///////////////////////////////////////////////////////////////////////////// // Name: dcmemory.h // Purpose: // Author: Robert Roebling // RCS-ID: $Id$ // Copyright: (c) 1998 Robert Roebling // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef __GTKDCMEMORYH__ #define __GTKDCMEMORYH__ #if defined(__GNUG__) && !defined(__APPLE__) #pragma interface #endif #include "wx/defs.h" #include "wx/dcclient.h" //----------------------------------------------------------------------------- // classes //----------------------------------------------------------------------------- class wxMemoryDC; //----------------------------------------------------------------------------- // wxMemoryDC //----------------------------------------------------------------------------- class wxMemoryDC : public wxWindowDC { public: wxMemoryDC(); wxMemoryDC( wxDC *dc ); // Create compatible DC ~wxMemoryDC(); virtual void SelectObject( const wxBitmap& bitmap ); void DoGetSize( int *width, int *height ) const; // these get reimplemented for mono-bitmaps to behave // more like their Win32 couterparts. They now interpret // wxWHITE, wxWHITE_BRUSH and wxWHITE_PEN as drawing 0 // and everything else as drawing 1. virtual void SetPen( const wxPen &pen ); virtual void SetBrush( const wxBrush &brush ); virtual void SetBackground( const wxBrush &brush ); virtual void SetTextForeground( const wxColour &col ); virtual void SetTextBackground( const wxColour &col ); // implementation wxBitmap m_selected; private: DECLARE_DYNAMIC_CLASS(wxMemoryDC) }; #endif // __GTKDCMEMORYH__