///////////////////////////////////////////////////////////////////////////// // Name: buffer.h // Purpose: interface of wxMemoryBuffer // Author: wxWidgets team // RCS-ID: $Id$ // Licence: wxWindows license ///////////////////////////////////////////////////////////////////////////// /** wxCharTypeBuffer is a template class for storing characters. @todo provide better docs for this class @tparam T The type of the characters stored in this class. @nolibrary @category{data} */ template class wxCharTypeBuffer { public: typedef T CharType; wxCharTypeBuffer(const CharType *str = NULL); wxCharTypeBuffer(size_t len); wxCharTypeBuffer(const wxCharTypeBuffer& src); ~wxCharTypeBuffer(); void reset(); wxCharTypeBuffer& operator=(const CharType *str); wxCharTypeBuffer& operator=(const wxCharTypeBuffer& src); bool extend(size_t len); CharType *data(); const CharType *data() const; operator const CharType *() const; CharType operator[](size_t n) const; }; /** This is a specialization of wxCharTypeBuffer for @c char type. @todo provide better docs for this class @nolibrary @category{data} */ class wxCharBuffer : public wxCharTypeBuffer { public: typedef wxCharTypeBuffer wxCharTypeBufferBase; wxCharBuffer(const wxCharTypeBufferBase& buf); wxCharBuffer(const CharType *str = NULL); wxCharBuffer(size_t len); wxCharBuffer(const wxCStrData& cstr); }; /** This is a specialization of wxCharTypeBuffer for @c wchar_t type. This class is available only when wxUSE_WCHAR_T==1 @nolibrary @category{data} */ class wxWCharBuffer : public wxCharTypeBuffer { public: typedef wxCharTypeBuffer wxCharTypeBufferBase; wxWCharBuffer(const wxCharTypeBufferBase& buf); wxWCharBuffer(const CharType *str = NULL); wxWCharBuffer(size_t len); wxWCharBuffer(const wxCStrData& cstr); }; /** @class wxMemoryBuffer A @b wxMemoryBuffer is a useful data structure for storing arbitrary sized blocks of memory. wxMemoryBuffer guarantees deletion of the memory block when the object is destroyed. @library{wxbase} @category{data} */ class wxMemoryBuffer { public: /** Copy constructor, refcounting is used for performance, but wxMemoryBuffer is not a copy-on-write structure so changes made to one buffer effect all copies made from it. @see @ref overview_refcount */ wxMemoryBuffer(const wxMemoryBuffer& src); /** Create a new buffer. @param size size of the new buffer. */ wxMemoryBuffer(size_t size = DefBufSize); /** Append a single byte to the buffer. @param data New byte to append to the buffer. */ void AppendByte(char data); /** Ensure that the buffer is big enough and return a pointer to the start of the empty space in the buffer. This pointer can be used to directly write data into the buffer, this new data will be appended to the existing data. @param sizeNeeded Amount of extra space required in the buffer for the append operation */ void* GetAppendBuf(size_t sizeNeeded); /** Returns the size of the buffer. */ size_t GetBufSize() const; /** Return a pointer to the data in the buffer. */ void* GetData() const; /** Returns the length of the valid data in the buffer. */ size_t GetDataLen() const; /** Ensure the buffer is big enough and return a pointer to the buffer which can be used to directly write into the buffer up to @a sizeNeeded bytes. */ void* GetWriteBuf(size_t sizeNeeded); /** Ensures the buffer has at least @a size bytes available. */ void SetBufSize(size_t size); /** Sets the length of the data stored in the buffer. Mainly useful for truncating existing data. @param size New length of the valid data in the buffer. This is distinct from the allocated size */ void SetDataLen(size_t size); /** Update the length after completing a direct append, which you must have used GetAppendBuf() to initialise. @param sizeUsed This is the amount of new data that has been appended. */ void UngetAppendBuf(size_t sizeUsed); /** Update the buffer after completing a direct write, which you must have used GetWriteBuf() to initialise. @param sizeUsed The amount of data written in to buffer by the direct write */ void UngetWriteBuf(size_t sizeUsed); };