///////////////////////////////////////////////////////////////////////////// // Name: property.h // Purpose: interface of wxPGProperty // Author: wxWidgets team // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #define wxNullProperty ((wxPGProperty*)NULL) /** @class wxPGPaintData Contains information related to property's OnCustomPaint. */ struct wxPGPaintData { /** wxPropertyGrid */ const wxPropertyGrid* m_parent; /** Normally -1, otherwise index to drop-down list item that has to be drawn. */ int m_choiceItem; /** Set to drawn width in OnCustomPaint (optional). */ int m_drawnWidth; /** In a measure item call, set this to the height of item at m_choiceItem index. */ int m_drawnHeight; }; /** @section propgrid_property_attributes wxPropertyGrid Property Attribute Identifiers wxPGProperty::SetAttribute() and wxPropertyGridInterface::SetPropertyAttribute() accept one of these as attribute name argument. You can use strings instead of constants. However, some of these constants are redefined to use cached strings which may reduce your binary size by some amount. @{ */ /** Set default value for property. */ #define wxPG_ATTR_DEFAULT_VALUE wxS("DefaultValue") /** Universal, int or double. Minimum value for numeric properties. */ #define wxPG_ATTR_MIN wxS("Min") /** Universal, int or double. Maximum value for numeric properties. */ #define wxPG_ATTR_MAX wxS("Max") /** Universal, string. When set, will be shown as text after the displayed text value. Alternatively, if third column is enabled, text will be shown there (for any type of property). */ #define wxPG_ATTR_UNITS wxS("Units") /** When set, will be shown as 'greyed' text in property's value cell when the actual displayed value is blank. */ #define wxPG_ATTR_HINT wxS("Hint") /** Universal, wxArrayString. Set to enable auto-completion in any wxTextCtrl-based property editor. */ #define wxPG_ATTR_AUTOCOMPLETE wxS("AutoComplete") /** wxBoolProperty and wxFlagsProperty specific. Value type is bool. Default value is False. When set to True, bool property will use check box instead of a combo box as its editor control. If you set this attribute for a wxFlagsProperty, it is automatically applied to child bool properties. */ #define wxPG_BOOL_USE_CHECKBOX wxS("UseCheckbox") /** wxBoolProperty and wxFlagsProperty specific. Value type is bool. Default value is False. Set to True for the bool property to cycle value on double click (instead of showing the popup listbox). If you set this attribute for a wxFlagsProperty, it is automatically applied to child bool properties. */ #define wxPG_BOOL_USE_DOUBLE_CLICK_CYCLING wxS("UseDClickCycling") /** wxFloatProperty (and similar) specific, int, default -1. Sets the (max) precision used when floating point value is rendered as text. The default -1 means infinite precision. */ #define wxPG_FLOAT_PRECISION wxS("Precision") /** The text will be echoed as asterisks (wxTE_PASSWORD will be passed to textctrl etc.). */ #define wxPG_STRING_PASSWORD wxS("Password") /** Define base used by a wxUIntProperty. Valid constants are wxPG_BASE_OCT, wxPG_BASE_DEC, wxPG_BASE_HEX and wxPG_BASE_HEXL (lowercase characters). */ #define wxPG_UINT_BASE wxS("Base") /** Define prefix rendered to wxUIntProperty. Accepted constants wxPG_PREFIX_NONE, wxPG_PREFIX_0x, and wxPG_PREFIX_DOLLAR_SIGN. Note: Only wxPG_PREFIX_NONE works with Decimal and Octal numbers. */ #define wxPG_UINT_PREFIX wxS("Prefix") /** wxFileProperty/wxImageFileProperty specific, wxChar*, default is detected/varies. Sets the wildcard used in the triggered wxFileDialog. Format is the same. */ #define wxPG_FILE_WILDCARD wxS("Wildcard") /** wxFileProperty/wxImageFileProperty specific, int, default 1. When 0, only the file name is shown (i.e. drive and directory are hidden). */ #define wxPG_FILE_SHOW_FULL_PATH wxS("ShowFullPath") /** Specific to wxFileProperty and derived properties, wxString, default empty. If set, then the filename is shown relative to the given path string. */ #define wxPG_FILE_SHOW_RELATIVE_PATH wxS("ShowRelativePath") /** Specific to wxFileProperty and derived properties, wxString, default is empty. Sets the initial path of where to look for files. */ #define wxPG_FILE_INITIAL_PATH wxS("InitialPath") /** Specific to wxFileProperty and derivatives, wxString, default is empty. Sets a specific title for the dir dialog. */ #define wxPG_FILE_DIALOG_TITLE wxS("DialogTitle") /** Specific to wxFileProperty and derivatives, long, default is 0. Sets a specific wxFileDialog style for the file dialog, e.g. ::wxFD_SAVE. @since 2.9.4 */ #define wxPG_FILE_DIALOG_STYLE wxS("DialogStyle") /** Specific to wxDirProperty, wxString, default is empty. Sets a specific message for the dir dialog. */ #define wxPG_DIR_DIALOG_MESSAGE wxS("DialogMessage") /** wxArrayStringProperty's string delimiter character. If this is a quotation mark or hyphen, then strings will be quoted instead (with given character). Default delimiter is quotation mark. */ #define wxPG_ARRAY_DELIMITER wxS("Delimiter") /** Sets displayed date format for wxDateProperty. */ #define wxPG_DATE_FORMAT wxS("DateFormat") /** Sets wxDatePickerCtrl window style used with wxDateProperty. Default is wxDP_DEFAULT | wxDP_SHOWCENTURY. Using wxDP_ALLOWNONE will enable better unspecified value support in the editor. */ #define wxPG_DATE_PICKER_STYLE wxS("PickerStyle") /** SpinCtrl editor, int or double. How much number changes when button is pressed (or up/down on keyboard). */ #define wxPG_ATTR_SPINCTRL_STEP wxS("Step") /** SpinCtrl editor, bool. If @true, value wraps at Min/Max. */ #define wxPG_ATTR_SPINCTRL_WRAP wxS("Wrap") /** SpinCtrl editor, bool. If @true, value can also by changed by moving mouse when left mouse button is being pressed. */ #define wxPG_ATTR_SPINCTRL_MOTION wxS("MotionSpin") /** wxMultiChoiceProperty, int. If 0, no user strings allowed. If 1, user strings appear before list strings. If 2, user strings appear after list string. */ #define wxPG_ATTR_MULTICHOICE_USERSTRINGMODE wxS("UserStringMode") /** wxColourProperty and its kind, int, default 1. Setting this attribute to 0 hides custom colour from property's list of choices. */ #define wxPG_COLOUR_ALLOW_CUSTOM wxS("AllowCustom") /** wxColourProperty and its kind: Set to True in order to support editing alpha colour component. */ #define wxPG_COLOUR_HAS_ALPHA wxS("HasAlpha") /** @} */ /** @section propgrid_propflags wxPGProperty Flags @{ */ enum wxPGPropertyFlags { /** Indicates bold font. @hideinitializer */ wxPG_PROP_MODIFIED = 0x0001, /** Disables ('greyed' text and editor does not activate) property. @hideinitializer */ wxPG_PROP_DISABLED = 0x0002, /** Hider button will hide this property. @hideinitializer */ wxPG_PROP_HIDDEN = 0x0004, /** This property has custom paint image just in front of its value. If property only draws custom images into a popup list, then this flag should not be set. @hideinitializer */ wxPG_PROP_CUSTOMIMAGE = 0x0008, /** Do not create text based editor for this property (but button-triggered dialog and choice are ok). @hideinitializer */ wxPG_PROP_NOEDITOR = 0x0010, /** Property is collapsed, ie. it's children are hidden. @hideinitializer */ wxPG_PROP_COLLAPSED = 0x0020, /** If property is selected, then indicates that validation failed for pending value. If property is not selected, then indicates that the actual property value has failed validation (NB: this behaviour is not currently supported, but may be used in the future). @hideinitializer */ wxPG_PROP_INVALID_VALUE = 0x0040, /** Switched via SetWasModified(). Temporary flag - only used when setting/changing property value. @hideinitializer */ wxPG_PROP_WAS_MODIFIED = 0x0200, /** If set, then child properties (if any) are private, and should be "invisible" to the application. @hideinitializer */ wxPG_PROP_AGGREGATE = 0x0400, /** If set, then child properties (if any) are copies and should not be deleted in dtor. @hideinitializer */ wxPG_PROP_CHILDREN_ARE_COPIES = 0x0800, /** Classifies this item as a non-category. Used for faster item type identification. @hideinitializer */ wxPG_PROP_PROPERTY = 0x1000, /** Classifies this item as a category. Used for faster item type identification. @hideinitializer */ wxPG_PROP_CATEGORY = 0x2000, /** Classifies this item as a property that has children, but is not aggregate (i.e. children are not private). @hideinitializer */ wxPG_PROP_MISC_PARENT = 0x4000, /** Property is read-only. Editor is still created for wxTextCtrl-based property editors. For others, editor is not usually created because they do implement wxTE_READONLY style or equivalent. @hideinitializer */ wxPG_PROP_READONLY = 0x8000, // // NB: FLAGS ABOVE 0x8000 CANNOT BE USED WITH PROPERTY ITERATORS // /** Property's value is composed from values of child properties. @remarks This flag cannot be used with property iterators. @hideinitializer */ wxPG_PROP_COMPOSED_VALUE = 0x00010000, /** Common value of property is selectable in editor. @remarks This flag cannot be used with property iterators. @hideinitializer */ wxPG_PROP_USES_COMMON_VALUE = 0x00020000, /** Property can be set to unspecified value via editor. Currently, this applies to following properties: - wxIntProperty, wxUIntProperty, wxFloatProperty, wxEditEnumProperty: Clear the text field @remarks This flag cannot be used with property iterators. @see wxPGProperty::SetAutoUnspecified() @hideinitializer */ wxPG_PROP_AUTO_UNSPECIFIED = 0x00040000, /** Indicates the bit useable by derived properties. @hideinitializer */ wxPG_PROP_CLASS_SPECIFIC_1 = 0x00080000, /** Indicates the bit useable by derived properties. @hideinitializer */ wxPG_PROP_CLASS_SPECIFIC_2 = 0x00100000, /** Indicates that the property is being deleted and should be ignored. @hideinitializer */ wxPG_PROP_BEING_DELETED = 0x00200000 /** Indicates the bit useable by derived properties. @hideinitializer */ wxPG_PROP_CLASS_SPECIFIC_3 = 0x00400000 }; /** Topmost flag. */ #define wxPG_PROP_MAX wxPG_PROP_AUTO_UNSPECIFIED /** Property with children must have one of these set, otherwise iterators will not work correctly. Code should automatically take care of this, however. */ #define wxPG_PROP_PARENTAL_FLAGS \ ((wxPGPropertyFlags)(wxPG_PROP_AGGREGATE | \ wxPG_PROP_CATEGORY | \ wxPG_PROP_MISC_PARENT)) /** Combination of flags that can be stored by GetFlagsAsString(). */ #define wxPG_STRING_STORED_FLAGS \ (wxPG_PROP_DISABLED|wxPG_PROP_HIDDEN|wxPG_PROP_NOEDITOR|wxPG_PROP_COLLAPSED) /** @} */ // ----------------------------------------------------------------------- /** @class wxPGProperty wxPGProperty is base class for all wxPropertyGrid properties. In sections below we cover few related topics. @li @ref pgproperty_properties @li @ref pgproperty_creating @section pgproperty_properties Supplied Ready-to-use Property Classes Here is a list and short description of supplied fully-functional property classes. They are located in either props.h or advprops.h. @li @ref wxArrayStringProperty @li @ref wxBoolProperty @li @ref wxColourProperty @li @ref wxCursorProperty @li @ref wxDateProperty @li @ref wxDirProperty @li @ref wxEditEnumProperty @li @ref wxEnumProperty @li @ref wxFileProperty @li @ref wxFlagsProperty @li @ref wxFloatProperty @li @ref wxFontProperty @li @ref wxImageFileProperty @li @ref wxIntProperty @li @ref wxLongStringProperty @li @ref wxMultiChoiceProperty @li @ref wxPropertyCategory @li @ref wxStringProperty @li @ref wxSystemColourProperty @li @ref wxUIntProperty @subsection wxPropertyCategory Not an actual property per se, but a header for a group of properties. Regardless inherits from wxPGProperty, and supports displaying 'labels' for columns other than the first one. Easiest way to set category's label for second column is to call wxPGProperty::SetValue() with string argument. @subsection wxStringProperty Simple string property. Supported special attributes: - @c wxPG_STRING_PASSWORD: Set to @true in order to echo value as asterisks and to use @c wxTE_PASSWORD on the editor (wxTextCtrl). - @c wxPG_ATTR_AUTOCOMPLETE: Set to @true to enable auto-completion (use a wxArrayString value), and is also supported by any property that happens to use a wxTextCtrl-based editor. @see @ref propgrid_property_attributes @remarks wxStringProperty has a special trait: if it has value of "", and also has child properties, then its displayed value becomes composition of child property values, similar as with wxFontProperty, for instance. @subsection wxIntProperty Like wxStringProperty, but converts text to a signed long integer. wxIntProperty seamlessly supports 64-bit integers (i.e. wxLongLong) on overlfow. To safely convert variant to integer, use code like this: @code wxLongLong ll; ll << property->GetValue(); // or wxLongLong ll = propertyGrid->GetPropertyValueAsLong(property); @endcode Getting 64-bit value: @code wxLongLong_t value = pg->GetPropertyValueAsLongLong(); // or wxLongLong value; wxVariant variant = property->GetValue(); if ( variant.IsType(wxPG_VARIANT_TYPE_LONGLONG) ) value = variant.GetLongLong(); else value = variant.GetLong(); @endcode Setting 64-bit value: @code pg->SetPropertyValue(longLongVal); // or property->SetValue(WXVARIANT(longLongVal)); @endcode Supported special attributes: - @c wxPG_ATTR_MIN, @c wxPG_ATTR_MAX to specify acceptable value range. @subsection wxUIntProperty Like wxIntProperty, but displays value as unsigned int. To set the prefix used globally, manipulate @c wxPG_UINT_PREFIX string attribute. To set the globally used base, manipulate @c wxPG_UINT_BASE int attribute. Regardless of current prefix, understands (hex) values starting with both "0x" and "$" (apart from edit mode). Like wxIntProperty, wxUIntProperty seamlessly supports 64-bit unsigned integers (i.e. wxULongLong). Same wxVariant safety rules apply. Supported special attributes: - @c wxPG_ATTR_MIN, @c wxPG_ATTR_MAX: Specifies acceptable value range. - @c wxPG_UINT_BASE: Defines base. Valid constants are @c wxPG_BASE_OCT, @c wxPG_BASE_DEC, @c wxPG_BASE_HEX and @c wxPG_BASE_HEXL (lowercase characters). Arbitrary bases are not supported. - @c wxPG_UINT_PREFIX: Defines displayed prefix. Possible values are @c wxPG_PREFIX_NONE, @c wxPG_PREFIX_0x and @c wxPG_PREFIX_DOLLAR_SIGN. Only @c wxPG_PREFIX_NONE works with decimal and octal numbers. @see @ref propgrid_property_attributes @remarks For example how to use seamless 64-bit integer support, see wxIntProperty documentation (just use wxULongLong instead of wxLongLong). @subsection wxFloatProperty Like wxStringProperty, but converts text to a double-precision floating point. Default float-to-text precision is 6 decimals, but this can be changed by modifying @c wxPG_FLOAT_PRECISION attribute. Note that when displaying the value, sign is omitted if the resulting textual representation is effectively zero (for example, -0.0001 with precision of 3 will become 0.0 instead of -0.0). This behaviour is unlike what C standard library does, but should result in better end-user experience in almost all cases. Supported special attributes: - @c wxPG_ATTR_MIN, @c wxPG_ATTR_MAX: Specifies acceptable value range. - @c wxPG_FLOAT_PRECISION: Sets the (max) precision used when floating point value is rendered as text. The default -1 means shortest floating-point 6-digit representation. @see @ref propgrid_property_attributes @subsection wxBoolProperty Represents a boolean value. wxChoice is used as editor control, by the default. @c wxPG_BOOL_USE_CHECKBOX attribute can be set to @true in order to use check box instead. Supported special attributes: - @c wxPG_BOOL_USE_CHECKBOX: If set to @true uses check box editor instead of combo box. - @c wxPG_BOOL_USE_DOUBLE_CLICK_CYCLING: If set to @true cycles combo box instead showing the list. @see @ref propgrid_property_attributes @subsection wxLongStringProperty Like wxStringProperty, but has a button that triggers a small text editor dialog. Note that in long string values, tabs are represented by "\t" and line break by "\n". To display custom dialog on button press, you can subclass wxLongStringProperty and implement OnButtonClick, like this: @code virtual bool OnButtonClick( wxPropertyGrid* propGrid, wxString& value ) { wxSize dialogSize(...size of your dialog...); wxPoint dlgPos = propGrid->GetGoodEditorDialogPosition(this, dialogSize) // Create dialog dlg at dlgPos. Use value as initial string // value. ... if ( dlg.ShowModal() == wxID_OK ) { value = dlg.GetStringValue); return true; } return false; } @endcode Also, if you wish not to have line breaks and tabs translated to escape sequences, then do following in constructor of your subclass: @code m_flags |= wxPG_PROP_NO_ESCAPE; @endcode @subsection wxDirProperty Like wxLongStringProperty, but the button triggers dir selector instead. Supported special attributes: - @c wxPG_DIR_DIALOG_MESSAGE: Sets specific message in the dir selector. @see @ref propgrid_property_attributes @subsection wxFileProperty Like wxLongStringProperty, but the button triggers file selector instead. Default wildcard is "All files..." but this can be changed by setting @c wxPG_FILE_WILDCARD attribute. Supported special attributes: - @c wxPG_FILE_WILDCARD: Sets wildcard (see wxFileDialog for format details), "All files..." is default. - @c wxPG_FILE_SHOW_FULL_PATH: Default @true. When @false, only the file name is shown (i.e. drive and directory are hidden). - @c wxPG_FILE_SHOW_RELATIVE_PATH: If set, then the filename is shown relative to the given path string. - @c wxPG_FILE_INITIAL_PATH: Sets the initial path of where to look for files. - @c wxPG_FILE_DIALOG_TITLE: Sets a specific title for the dir dialog. @see @ref propgrid_property_attributes @subsection wxEnumProperty Represents a single selection from a list of choices - wxOwnerDrawnComboBox is used to edit the value. @subsection wxFlagsProperty Represents a bit set that fits in a long integer. wxBoolProperty sub- properties are created for editing individual bits. Textctrl is created to manually edit the flags as a text; a continuous sequence of spaces, commas and semicolons are considered as a flag id separator. Note: When changing "choices" (i.e. flag labels) of wxFlagsProperty, you will need to use wxPGProperty::SetChoices() - otherwise they will not get updated properly. wxFlagsProperty supports the same attributes as wxBoolProperty. @subsection wxArrayStringProperty Property that manages a list of strings. Allows editing of a list of strings in wxTextCtrl and in a separate dialog. Supported special attributes: - @c wxPG_ARRAY_DELIMITER: Sets string delimiter character. Default is comma (','). @see @ref propgrid_property_attributes @subsection wxDateProperty Property representing wxDateTime. Default editor is DatePickerCtrl, although TextCtrl should work as well. Supported special attributes: - @c wxPG_DATE_FORMAT: Determines displayed date format (with wxDateTime::Format). Default is recommended as it is locale-dependent. - @c wxPG_DATE_PICKER_STYLE: Determines window style used with wxDatePickerCtrl. Default is @c wxDP_DEFAULT | @c wxDP_SHOWCENTURY. Using @c wxDP_ALLOWNONE enables additional support for unspecified property value. @see @ref propgrid_property_attributes @subsection wxEditEnumProperty Represents a string that can be freely edited or selected from list of choices - custom combobox control is used to edit the value. @remarks Uses int value, similar to wxEnumProperty, unless text entered by user is is not in choices (in which case string value is used). @subsection wxMultiChoiceProperty Allows editing a multiple selection from a list of strings. This is property is pretty much built around concept of wxMultiChoiceDialog. It uses wxArrayString value. Supported special attributes: - @c wxPG_ATTR_MULTICHOICE_USERSTRINGMODE: If > 0, allows user to manually enter strings that are not in the list of choices. If this value is 1, user strings are preferably placed in front of valid choices. If value is 2, then those strings will placed behind valid choices. @see @ref propgrid_property_attributes @subsection wxImageFileProperty Property representing image file(name). Like wxFileProperty, but has thumbnail of the image in front of the filename and autogenerates wildcard from available image handlers. @subsection wxColourProperty Useful alternate editor: Choice. Represents wxColour. wxButton is used to trigger a colour picker dialog. There are various sub-classing opportunities with this class. See below in wxSystemColourProperty section for details. Supported special attributes: - @c wxPG_COLOUR_HAS_ALPHA: If set to @true allows user to edit the alpha colour component. @see @ref propgrid_property_attributes @subsection wxFontProperty Represents wxFont. Various sub-properties are used to edit individual subvalues. @subsection wxSystemColourProperty Represents wxColour and a system colour index. wxChoice is used to edit the value. Drop-down list has color images. Note that value type is wxColourPropertyValue instead of wxColour (which wxColourProperty uses). @code class wxColourPropertyValue : public wxObject { public: // An integer value relating to the colour, and which exact // meaning depends on the property with which it is used. // // For wxSystemColourProperty: // Any of wxSYS_COLOUR_XXX, or any web-colour ( use wxPG_TO_WEB_COLOUR // macro - (currently unsupported) ), or wxPG_COLOUR_CUSTOM. wxUint32 m_type; // Resulting colour. Should be correct regardless of type. wxColour m_colour; }; @endcode In wxSystemColourProperty, and its derived class wxColourProperty, there are various sub-classing features. To set a basic list of colour names, call wxPGProperty::SetChoices(). @code // Override in derived class to customize how colours are translated // to strings. virtual wxString ColourToString( const wxColour& col, int index ) const; // Returns index of entry that triggers colour picker dialog // (default is last). virtual int GetCustomColourIndex() const; // Helper function to show the colour dialog bool QueryColourFromUser( wxVariant& variant ) const; // Returns colour for given choice. // Default function returns wxSystemSettings::GetColour(index). virtual wxColour GetColour( int index ) const; @endcode @subsection wxCursorProperty Represents a wxCursor. wxChoice is used to edit the value. Drop-down list has cursor images under some (wxMSW) platforms. @section pgproperty_creating Creating Custom Properties New properties can be created by subclassing wxPGProperty or one of the provided property classes, and (re)implementing necessary member functions. Below, each virtual member function has ample documentation about its purpose and any odd details which to keep in mind. Here is a very simple 'template' code: @code class MyProperty : public wxPGProperty { public: // Default constructor MyProperty() { } // All arguments of this ctor must have a default value - // use wxPG_LABEL for label and name MyProperty( const wxString& label = wxPG_LABEL, const wxString& name = wxPG_LABEL, const wxString& value = wxEmptyString ) : wxPGProperty(label, name) { // m_value is wxVariant m_value = value; } virtual ~MyProperty() { } const wxPGEditor* DoGetEditorClass() const { // Determines editor used by property. // You can replace 'TextCtrl' below with any of these // builtin-in property editor identifiers: Choice, ComboBox, // TextCtrlAndButton, ChoiceAndButton, CheckBox, SpinCtrl, // DatePickerCtrl. return wxPGEditor_TextCtrl; } virtual wxString ValueToString( wxVariant& value, int argFlags ) const { // TODO: Convert given property value to a string } virtual bool StringToValue( wxVariant& variant, const wxString& text, int argFlags ) { // TODO: Adapt string to property value. } protected: }; @endcode Since wxPGProperty derives from wxObject, you can use standard wxDECLARE_DYNAMIC_CLASS and wxIMPLEMENT_DYNAMIC_CLASS macros. From the above example they were omitted for sake of simplicity, and besides, they are only really needed if you need to use wxRTTI with your property class. You can change the 'value type' of a property by simply assigning different type of variant with SetValue. It is mandatory to implement wxVariantData class for all data types used as property values. You can use macros declared in wxPropertyGrid headers. For instance: @code // In header file: // (If you need to have export declaration, use version of macros // with _EXPORTED postfix) WX_PG_DECLARE_VARIANT_DATA(MyDataClass) // In sources file: WX_PG_IMPLEMENT_VARIANT_DATA(MyDataClass) // Or, if you don't have valid == operator: WX_PG_IMPLEMENT_VARIANT_DATA_DUMMY_EQ(MyDataClass) @endcode @library{wxpropgrid} @category{propgrid} */ class wxPGProperty : public wxObject { public: typedef wxUint32 FlagType; /** Default constructor. */ wxPGProperty(); /** Constructor. Non-abstract property classes should have constructor of this style: @code MyProperty( const wxString& label, const wxString& name, const T& value ) : wxPGProperty(label, name) { // Generally recommended way to set the initial value // (as it should work in pretty much 100% of cases). wxVariant variant; variant << value; SetValue(variant); // If has private child properties then create them here. // For example: // AddPrivateChild( new wxStringProperty("Subprop 1", // wxPG_LABEL, // value.GetSubProp1())); } @endcode */ wxPGProperty( const wxString& label, const wxString& name ); /** Virtual destructor. It is customary for derived properties to implement this. */ virtual ~wxPGProperty(); /** This virtual function is called after m_value has been set. @remarks - If m_value was set to Null variant (i.e. unspecified value), OnSetValue() will not be called. - m_value may be of any variant type. Typically properties internally support only one variant type, and as such OnSetValue() provides a good opportunity to convert supported values into internal type. - Default implementation does nothing. */ virtual void OnSetValue(); /** Override this to return something else than m_value as the value. */ virtual wxVariant DoGetValue() const; /** Implement this function in derived class to check the value. Return @true if it is ok. Returning @false prevents property change events from occurring. @remarks - Default implementation always returns @true. */ virtual bool ValidateValue( wxVariant& value, wxPGValidationInfo& validationInfo ) const; /** Converts text into wxVariant value appropriate for this property. @param variant On function entry this is the old value (should not be wxNullVariant in normal cases). Translated value must be assigned back to it. @param text Text to be translated into variant. @param argFlags If wxPG_FULL_VALUE is set, returns complete, storable value instead of displayable one (they may be different). If wxPG_COMPOSITE_FRAGMENT is set, text is interpreted as a part of composite property string value (as generated by ValueToString() called with this same flag). @return Returns @true if resulting wxVariant value was different. @remarks Default implementation converts semicolon delimited tokens into child values. Only works for properties with children. You might want to take into account that m_value is Null variant if property value is unspecified (which is usually only case if you explicitly enabled that sort behaviour). */ virtual bool StringToValue( wxVariant& variant, const wxString& text, int argFlags = 0 ) const; /** Converts integer (possibly a choice selection) into wxVariant value appropriate for this property. @param variant On function entry this is the old value (should not be wxNullVariant in normal cases). Translated value must be assigned back to it. @param number Integer to be translated into variant. @param argFlags If wxPG_FULL_VALUE is set, returns complete, storable value instead of displayable one. @return Returns @true if resulting wxVariant value was different. @remarks - If property is not supposed to use choice or spinctrl or other editor with int-based value, it is not necessary to implement this method. - Default implementation simply assign given int to m_value. - If property uses choice control, and displays a dialog on some choice items, then it is preferred to display that dialog in IntToValue instead of OnEvent. - You might want to take into account that m_value is Mull variant if property value is unspecified (which is usually only case if you explicitly enabled that sort behaviour). */ virtual bool IntToValue( wxVariant& variant, int number, int argFlags = 0 ) const; /** Converts property value into a text representation. @param value Value to be converted. @param argFlags If 0 (default value), then displayed string is returned. If wxPG_FULL_VALUE is set, returns complete, storable string value instead of displayable. If wxPG_EDITABLE_VALUE is set, returns string value that must be editable in textctrl. If wxPG_COMPOSITE_FRAGMENT is set, returns text that is appropriate to display as a part of string property's composite text representation. @remarks Default implementation calls GenerateComposedValue(). */ virtual wxString ValueToString( wxVariant& value, int argFlags = 0 ) const; /** Converts string to a value, and if successful, calls SetValue() on it. Default behaviour is to do nothing. @param text String to get the value from. @param flags If @c wxPG_FULL_VALUE is set, the function sets complete, storable value instead of displayable one (they may be different). @c wxPG_PROGRAMMATIC_VALUE flag is used to indicate that value is being set programmatically (i.e. operation is not caused by user input). If @c wxPG_REPORT_ERROR is set, a special action should be performed if string couldn't have been successfully converted to the valid value (e.g. a special value can be set in this case). @return @true if value was changed. */ bool SetValueFromString( const wxString& text, int flags = wxPG_PROGRAMMATIC_VALUE ); /** Converts integer to a value, and if successful, calls SetValue() on it. Default behaviour is to do nothing. @param value Int to get the value from. @param flags If has wxPG_FULL_VALUE, then the value given is a actual value and not an index. @return @true if value was changed. */ bool SetValueFromInt( long value, int flags = 0 ); /** Returns size of the custom painted image in front of property. This method must be overridden to return non-default value if OnCustomPaint is to be called. @param item Normally -1, but can be an index to the property's list of items. @remarks - Default behaviour is to return wxSize(0,0), which means no image. - Default image width or height is indicated with dimension -1. - You can also return wxPG_DEFAULT_IMAGE_SIZE which equals wxDefaultSize. */ virtual wxSize OnMeasureImage( int item = -1 ) const; /** Events received by editor widgets are processed here. Note that editor class usually processes most events. Some, such as button press events of TextCtrlAndButton class, can be handled here. Also, if custom handling for regular events is desired, then that can also be done (for example, wxSystemColourProperty custom handles @c wxEVT_CHOICE to display colour picker dialog when 'custom' selection is made). If the event causes value to be changed, SetValueInEvent() should be called to set the new value. The parameter @a event is the associated wxEvent. @retval Should return @true if any changes in value should be reported. @remarks - If property uses choice control, and displays a dialog on some choice items, then it is preferred to display that dialog in IntToValue instead of OnEvent. */ virtual bool OnEvent( wxPropertyGrid* propgrid, wxWindow* wnd_primary, wxEvent& event ); /** Called after value of a child property has been altered. Must return new value of the whole property (after any alterations warranted by child's new value). Note that this function is usually called at the time that value of this property, or given child property, is still pending for change, and as such, result of GetValue() or m_value should not be relied on. Sample pseudo-code implementation: @code wxVariant MyProperty::ChildChanged( wxVariant& thisValue, int childIndex, wxVariant& childValue ) const { // Acquire reference to actual type of data stored in variant // (TFromVariant only exists if wxPropertyGrid's wxVariant-macros // were used to create the variant class). T& data = TFromVariant(thisValue); // Copy childValue into data. switch ( childIndex ) { case 0: data.SetSubProp1( childvalue.GetLong() ); break; case 1: data.SetSubProp2( childvalue.GetString() ); break; ... } // Return altered data return data; } @endcode @param thisValue Value of this property. Changed value should be returned (in previous versions of wxPropertyGrid it was only necessary to write value back to this argument). @param childIndex Index of child changed (you can use Item(childIndex) to get child property). @param childValue (Pending) value of the child property. @return Modified value of the whole property. */ virtual wxVariant ChildChanged( wxVariant& thisValue, int childIndex, wxVariant& childValue ) const; /** Returns pointer to an instance of used editor. */ virtual const wxPGEditor* DoGetEditorClass() const; /** Returns pointer to the wxValidator that should be used with the editor of this property (@NULL for no validator). Setting validator explicitly via SetPropertyValidator will override this. In most situations, code like this should work well (macros are used to maintain one actual validator instance, so on the second call the function exits within the first macro): @code wxValidator* wxMyPropertyClass::DoGetValidator () const { WX_PG_DOGETVALIDATOR_ENTRY() wxMyValidator* validator = new wxMyValidator(...); ... prepare validator... WX_PG_DOGETVALIDATOR_EXIT(validator) } @endcode @remarks You can get common filename validator by returning wxFileProperty::GetClassValidator(). wxDirProperty, for example, uses it. */ virtual wxValidator* DoGetValidator () const; /** Override to paint an image in front of the property value text or drop-down list item (but only if wxPGProperty::OnMeasureImage is overridden as well). If property's OnMeasureImage() returns size that has height != 0 but less than row height ( < 0 has special meanings), wxPropertyGrid calls this method to draw a custom image in a limited area in front of the editor control or value text/graphics, and if control has drop-down list, then the image is drawn there as well (even in the case OnMeasureImage() returned higher height than row height). NOTE: Following applies when OnMeasureImage() returns a "flexible" height ( using wxPG_FLEXIBLE_SIZE(W,H) macro), which implies variable height items: If rect.x is < 0, then this is a measure item call, which means that dc is invalid and only thing that should be done is to set paintdata.m_drawnHeight to the height of the image of item at index paintdata.m_choiceItem. This call may be done even as often as once every drop-down popup show. @param dc wxDC to paint on. @param rect Box reserved for custom graphics. Includes surrounding rectangle, if any. If x is < 0, then this is a measure item call (see above). @param paintdata wxPGPaintData structure with much useful data about painted item. @code struct wxPGPaintData { // wxPropertyGrid. const wxPropertyGrid* m_parent; // Normally -1, otherwise index to drop-down list item that has to be drawn. int m_choiceItem; // Set to drawn width in OnCustomPaint (optional). int m_drawnWidth; // In a measure item call, set this to the height of item at m_choiceItem index int m_drawnHeight; }; @endcode @remarks - You can actually exceed rect width, but if you do so then paintdata.m_drawnWidth must be set to the full width drawn in pixels. - Due to technical reasons, rect's height will be default even if custom height was reported during measure call. - Brush is guaranteed to be default background colour. It has been already used to clear the background of area being painted. It can be modified. - Pen is guaranteed to be 1-wide 'black' (or whatever is the proper colour) pen for drawing framing rectangle. It can be changed as well. @see ValueToString() */ virtual void OnCustomPaint( wxDC& dc, const wxRect& rect, wxPGPaintData& paintdata ); /** Returns used wxPGCellRenderer instance for given property column (label=0, value=1). Default implementation returns editor's renderer for all columns. */ virtual wxPGCellRenderer* GetCellRenderer( int column ) const; /** Returns which choice is currently selected. Only applies to properties which have choices. Needs to reimplemented in derived class if property value does not map directly to a choice. Integer as index, bool, and string usually do. */ virtual int GetChoiceSelection() const; /** Refresh values of child properties. Automatically called after value is set. */ virtual void RefreshChildren(); /** Reimplement this member function to add special handling for attributes of this property. @return Return @false to have the attribute automatically stored in m_attributes. Default implementation simply does that and nothing else. @remarks To actually set property attribute values from the application, use wxPGProperty::SetAttribute() instead. */ virtual bool DoSetAttribute( const wxString& name, wxVariant& value ); /** Returns value of an attribute. Override if custom handling of attributes is needed. Default implementation simply return @NULL variant. */ virtual wxVariant DoGetAttribute( const wxString& name ) const; /** Returns instance of a new wxPGEditorDialogAdapter instance, which is used when user presses the (optional) button next to the editor control; Default implementation returns @NULL (i.e. no action is generated when button is pressed). */ virtual wxPGEditorDialogAdapter* GetEditorDialog() const; /** Called whenever validation has failed with given pending value. @remarks If you implement this in your custom property class, please remember to call the baser implementation as well, since they may use it to revert property into pre-change state. */ virtual void OnValidationFailure( wxVariant& pendingValue ); /** Append a new choice to property's list of choices. @param label Label for added choice. @param value Value for new choice. Do not specify if you wish this to equal choice index. @return Index to added choice. */ int AddChoice( const wxString& label, int value = wxPG_INVALID_VALUE ); /** Adds a private child property. @deprecated Use AddPrivateChild() instead. @see AddPrivateChild() */ void AddChild( wxPGProperty* prop ); /** Adds a private child property. If you use this instead of wxPropertyGridInterface::Insert() or wxPropertyGridInterface::AppendIn(), then property's parental type will automatically be set up to wxPG_PROP_AGGREGATE. In other words, all properties of this property will become private. */ void AddPrivateChild( wxPGProperty* prop ); /** Adapts list variant into proper value using consecutive ChildChanged() calls. */ void AdaptListToValue( wxVariant& list, wxVariant* value ) const; /** Use this member function to add independent (i.e. regular) children to a property. @return Appended childProperty. @remarks wxPropertyGrid is not automatically refreshed by this function. @see InsertChild(), AddPrivateChild() */ wxPGProperty* AppendChild( wxPGProperty* childProperty ); /** Determines, recursively, if all children are not unspecified. @param pendingList Assumes members in this wxVariant list as pending replacement values. */ bool AreAllChildrenSpecified( wxVariant* pendingList = NULL ) const; /** Returns @true if children of this property are component values (for instance, points size, face name, and is_underlined are component values of a font). */ bool AreChildrenComponents() const; /** Sets or clears given property flag. Mainly for internal use. @remarks Setting a property flag never has any side-effect, and is intended almost exclusively for internal use. So, for example, if you want to disable a property, call Enable(false) instead of setting wxPG_PROP_DISABLED flag. @see HasFlag(), GetFlags() */ void ChangeFlag( wxPGPropertyFlags flag, bool set ); /** Deletes children of the property. */ void DeleteChildren(); /** Removes entry from property's wxPGChoices and editor control (if it is active). If selected item is deleted, then the value is set to unspecified. */ void DeleteChoice( int index ); /** Enables or disables the property. Disabled property usually appears as having grey text. @param enable If @false, property is disabled instead. @see wxPropertyGridInterface::EnableProperty() */ void Enable( bool enable = true ); /** Call to enable or disable usage of common value (integer value that can be selected for properties instead of their normal values) for this property. Common values are disabled by the default for all properties. */ void EnableCommonValue( bool enable = true ); /** Composes text from values of child properties. */ wxString GenerateComposedValue() const; /** Returns property's label. */ const wxString& GetLabel() const; /** Returns property attribute value, null variant if not found. */ wxVariant GetAttribute( const wxString& name ) const; /** Returns named attribute, as string, if found. Otherwise defVal is returned. */ wxString GetAttribute( const wxString& name, const wxString& defVal ) const; /** Returns named attribute, as long, if found. Otherwise defVal is returned. */ long GetAttributeAsLong( const wxString& name, long defVal ) const; /** Returns named attribute, as double, if found. Otherwise defVal is returned. */ double GetAttributeAsDouble( const wxString& name, double defVal ) const; /** Returns comma-delimited string of property attributes. */ const wxPGAttributeStorage& GetAttributes() const; /** Returns attributes as list wxVariant. */ wxVariant GetAttributesAsList() const; /** Returns editor used for given column. @NULL for no editor. */ const wxPGEditor* GetColumnEditor( int column ) const; /** Returns property's base name (i.e. parent's name is not added in any case). */ const wxString& GetBaseName() const; /** Returns wxPGCell of given column. @remarks const version of this member function returns 'default' wxPGCell object if the property itself didn't hold cell data. */ const wxPGCell& GetCell( unsigned int column ) const; /** Returns wxPGCell of given column, creating one if necessary. */ wxPGCell& GetCell( unsigned int column ); /** Returns wxPGCell of given column, creating one if necessary. */ wxPGCell& GetOrCreateCell( unsigned int column ); /** Returns number of child properties. */ unsigned int GetChildCount() const; /** Returns height of children, recursively, and by taking expanded/collapsed status into account. @param lh Line height. Pass result of GetGrid()->GetRowHeight() here. @param iMax Only used (internally) when finding property y-positions. */ int GetChildrenHeight( int lh, int iMax = -1 ) const; /** Returns read-only reference to property's list of choices. */ const wxPGChoices& GetChoices() const; /** Returns client data (void*) of a property. */ void* GetClientData() const; /** Gets managed client object of a property. */ wxClientData *GetClientObject() const; /** Returns property's default value. If property's value type is not a built-in one, and "DefaultValue" attribute is not defined, then this function usually returns Null variant. */ wxVariant GetDefaultValue() const; /** Returns common value selected for this property. -1 for none. */ int GetCommonValue() const; unsigned int GetDepth() const; /** Return number of displayed common values for this property. */ int GetDisplayedCommonValueCount() const; /** Returns property's displayed text. */ wxString GetDisplayedString() const; /** Returns wxPGEditor that will be used and created when property becomes selected. Returns more accurate value than DoGetEditorClass(). */ const wxPGEditor* GetEditorClass() const; /** Returns property's hint text (shown in empty value cell). */ inline wxString GetHintText() const; /** Returns property grid where property lies. */ wxPropertyGrid* GetGrid() const; /** Returns owner wxPropertyGrid, but only if one is currently on a page displaying this property. */ wxPropertyGrid* GetGridIfDisplayed() const; /** Returns property's help or description text. @see SetHelpString() */ const wxString& GetHelpString() const; /** Gets flags as a'|' delimited string. Note that flag names are not prepended with 'wxPG_PROP_'. @param flagsMask String will only be made to include flags combined by this parameter. */ wxString GetFlagsAsString( FlagType flagsMask ) const; /** Returns position in parent's array. */ unsigned int GetIndexInParent() const; /** Returns last visible child property, recursively. */ const wxPGProperty* GetLastVisibleSubItem() const; /** Returns highest level non-category, non-root parent. Useful when you have nested properties with children. @remarks If immediate parent is root or category, this will return the property itself. */ wxPGProperty* GetMainParent() const; /** Returns maximum allowed length of property's text value. */ int GetMaxLength() const; /** Returns property's name with all (non-category, non-root) parents. */ wxString GetName() const; /** Return parent of property */ wxPGProperty* GetParent() const; /** Returns (direct) child property with given name (or @NULL if not found). */ wxPGProperty* GetPropertyByName( const wxString& name ) const; /** Gets assignable version of property's validator. */ wxValidator* GetValidator() const; /** Returns property's value. */ wxVariant GetValue() const; /** Returns bitmap that appears next to value text. Only returns non-@NULL bitmap if one was set with SetValueImage(). */ wxBitmap* GetValueImage() const; /** Returns text representation of property's value. @param argFlags If 0 (default value), then displayed string is returned. If wxPG_FULL_VALUE is set, returns complete, storable string value instead of displayable. If wxPG_EDITABLE_VALUE is set, returns string value that must be editable in textctrl. If wxPG_COMPOSITE_FRAGMENT is set, returns text that is appropriate to display as a part of string property's composite text representation. @remarks In older versions, this function used to be overridden to convert property's value into a string representation. This function is now handled by ValueToString(), and overriding this function now will result in run-time assertion failure. */ virtual wxString GetValueAsString( int argFlags = 0 ) const; /** Synonymous to GetValueAsString(). @deprecated Use GetValueAsString() instead. @see GetValueAsString() */ wxString GetValueString( int argFlags = 0 ) const; /** Returns value type used by this property. */ wxString GetValueType() const; /** Returns coordinate to the top y of the property. Note that the position of scrollbars is not taken into account. */ int GetY() const; /** Converts image width into full image offset, with margins. */ int GetImageOffset( int imageWidth ) const; /** Returns property at given virtual y coordinate. */ wxPGProperty* GetItemAtY( unsigned int y ) const; /** Returns @true if property has given flag set. @see propgrid_propflags */ bool HasFlag(wxPGPropertyFlags flag) const; /** Returns @true if property has given flag set. */ bool HasFlag(FlagType flag) const; /** Returns @true if property has all given flags set. */ bool HasFlagsExact(FlagType flags) const; /** Returns @true if property has even one visible child. */ bool HasVisibleChildren() const; /** Hides or reveals the property. @param hide @true for hide, @false for reveal. @param flags By default changes are applied recursively. Set this parameter wxPG_DONT_RECURSE to prevent this. */ bool Hide( bool hide, int flags = wxPG_RECURSE ); /** Returns index of given child property. wxNOT_FOUND if given property is not child of this. */ int Index( const wxPGProperty* p ) const; /** Use this member function to add independent (i.e. regular) children to a property. @return Inserted childProperty. @remarks wxPropertyGrid is not automatically refreshed by this function. @see AppendChild(), AddPrivateChild() */ wxPGProperty* InsertChild( int index, wxPGProperty* childProperty ); /** Inserts a new choice to property's list of choices. @param label Text for new choice @param index Insertion position. Use wxNOT_FOUND to append. @param value Value for new choice. Do not specify if you wish this to equal choice index. */ int InsertChoice( const wxString& label, int index, int value = wxPG_INVALID_VALUE ); /** Returns @true if this property is actually a wxPropertyCategory. */ bool IsCategory() const; /** Returns @true if property is enabled. */ bool IsEnabled() const; /** Returns @true if property has visible children. */ bool IsExpanded() const; /** Returns @true if this property is actually a wxRootProperty. */ bool IsRoot() const; /** Returns true if this is a sub-property. */ bool IsSubProperty() const; /** Returns @true if candidateParent is some parent of this property. Use, for example, to detect if item is inside collapsed section. */ bool IsSomeParent( wxPGProperty* candidateParent ) const; /** Returns true if property has editable wxTextCtrl when selected. @remarks Although disabled properties do not displayed editor, they still return @true here as being disabled is considered a temporary condition (unlike being read-only or having limited editing enabled). */ bool IsTextEditable() const; /** Returns @true if property's value is considered unspecified. This usually means that value is Null variant. */ bool IsValueUnspecified() const; /** Returns true if all parents expanded. */ bool IsVisible() const; /** Returns child property at index i. */ wxPGProperty* Item( unsigned int i ) const; /** Returns last sub-property. */ wxPGProperty* Last() const; /** If property's editor is created this forces its recreation. Useful in SetAttribute etc. Returns true if actually did anything. */ bool RecreateEditor(); /** If property's editor is active, then update it's value. */ void RefreshEditor(); /** Sets an attribute for this property. @param name Text identifier of attribute. See @ref propgrid_property_attributes. @param value Value of attribute. @remarks Setting attribute's value to Null variant will simply remove it from property's set of attributes. */ void SetAttribute( const wxString& name, wxVariant value ); void SetAttributes( const wxPGAttributeStorage& attributes ); /** Set if user can change the property's value to unspecified by modifying the value of the editor control (usually by clearing it). Currently, this can work with following properties: wxIntProperty, wxUIntProperty, wxFloatProperty, wxEditEnumProperty. @param enable Whether to enable or disable this behaviour (it is disabled by default). */ void SetAutoUnspecified( bool enable = true ); /** Sets property's background colour. @param colour Background colour to use. @param flags Default is wxPG_RECURSE which causes colour to be set recursively. Omit this flag to only set colour for the property in question and not any of its children. @remarks Unlike wxPropertyGridInterface::SetPropertyBackgroundColour(), this does not automatically update the display. */ void SetBackgroundColour( const wxColour& colour, int flags = wxPG_RECURSE ); /** Sets editor for a property. @param editor For builtin editors, use wxPGEditor_X, where X is builtin editor's name (TextCtrl, Choice, etc. see wxPGEditor documentation for full list). For custom editors, use pointer you received from wxPropertyGrid::RegisterEditorClass(). */ void SetEditor( const wxPGEditor* editor ); /** Sets editor for a property, by editor name. */ void SetEditor( const wxString& editorName ); /** Sets cell information for given column. */ void SetCell( int column, const wxPGCell& cell ); /** Sets common value selected for this property. -1 for none. */ void SetCommonValue( int commonValue ); /** Sets new set of choices for the property. @remarks This operation deselects the property and clears its value. */ bool SetChoices( wxPGChoices& choices ); /** Sets client data (void*) of a property. @remarks This untyped client data has to be deleted manually. */ void SetClientData( void* clientData ); /** Sets client object of a property. */ void SetClientObject(wxClientData* clientObject); /** Sets selected choice and changes property value. Tries to retain value type, although currently if it is not string, then it is forced to integer. */ void SetChoiceSelection( int newValue ); /** Set default value of a property. Synonymous to @code SetAttribute("DefaultValue", value); @endcode */ void SetDefaultValue( wxVariant& value ); void SetExpanded( bool expanded ); /** Sets flags from a '|' delimited string. Note that flag names are not prepended with 'wxPG_PROP_'. */ void SetFlagsFromString( const wxString& str ); /** Sets or clears given property flag, recursively. This function is primarily intended for internal use. @see ChangeFlag() */ void SetFlagRecursively( wxPGPropertyFlags flag, bool set ); /** Sets property's help string, which is shown, for example, in wxPropertyGridManager's description text box. */ void SetHelpString( const wxString& helpString ); /** Sets property's label. @remarks - Properties under same parent may have same labels. However, property names must still remain unique. - Unlike wxPropertyGridInterface::SetPropertyLabel(), this does not automatically update the display. */ void SetLabel( const wxString& label ); /** Set max length of text in text editor. */ bool SetMaxLength( int maxLen ); /** Sets property's "is it modified?" flag. Affects children recursively. */ void SetModifiedStatus( bool modified ); /** Sets new (base) name for property. */ void SetName( const wxString& newName ); /** Changes what sort of parent this property is for its children. @param flag Use one of the following values: wxPG_PROP_MISC_PARENT (for generic parents), wxPG_PROP_CATEGORY (for categories), or wxPG_PROP_AGGREGATE (for derived property classes with private children). @remarks You generally do not need to call this function. */ void SetParentalType( int flag ); /** Sets property's text colour. @param colour Text colour to use. @param flags Default is wxPG_RECURSE which causes colour to be set recursively. Omit this flag to only set colour for the property in question and not any of its children. @remarks Unlike wxPropertyGridInterface::SetPropertyTextColour(), this does not automatically update the display. */ void SetTextColour( const wxColour& colour, int flags = wxPG_RECURSE ); /** Sets property's default text and background colours. @param flags Default is wxPG_RECURSE which causes colours to be set recursively. Omit this flag to only set colours for the property in question and not any of its children. @remarks Unlike wxPropertyGridInterface::SetPropertyColoursToDefault(), this does not automatically update the display. */ void SetDefaultColours(int flags = wxPG_RECURSE); /** Sets wxValidator for a property */ void SetValidator( const wxValidator& validator ); /** Call this to set value of the property. Unlike methods in wxPropertyGrid, this does not automatically update the display. @remarks Use wxPropertyGrid::ChangePropertyValue() instead if you need to run through validation process and send property change event. If you need to change property value in event, based on user input, use SetValueInEvent() instead. @param value The value to set. @param pList Pointer to list variant that contains child values. Used to indicate which children should be marked as modified. Usually you just use @NULL. @param flags wxPG_SETVAL_REFRESH_EDITOR is set by default, to refresh editor and redraw properties. */ void SetValue( wxVariant value, wxVariant* pList = NULL, int flags = wxPG_SETVAL_REFRESH_EDITOR ); /** Set wxBitmap in front of the value. This bitmap may be ignored by custom cell renderers. */ void SetValueImage( wxBitmap& bmp ); /** Call this function in OnEvent(), OnButtonClick() etc. to change the property value based on user input. @remarks This method is const since it doesn't actually modify value, but posts given variant as pending value, stored in wxPropertyGrid. */ void SetValueInEvent( wxVariant value ) const; /** Sets property's value to unspecified (i.e. Null variant). */ void SetValueToUnspecified(); /** Call with @false in OnSetValue() to cancel value changes after all (i.e. cancel @true returned by StringToValue() or IntToValue()). */ void SetWasModified( bool set = true ); /** Updates composed values of parent non-category properties, recursively. Returns topmost property updated. @remarks Must not call SetValue() (as can be called in it). */ wxPGProperty* UpdateParentValues(); /** Returns @true if containing grid uses wxPG_EX_AUTO_UNSPECIFIED_VALUES. */ bool UsesAutoUnspecified() const; /** This member is public so scripting language bindings wrapper code can access it freely. */ void* m_clientData; protected: /** Sets property cell in fashion that reduces number of exclusive copies of cell data. Used when setting, for instance, same background colour for a number of properties. @param firstCol First column to affect. @param lastCol Last column to affect. @param preparedCell Pre-prepared cell that is used for those which cell data before this matched unmodCellData. @param srcData If unmodCellData did not match, valid cell data from this is merged into cell (usually generating new exclusive copy of cell's data). @param unmodCellData If cell's cell data matches this, its cell is now set to preparedCell. @param ignoreWithFlags Properties with any one of these flags are skipped. @param recursively If @true, apply this operation recursively in child properties. */ void AdaptiveSetCell( unsigned int firstCol, unsigned int lastCol, const wxPGCell& preparedCell, const wxPGCell& srcData, wxPGCellData* unmodCellData, FlagType ignoreWithFlags, bool recursively ); /** Clear cells associated with property. @param recursively If @true, apply this operation recursively in child properties. */ void ClearCells(FlagType ignoreWithFlags, bool recursively); /** Makes sure m_cells has size of column+1 (or more). */ void EnsureCells( unsigned int column ); /** Returns (direct) child property with given name (or @NULL if not found), with hint index. @param hintIndex Start looking for the child at this index. @remarks Does not support scope (i.e. Parent.Child notation). */ wxPGProperty* GetPropertyByNameWH( const wxString& name, unsigned int hintIndex ) const; /** This is used by Insert etc. */ void DoAddChild( wxPGProperty* prop, int index = -1, bool correct_mode = true ); /** Deletes all child properties. */ void Empty(); /** Returns true if child property is selected. */ bool IsChildSelected( bool recursive = false ) const; }; // ----------------------------------------------------------------------- /** @class wxPGCellRenderer Base class for wxPropertyGrid cell renderers. @library{wxpropgrid} @category{propgrid} */ class wxPGCellRenderer : public wxObjectRefData { public: wxPGCellRenderer(); virtual ~wxPGCellRenderer(); /** @anchor pgcellrenderer_render_flags Flags for Render(), PreDrawCell() and PostDrawCell(). */ enum { /** We are painting selected item. @hideinitializer */ Selected = 0x00010000, /** We are painting item in choice popup. @hideinitializer */ ChoicePopup = 0x00020000, /** We are rendering wxOwnerDrawnComboBox control or other owner drawn control, but that is only officially supported one ATM). @hideinitializer */ Control = 0x00040000, /** We are painting a disable property. @hideinitializer */ Disabled = 0x00080000, /** We are painting selected, disabled, or similar item that dictates fore- and background colours, overriding any cell values. @hideinitializer */ DontUseCellFgCol = 0x00100000, /** @hideinitializer */ DontUseCellBgCol = 0x00200000, /** @hideinitializer */ DontUseCellColours = DontUseCellFgCol | DontUseCellBgCol }; /** Returns @true if rendered something in the foreground (text or bitmap). @param flags See @ref pgcellrenderer_render_flags "list of render flags". */ virtual bool Render( wxDC& dc, const wxRect& rect, const wxPropertyGrid* propertyGrid, wxPGProperty* property, int column, int item, int flags ) const = 0; /** Returns size of the image in front of the editable area. @remarks If property is @NULL, then this call is for a custom value. In that case the item is index to wxPropertyGrid's custom values. */ virtual wxSize GetImageSize( const wxPGProperty* property, int column, int item ) const; /** Paints property category selection rectangle. */ virtual void DrawCaptionSelectionRect(wxWindow *win, wxDC& dc, int x, int y, int w, int h) const; /** Utility to draw vertically centered text. */ void DrawText( wxDC& dc, const wxRect& rect, int imageWidth, const wxString& text ) const; /** Utility to draw editor's value, or vertically aligned text if editor is @NULL. */ void DrawEditorValue( wxDC& dc, const wxRect& rect, int xOffset, const wxString& text, wxPGProperty* property, const wxPGEditor* editor ) const; /** Utility to render cell bitmap and set text colour plus bg brush colour. @param flags See @ref pgcellrenderer_render_flags "list of render flags". @return Returns image width, which, for instance, can be passed to DrawText. */ int PreDrawCell( wxDC& dc, const wxRect& rect, const wxPGCell& cell, int flags ) const; /** Utility to be called after drawing is done, to revert whatever changes PreDrawCell() did. @param flags Same as those passed to PreDrawCell(). See @ref pgcellrenderer_render_flags "list of render flags". */ void PostDrawCell( wxDC& dc, const wxPropertyGrid* propGrid, const wxPGCell& cell, int flags ) const; }; // ----------------------------------------------------------------------- /** @class wxPGDefaultRenderer Default cell renderer, that can handles the common scenarios. @library{wxpropgrid} @category{propgrid} */ class wxPGDefaultRenderer : public wxPGCellRenderer { public: /** Returns @true if rendered something in the foreground (text or bitmap. @param flags See @ref pgcellrenderer_render_flags "list of render flags". */ virtual bool Render( wxDC& dc, const wxRect& rect, const wxPropertyGrid* propertyGrid, wxPGProperty* property, int column, int item, int flags ) const; virtual wxSize GetImageSize( const wxPGProperty* property, int column, int item ) const; }; // ----------------------------------------------------------------------- /** @class wxPGCellData @library{wxpropgrid} @category{propgrid} */ class wxPGCellData : public wxObjectRefData { friend class wxPGCell; public: wxPGCellData(); void SetText( const wxString& text ); void SetBitmap( const wxBitmap& bitmap ); void SetFgCol( const wxColour& col ); void SetBgCol( const wxColour& col ); void SetFont( const wxFont& font ); protected: virtual ~wxPGCellData(); wxString m_text; wxBitmap m_bitmap; wxColour m_fgCol; wxColour m_bgCol; wxFont m_font; /** True if m_text is valid and specified. */ bool m_hasValidText; }; /** @class wxPGCell Base class for wxPropertyGrid cell information. @library{wxpropgrid} @category{propgrid} */ class wxPGCell : public wxObject { public: wxPGCell(); wxPGCell(const wxPGCell& other); wxPGCell( const wxString& text, const wxBitmap& bitmap = wxNullBitmap, const wxColour& fgCol = wxNullColour, const wxColour& bgCol = wxNullColour ); virtual ~wxPGCell(); wxPGCellData* GetData(); const wxPGCellData* GetData() const; /** Returns @true if this cell has custom text stored within. */ bool HasText() const; /** Sets empty but valid data to this cell object. */ void SetEmptyData(); /** Merges valid data from srcCell into this. */ void MergeFrom( const wxPGCell& srcCell ); void SetText( const wxString& text ); void SetBitmap( const wxBitmap& bitmap ); void SetFgCol( const wxColour& col ); /** Sets font of the cell. @remarks Because wxPropertyGrid does not support rows of different height, it makes little sense to change size of the font. Therefore it is recommended to use return value of wxPropertyGrid::GetFont() or wxPropertyGrid::GetCaptionFont() as a basis for the font that, after modifications, is passed to this member function. */ void SetFont( const wxFont& font ); void SetBgCol( const wxColour& col ); const wxString& GetText() const; const wxBitmap& GetBitmap() const; const wxColour& GetFgCol() const; /** Returns font of the cell. If no specific font is set for this cell, then the font will be invalid. */ const wxFont& GetFont() const; const wxColour& GetBgCol() const; wxPGCell& operator=( const wxPGCell& other ); }; // ----------------------------------------------------------------------- /** @class wxPGAttributeStorage wxPGAttributeStorage is somewhat optimized storage for key=variant pairs (i.e. a map). */ class wxPGAttributeStorage { public: wxPGAttributeStorage(); ~wxPGAttributeStorage(); void Set( const wxString& name, const wxVariant& value ); unsigned int GetCount() const; wxVariant FindValue( const wxString& name ) const; typedef wxPGHashMapS2P::const_iterator const_iterator; const_iterator StartIteration() const; bool GetNext( const_iterator& it, wxVariant& variant ) const; }; // ----------------------------------------------------------------------- /** @class wxPGChoiceEntry Data of a single wxPGChoices choice. */ class wxPGChoiceEntry : public wxPGCell { public: wxPGChoiceEntry(); wxPGChoiceEntry(const wxPGChoiceEntry& other); wxPGChoiceEntry( const wxString& label, int value = wxPG_INVALID_VALUE ); virtual ~wxPGChoiceEntry(); void SetValue( int value ); int GetValue() const; wxPGChoiceEntry& operator=( const wxPGChoiceEntry& other ); }; class wxPGChoicesData : public wxObjectRefData { public: // Constructor sets m_refCount to 1. wxPGChoicesData(); void CopyDataFrom( wxPGChoicesData* data ); wxPGChoiceEntry& Insert( int index, const wxPGChoiceEntry& item ); // Delete all entries void Clear(); unsigned int GetCount() const; const wxPGChoiceEntry& Item( unsigned int i ) const; wxPGChoiceEntry& Item( unsigned int i ); protected: virtual ~wxPGChoicesData(); }; #define wxPGChoicesEmptyData ((wxPGChoicesData*)NULL) /** @class wxPGChoices Helper class for managing choices of wxPropertyGrid properties. Each entry can have label, value, bitmap, text colour, and background colour. wxPGChoices uses reference counting, similar to other wxWidgets classes. This means that assignment operator and copy constructor only copy the reference and not the actual data. Use Copy() member function to create a real copy. @remarks If you do not specify value for entry, index is used. @library{wxpropgrid} @category{propgrid} */ class wxPGChoices { public: typedef long ValArrItem; /** Default constructor. */ wxPGChoices(); /** Copy constructor, uses reference counting. To create a real copy, use Copy() member function instead. */ wxPGChoices( const wxPGChoices& a ); /** Constructor. @param labels Labels for choices. @param values Values for choices. If @NULL, indexes are used. */ wxPGChoices( const wxChar** labels, const long* values = NULL ); /** Constructor. @param labels Labels for choices. @param values Values for choices. If empty, indexes are used. */ wxPGChoices( const wxArrayString& labels, const wxArrayInt& values = wxArrayInt() ); /** Simple interface constructor. */ wxPGChoices( wxPGChoicesData* data ); /** Destructor. */ ~wxPGChoices(); /** Adds to current. If did not have own copies, creates them now. If was empty, identical to set except that creates copies. @param labels Labels for added choices. @param values Values for added choices. If empty, relevant entry indexes are used. */ void Add( const wxChar** labels, const ValArrItem* values = NULL ); /** Adds to current. Version that works with wxArrayString and wxArrayInt. */ void Add( const wxArrayString& arr, const wxArrayInt& arrint ); /** Adds a single choice item. @param label Label for added choice. @param value Value for added choice. If unspecified, index is used. */ wxPGChoiceEntry& Add( const wxString& label, int value = wxPG_INVALID_VALUE ); /** Adds a single item, with bitmap. */ wxPGChoiceEntry& Add( const wxString& label, const wxBitmap& bitmap, int value = wxPG_INVALID_VALUE ); /** Adds a single item with full entry information. */ wxPGChoiceEntry& Add( const wxPGChoiceEntry& entry ); /** Adds a single item, sorted. */ wxPGChoiceEntry& AddAsSorted( const wxString& label, int value = wxPG_INVALID_VALUE ); /** Assigns choices data, using reference counting. To create a real copy, use Copy() member function instead. */ void Assign( const wxPGChoices& a ); /** Assigns data from another set of choices. */ void AssignData( wxPGChoicesData* data ); /** Deletes all items. */ void Clear(); /** Returns a real copy of the choices. */ wxPGChoices Copy() const; void EnsureData(); /** Gets a unsigned number identifying this list. */ wxPGChoicesId GetId() const; /** Returns label of item. */ const wxString& GetLabel( unsigned int ind ) const; /** Returns number of items. */ unsigned int GetCount() const; /** Returns value of item. */ int GetValue( unsigned int ind ) const; /** Returns array of values matching the given strings. Unmatching strings result in wxPG_INVALID_VALUE entry in array. */ wxArrayInt GetValuesForStrings( const wxArrayString& strings ) const; /** Returns array of indices matching given strings. Unmatching strings are added to 'unmatched', if not @NULL. */ wxArrayInt GetIndicesForStrings( const wxArrayString& strings, wxArrayString* unmatched = NULL ) const; /** Returns index of item with given label. */ int Index( const wxString& label ) const; /** Returns index of item with given value. */ int Index( int val ) const; /** Inserts a single item. */ wxPGChoiceEntry& Insert( const wxString& label, int index, int value = wxPG_INVALID_VALUE ); /** Inserts a single item with full entry information. */ wxPGChoiceEntry& Insert( const wxPGChoiceEntry& entry, int index ); /** Returns @false if this is a constant empty set of choices, which should not be modified. */ bool IsOk() const; /** Returns item at given index. */ const wxPGChoiceEntry& Item( unsigned int i ) const; /** Returns item at given index. */ wxPGChoiceEntry& Item( unsigned int i ); /** Removes count items starting at position nIndex. */ void RemoveAt(size_t nIndex, size_t count = 1); /** Sets contents from lists of strings and values. */ void Set( const wxChar** labels, const long* values = NULL ); /** Sets contents from lists of strings and values. */ void Set( const wxArrayString& labels, const wxArrayInt& values = wxArrayInt() ); /** Creates exclusive copy of current choices. */ void AllocExclusive(); /** Returns data, increases refcount. */ wxPGChoicesData* GetData(); /** Returns plain data ptr - no refcounting stuff is done. */ wxPGChoicesData* GetDataPtr() const; /** Changes ownership of data to you. */ wxPGChoicesData* ExtractData(); /** Returns array of choice labels. */ wxArrayString GetLabels() const; void operator= (const wxPGChoices& a); wxPGChoiceEntry& operator[](unsigned int i); const wxPGChoiceEntry& operator[](unsigned int i) const; protected: wxPGChoicesData* m_data; void Init(); void Free(); }; // ----------------------------------------------------------------------- /** @class wxPGChoiceEntry Data of a single wxPGChoices choice. */ class wxPGChoiceEntry : public wxPGCell { public: wxPGChoiceEntry(); wxPGChoiceEntry(const wxPGChoiceEntry& other); wxPGChoiceEntry( const wxString& label, int value = wxPG_INVALID_VALUE ); virtual ~wxPGChoiceEntry(); void SetValue( int value ); int GetValue() const; wxPGChoiceEntry& operator=( const wxPGChoiceEntry& other ); }; // ----------------------------------------------------------------------- /** @class wxPGRootProperty Root parent property. */ class wxPGRootProperty : public wxPGProperty { public: /** Constructor. */ wxPGRootProperty( const wxString& name = wxS("") ); virtual ~wxPGRootProperty(); virtual bool StringToValue( wxVariant&, const wxString&, int ) const; }; // ----------------------------------------------------------------------- /** @class wxPropertyCategory Category (caption) property. */ class wxPropertyCategory : public wxPGProperty { friend class wxPropertyGrid; friend class wxPropertyGridPageState; public: /** Default constructor is only used in special cases. */ wxPropertyCategory(); wxPropertyCategory( const wxString& label, const wxString& name = wxPG_LABEL ); ~wxPropertyCategory(); int GetTextExtent( const wxWindow* wnd, const wxFont& font ) const; virtual wxString ValueToString( wxVariant& value, int argFlags ) const; virtual wxString GetValueAsString( int argFlags = 0 ) const; };