import wx #--------------------------------------------------------------------------- class MySplitter(wx.SplitterWindow): def __init__(self, parent, ID, log): wx.SplitterWindow.__init__(self, parent, ID, style = wx.SP_3D #| wx.SP_LIVE_UPDATE ) self.log = log self.Bind(wx.EVT_SPLITTER_SASH_POS_CHANGED, self.OnSashChanged) self.Bind(wx.EVT_SPLITTER_SASH_POS_CHANGING, self.OnSashChanging) def OnSashChanged(self, evt): self.log.WriteText("sash changed to %s\n" % str(evt.GetSashPosition())) def OnSashChanging(self, evt): self.log.WriteText("sash changing to %s\n" % str(evt.GetSashPosition())) # uncomment this to not allow the change #evt.SetSashPosition(-1) #--------------------------------------------------------------------------- def runTest(frame, nb, log): splitter = MySplitter(nb, -1, log) p1 = wx.Window(splitter, -1) p1.SetBackgroundColour(wx.RED) wx.StaticText(p1, -1, "Panel One", (5,5))#.SetBackgroundColour(wx.RED) p2 = wx.Window(splitter, -1) p2.SetBackgroundColour(wx.BLUE) p2.SetForegroundColour(wx.WHITE) wx.StaticText(p2, -1, "Panel Two", (5,5))#.SetBackgroundColour(wx.BLUE) splitter.SetMinimumPaneSize(20) splitter.SplitVertically(p1, p2, -100) return splitter #--------------------------------------------------------------------------- overview = """\ This class manages up to two subwindows. The current view can be split into two programmatically (perhaps from a menu command), and unsplit either programmatically or via the wx.SplitterWindow user interface. """ if __name__ == '__main__': import sys,os import run run.main(['', os.path.basename(sys.argv[0])] + sys.argv[1:])