///////////////////////////////////////////////////////////////////////////// // Name: wx/cocoa/dcmemory.h // Purpose: wxMemoryDC class // Author: David Elliott // Modified by: // Created: 2003/03/16 // RCS-ID: $Id$ // Copyright: (c) 2003 David Elliott // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef __WX_COCOA_DCMEMORY_H__ #define __WX_COCOA_DCMEMORY_H__ #include "wx/dc.h" class WXDLLEXPORT wxMemoryDC: public wxDC { DECLARE_DYNAMIC_CLASS(wxMemoryDC) public: wxMemoryDC( const wxBitmap& bitmap = wxNullBitmap ); wxMemoryDC( wxDC *dc ); // Create compatible DC virtual ~wxMemoryDC(void); virtual void SelectObject(const wxBitmap& bitmap); virtual void DoGetSize(int *width, int *height) const; protected: wxBitmap m_selectedBitmap; WX_NSImage m_cocoaNSImage; // DC stack virtual bool CocoaLockFocus(); virtual bool CocoaUnlockFocus(); virtual bool CocoaGetBounds(void *rectData); // Blitting virtual bool CocoaDoBlitOnFocusedDC(wxCoord xdest, wxCoord ydest, wxCoord width, wxCoord height, wxCoord xsrc, wxCoord ysrc, int logicalFunc, bool useMask, wxCoord xsrcMask, wxCoord ysrcMask); }; #endif // __WX_COCOA_DCMEMORY_H__