///////////////////////////////////////////////////////////////////////////// // Name: dialog.h // Purpose: wxDialog class // Author: Vaclav Slavik // Created: 2001/09/16 // RCS-ID: $Id$ // Copyright: (c) 2001 SciTech Software, Inc. (www.scitechsoft.com) // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_UNIV_DIALOG_H_ #define _WX_UNIV_DIALOG_H_ extern WXDLLEXPORT_DATA(const char) wxDialogNameStr[]; class WXDLLIMPEXP_FWD_CORE wxWindowDisabler; class WXDLLIMPEXP_FWD_CORE wxEventLoop; // Dialog boxes class WXDLLEXPORT wxDialog : public wxDialogBase { public: wxDialog() { Init(); } // Constructor with no modal flag - the new convention. wxDialog(wxWindow *parent, wxWindowID id, const wxString& title, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxDEFAULT_DIALOG_STYLE, const wxString& name = wxDialogNameStr) { Init(); Create(parent, id, title, pos, size, style, name); } bool Create(wxWindow *parent, wxWindowID id, const wxString& title, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxDEFAULT_DIALOG_STYLE, const wxString& name = wxDialogNameStr); virtual ~wxDialog(); // is the dialog in modal state right now? virtual bool IsModal() const; // For now, same as Show(true) but returns return code virtual int ShowModal(); // may be called to terminate the dialog with the given return code virtual void EndModal(int retCode); // returns true if we're in a modal loop bool IsModalShowing() const; virtual bool Show(bool show = true); // implementation only from now on // ------------------------------- // event handlers void OnCloseWindow(wxCloseEvent& event); void OnOK(wxCommandEvent& event); void OnApply(wxCommandEvent& event); void OnCancel(wxCommandEvent& event); protected: // common part of all ctors void Init(); private: // while we are showing a modal dialog we disable the other windows using // this object wxWindowDisabler *m_windowDisabler; // modal dialog runs its own event loop wxEventLoop *m_eventLoop; // is modal right now? bool m_isShowingModal; DECLARE_DYNAMIC_CLASS(wxDialog) DECLARE_EVENT_TABLE() }; #endif // _WX_UNIV_DIALOG_H_