# This file was created automatically by SWIG. import glcanvasc from misc import * from misc2 import * from windows import * from gdi import * from clip_dnd import * from events import * from streams import * from mdi import * from frames import * from stattool import * from controls import * from controls2 import * from windows2 import * from cmndlgs import * from windows3 import * from image import * from printfw import * from sizers import * from filesys import * from utils import * import wx class wxGLContextPtr(wxObjectPtr): def __init__(self,this): self.this = this self.thisown = 0 def __del__(self,glcanvasc=glcanvasc): if self.thisown == 1 : glcanvasc.delete_wxGLContext(self) def SetCurrent(self, *_args, **_kwargs): val = apply(glcanvasc.wxGLContext_SetCurrent,(self,) + _args, _kwargs) return val def SetColour(self, *_args, **_kwargs): val = apply(glcanvasc.wxGLContext_SetColour,(self,) + _args, _kwargs) return val def SwapBuffers(self, *_args, **_kwargs): val = apply(glcanvasc.wxGLContext_SwapBuffers,(self,) + _args, _kwargs) return val def GetWindow(self, *_args, **_kwargs): val = apply(glcanvasc.wxGLContext_GetWindow,(self,) + _args, _kwargs) return val def __repr__(self): return "" % (self.this,) class wxGLContext(wxGLContextPtr): def __init__(self,*_args,**_kwargs): self.this = apply(glcanvasc.new_wxGLContext,_args,_kwargs) self.thisown = 1 class wxGLCanvasPtr(wxScrolledWindowPtr): def __init__(self,this): self.this = this self.thisown = 0 def SetCurrent(self, *_args, **_kwargs): val = apply(glcanvasc.wxGLCanvas_SetCurrent,(self,) + _args, _kwargs) return val def SetColour(self, *_args, **_kwargs): val = apply(glcanvasc.wxGLCanvas_SetColour,(self,) + _args, _kwargs) return val def SwapBuffers(self, *_args, **_kwargs): val = apply(glcanvasc.wxGLCanvas_SwapBuffers,(self,) + _args, _kwargs) return val def GetContext(self, *_args, **_kwargs): val = apply(glcanvasc.wxGLCanvas_GetContext,(self,) + _args, _kwargs) if val: val = wxGLContextPtr(val) return val def __repr__(self): return "" % (self.this,) class wxGLCanvas(wxGLCanvasPtr): def __init__(self,*_args,**_kwargs): self.this = apply(glcanvasc.new_wxGLCanvas,_args,_kwargs) self.thisown = 1 #wx._StdWindowCallbacks(self) #-------------- FUNCTION WRAPPERS ------------------ #-------------- VARIABLE WRAPPERS ------------------