///////////////////////////////////////////////////////////////////////////// // Name: spinbutt.h // Purpose: wxSpinButton class // Author: Julian Smart // Modified by: // Created: 01/02/97 // RCS-ID: $Id$ // Copyright: (c) Julian Smart // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_SPINBUTT_H_ #define _WX_SPINBUTT_H_ #ifdef __GNUG__ #pragma interface "spinbutt.h" #endif #include "wx/control.h" #include "wx/event.h" #if defined(__WIN95__) /* The wxSpinButton is like a small scrollbar than is often placed next to a text control. wxSP_HORIZONTAL: horizontal spin button wxSP_VERTICAL: vertical spin button (the default) wxSP_ARROW_KEYS: arrow keys increment/decrement value wxSP_WRAP: value wraps at either end */ class WXDLLEXPORT wxSpinButton : public wxControl { DECLARE_DYNAMIC_CLASS(wxSpinButton) public: /* * Public interface */ wxSpinButton(); wxSpinButton(wxWindow *parent, wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxSP_VERTICAL | wxSP_ARROW_KEYS, const wxString& name = "wxSpinButton") { Create(parent, id, pos, size, style, name); } virtual ~wxSpinButton(); bool Create(wxWindow *parent, wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxSP_VERTICAL | wxSP_ARROW_KEYS, const wxString& name = "wxSpinButton"); // Attributes //////////////////////////////////////////////////////////////////////////// int GetValue() const ; void SetValue(int val) ; void SetRange(int minVal, int maxVal); int GetMin() const { return m_min; } int GetMax() const { return m_max; } // Operations //////////////////////////////////////////////////////////////////////////// // IMPLEMENTATION virtual bool MSWCommand(WXUINT param, WXWORD id); virtual bool MSWOnScroll(int orientation, WXWORD wParam, WXWORD pos, WXHWND control); protected: int m_min; int m_max; }; class WXDLLEXPORT wxSpinEvent: public wxScrollEvent { DECLARE_DYNAMIC_CLASS(wxSpinEvent) public: wxSpinEvent(wxEventType commandType = wxEVT_NULL, int id = 0); }; typedef void (wxEvtHandler::*wxSpinEventFunction)(wxSpinEvent&); // Spin events #define EVT_SPIN_UP(id, func) { wxEVT_SCROLL_LINEUP, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxSpinEventFunction) & func } #define EVT_SPIN_DOWN(id, func) { wxEVT_SCROLL_LINEDOWN, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxSpinEventFunction) & func } #define EVT_SPIN(id, func) \ { wxEVT_SCROLL_TOP, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxSpinEventFunction) & func },\ { wxEVT_SCROLL_BOTTOM, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxSpinEventFunction) & func },\ { wxEVT_SCROLL_LINEUP, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxSpinEventFunction) & func },\ { wxEVT_SCROLL_LINEDOWN, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxSpinEventFunction) & func },\ { wxEVT_SCROLL_PAGEUP, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxSpinEventFunction) & func },\ { wxEVT_SCROLL_PAGEDOWN, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxSpinEventFunction) & func },\ { wxEVT_SCROLL_THUMBTRACK, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxSpinEventFunction) & func }, #endif // _WX_WIN95__ #endif // _WX_SPINBUTT_H_