/////////////////////////////////////////////////////////////////////////////// // Name: textfile.h // Purpose: class wxTextFile to work with text files of _small_ size // (file is fully loaded in memory) and which understands CR/LF // differences between platforms. // Author: Vadim Zeitlin // Modified by: // Created: 03.04.98 // RCS-ID: $Id$ // Copyright: (c) 1998 Vadim Zeitlin // Licence: wxWindows license /////////////////////////////////////////////////////////////////////////////// #ifndef _WX_TEXTFILE_H #define _WX_TEXTFILE_H #ifdef __GNUG__ #pragma interface "textfile.h" #endif #include "wx/defs.h" #if !wxUSE_FILE #undef wxUSE_TEXTFILE #define wxUSE_TEXTFILE 0 #endif // wxUSE_FILE #if wxUSE_TEXTFILE #include "wx/string.h" #include "wx/file.h" #include "wx/dynarray.h" // ---------------------------------------------------------------------------- // wxTextFile // ---------------------------------------------------------------------------- // the line termination type enum wxTextFileType { wxTextFileType_None, // incomplete (the last line of the file only) wxTextFileType_Unix, // line is terminated with 'LF' = 0xA = 10 = '\n' wxTextFileType_Dos, // 'CR' 'LF' wxTextFileType_Mac, // 'CR' = 0xD = 13 = '\r' wxTextFileType_Os2 // 'CR' 'LF' }; WX_DEFINE_ARRAY(wxTextFileType, ArrayFileType); class WXDLLEXPORT wxTextFile { public: // constants and static functions // default type for current platform (determined at compile time) static const wxTextFileType typeDefault; // this function returns a string which is identical to "text" passed in // except that the line terminator characters are changed to correspond the // given type. Called with the default argument, the function translates // the string to the native format (Unix for Unix, DOS for Windows, ...). static wxString Translate(const wxString& text, wxTextFileType type = typeDefault); // get the file termination string static const wxChar *GetEOL(wxTextFileType type = typeDefault); // ctors // def ctor, use Open(string) wxTextFile() { } // wxTextFile(const wxString& strFile); // file operations // file exists? bool Exists() const; // Open() also loads file in memory on success bool Open(); // same as Open() but with (another) file name bool Open(const wxString& strFile); // closes the file and frees memory, losing all changes bool Close(); // is file currently opened? bool IsOpened() const { return m_isOpened; } // accessors // get the number of lines in the file size_t GetLineCount() const { return m_aLines.Count(); } // the returned line may be modified (but don't add CR/LF at the end!) wxString& GetLine(size_t n) const { return m_aLines[n]; } wxString& operator[](size_t n) const { return m_aLines[n]; } // the current line has meaning only when you're using // GetFirstLine()/GetNextLine() functions, it doesn't get updated when // you're using "direct access" i.e. GetLine() size_t GetCurrentLine() const { return m_nCurLine; } void GoToLine(size_t n) { m_nCurLine = n; } bool Eof() const { return m_nCurLine == m_aLines.Count() - 1; } // these methods allow more "iterator-like" traversal of the list of // lines, i.e. you may write something like: // for ( str = GetFirstLine(); !Eof(); str = GetNextLine() ) { ... } // NB: const is commented out because not all compilers understand // 'mutable' keyword yet (m_nCurLine should be mutable) wxString& GetFirstLine() /* const */ { return m_aLines[m_nCurLine = 0]; } wxString& GetNextLine() /* const */ { return m_aLines[++m_nCurLine]; } wxString& GetPrevLine() /* const */ { wxASSERT(m_nCurLine > 0); return m_aLines[--m_nCurLine]; } wxString& GetLastLine() /* const */ { return m_aLines[m_nCurLine = m_aLines.Count() - 1]; } // get the type of the line (see also GetEOL) wxTextFileType GetLineType(size_t n) const { return m_aTypes[n]; } // guess the type of file (m_file is supposed to be opened) wxTextFileType GuessType() const; // get the name of the file const wxChar *GetName() const { return m_strFile.c_str(); } // add/remove lines // add a line to the end void AddLine(const wxString& str, wxTextFileType type = typeDefault) { m_aLines.Add(str); m_aTypes.Add(type); } // insert a line before the line number n void InsertLine(const wxString& str, size_t n, wxTextFileType type = typeDefault) { m_aLines.Insert(str, n); m_aTypes.Insert(type, n); } // delete one line void RemoveLine(size_t n) { m_aLines.Remove(n); m_aTypes.Remove(n); } // change the file on disk (default argument means "don't change type") // possibly in another format bool Write(wxTextFileType typeNew = wxTextFileType_None); // dtor ~wxTextFile(); private: // copy ctor/assignment operator not implemented wxTextFile(const wxTextFile&); wxTextFile& operator=(const wxTextFile&); // read the file in memory (m_file is supposed to be just opened) bool Read(); wxFile m_file; // current file ArrayFileType m_aTypes; // type of each line wxArrayString m_aLines; // lines of file size_t m_nCurLine; // number of current line in the file bool m_isOpened; // was the file successfully opened the last time? wxString m_strFile; // name of the file }; #else // !wxUSE_TEXTFILE // these static wxTextFile methods are used internally by wxWindows, so should // be defined even if we're compiling without wxTextFile at all. class WXDLLEXPORT wxTextFile { public: // default type for current platform (determined at compile time) static const wxTextFileType typeDefault; // this function returns a string which is identical to "text" passed in // except that the line terminator characters are changed to correspond the // given type. Called with the default argument, the function translates // the string to the native format (Unix for Unix, DOS for Windows, ...). static wxString Translate(const wxString& text, wxTextFileType type = typeDefault); // get the file termination string static const wxChar *GetEOL(wxTextFileType type = typeDefault); private: // copy ctor/assignment operator not implemented wxTextFile(const wxTextFile&); wxTextFile& operator=(const wxTextFile&); }; #endif // wxUSE_TEXTFILE #endif // _WX_TEXTFILE_H