/////////////////////////////////////////////////////////////////////////////// // Name: menuitem.h // Purpose: wxMenuItem class // Author: Vadim Zeitlin // Modified by: // Created: 11.11.97 // RCS-ID: $Id$ // Copyright: (c) 1998 Vadim Zeitlin // Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// #ifndef _WX_MOTIF_MENUITEM_H #define _WX_MOTIF_MENUITEM_H #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) #pragma interface "menuitem.h" #endif #include "wx/bitmap.h" class WXDLLEXPORT wxMenuBar; // ---------------------------------------------------------------------------- // wxMenuItem: an item in the menu, optionally implements owner-drawn behaviour // ---------------------------------------------------------------------------- class wxMenuItem : public wxMenuItemBase { public: // ctor & dtor wxMenuItem(wxMenu *parentMenu = (wxMenu *)NULL, int id = wxID_SEPARATOR, const wxString& text = wxEmptyString, const wxString& help = wxEmptyString, wxItemKind kind = wxITEM_NORMAL, wxMenu *subMenu = (wxMenu *)NULL); ~wxMenuItem(); // accessors (some more are inherited from wxOwnerDrawn or are below) virtual void SetText(const wxString& label); virtual void Enable(bool enable = TRUE); virtual void Check(bool check = TRUE); // included SetBitmap and GetBitmap as copied from the GTK include file // I'm not sure if this works but it silences the linker in the // menu sample. // JJ virtual void SetBitmap(const wxBitmap& bitmap) { m_bitmap = bitmap; } virtual const wxBitmap& GetBitmap() const { return m_bitmap; } // implementation from now on void CreateItem (WXWidget menu, wxMenuBar * menuBar, wxMenu * topMenu); void DestroyItem(bool full); WXWidget GetButtonWidget() const { return m_buttonWidget; } wxMenuBar* GetMenuBar() const { return m_menuBar; } void SetMenuBar(wxMenuBar* menuBar) { m_menuBar = menuBar; } wxMenu* GetTopMenu() const { return m_topMenu; } void SetTopMenu(wxMenu* menu) { m_topMenu = menu; } private: WXWidget m_buttonWidget; wxMenuBar* m_menuBar; wxMenu* m_topMenu; // Top-level menu e.g. popup-menu wxBitmap m_bitmap; // Bitmap for menuitem, if any DECLARE_DYNAMIC_CLASS(wxMenuItem) }; #endif // _WX_MOTIF_MENUITEM_H