///////////////////////////////////////////////////////////////////////////// // Name: wx/msw/checkbox.h // Purpose: wxCheckBox class // Author: Julian Smart // Modified by: // Created: 01/02/97 // RCS-ID: $Id$ // Copyright: (c) Julian Smart // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_CHECKBOX_H_ #define _WX_CHECKBOX_H_ // Checkbox item (single checkbox) class WXDLLEXPORT wxCheckBox : public wxCheckBoxBase { public: wxCheckBox() { } wxCheckBox(wxWindow *parent, wxWindowID id, const wxString& label, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxValidator& validator = wxDefaultValidator, const wxString& name = wxCheckBoxNameStr) { Create(parent, id, label, pos, size, style, validator, name); } bool Create(wxWindow *parent, wxWindowID id, const wxString& label, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxValidator& validator = wxDefaultValidator, const wxString& name = wxCheckBoxNameStr); virtual void SetValue(bool value); virtual bool GetValue() const; // override some base class virtuals virtual bool MSWCommand(WXUINT param, WXWORD id); virtual void Command(wxCommandEvent& event); virtual bool SetForegroundColour(const wxColour& colour); protected: virtual wxSize DoGetBestSize() const; virtual bool MSWOnDraw(WXDRAWITEMSTRUCT *item); virtual void DoSet3StateValue(wxCheckBoxState value); virtual wxCheckBoxState DoGet3StateValue() const; // make the checkbox owner drawn or reset it to normal style void MakeOwnerDrawn(bool ownerDrawn); // return true if this checkbox is owner drawn bool IsOwnerDrawn() const; private: // common part of all ctors void Init(); // event handlers used by owner-drawn checkbox void OnMouseEnterOrLeave(wxMouseEvent& event); void OnMouseLeft(wxMouseEvent& event); void OnFocus(wxFocusEvent& event); // current state of the checkbox wxCheckBoxState m_state; // true if the checkbox is currently pressed bool m_isPressed; // true if mouse is currently over the control bool m_isHot; DECLARE_DYNAMIC_CLASS_NO_COPY(wxCheckBox) }; #endif // _WX_CHECKBOX_H_