEXP_CORE wxRegionIterator: public wxObject { public: wxRegionIterator(); wxRegionIterator(const wxRegion& region); wxRegionIterator(const wxRegionIterator& ri); ~wxRegionIterator(); wxRegionIterator& operator=(const wxRegionIterator& ri); void Reset(); void Reset(const wxRegion& region); bool HaveRects() const; operator bool () const; wxRegionIterator& operator ++ (); wxRegionIterator operator ++ (int); wxCoord GetX() const; wxCoord GetY() const; wxCoord GetW() const; wxCoord GetWidth() const; wxCoord GetH() const; wxCoord GetHeight() const; wxRect GetRect() const; private: QVector< QRect > *m_qtRects; int m_pos; }; #endif // _WX_QT_REGION_H_