///////////////////////////////////////////////////////////////////////////// // Name: textctrl.h // Purpose: wxTextCtrl class // Author: Stefan Csomor // Modified by: // Created: 1998-01-01 // RCS-ID: $Id$ // Copyright: (c) Stefan Csomor // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_TEXTCTRL_H_ #define _WX_TEXTCTRL_H_ #if wxUSE_SYSTEM_OPTIONS // set this to true if you want to use the 'classic' mlte based implementation // instead of the HIView based implementation in 10.3 and upwards, the former // has more features (backgrounds etc.) but may show redraw artefacts and other // problems depending on your usage, default is 'false' #define wxMAC_TEXTCONTROL_USE_MLTE _T("mac.textcontrol-use-mlte") #endif #include "wx/control.h" WXDLLEXPORT_DATA(extern const wxChar*) wxTextCtrlNameStr; class wxMacTextControl ; // Single-line text item class WXDLLEXPORT wxTextCtrl: public wxTextCtrlBase { DECLARE_DYNAMIC_CLASS(wxTextCtrl) public: // creation // -------- wxTextCtrl() { Init(); } ~wxTextCtrl(); wxTextCtrl(wxWindow *parent, wxWindowID id, const wxString& value = wxEmptyString, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxValidator& validator = wxDefaultValidator, const wxString& name = wxTextCtrlNameStr) { Init(); Create(parent, id, value, pos, size, style, validator, name); } bool Create(wxWindow *parent, wxWindowID id, const wxString& value = wxEmptyString, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxValidator& validator = wxDefaultValidator, const wxString& name = wxTextCtrlNameStr); // accessors // --------- virtual wxString GetValue() const ; virtual void SetValue(const wxString& value); virtual int GetLineLength(long lineNo) const; virtual wxString GetLineText(long lineNo) const; virtual int GetNumberOfLines() const; virtual bool IsModified() const; virtual bool IsEditable() const; // If the return values from and to are the same, there is no selection. virtual void GetSelection(long* from, long* to) const; // operations // ---------- // editing virtual void Clear(); virtual void Replace(long from, long to, const wxString& value); virtual void Remove(long from, long to); // load the controls contents from the file virtual bool LoadFile(const wxString& file); // sets/clears the dirty flag virtual void MarkDirty(); virtual void DiscardEdits(); // set the max number of characters which may be entered in a single line // text control virtual void SetMaxLength(unsigned long len) ; // text control under some platforms supports the text styles: these // methods allow to apply the given text style to the given selection or to // set/get the style which will be used for all appended text virtual bool SetFont( const wxFont &font ) ; virtual bool SetStyle(long start, long end, const wxTextAttr& style); virtual bool SetDefaultStyle(const wxTextAttr& style); // writing text inserts it at the current position, appending always // inserts it at the end virtual void WriteText(const wxString& text); virtual void AppendText(const wxString& text); // translate between the position (which is just an index in the text ctrl // considering all its contents as a single strings) and (x, y) coordinates // which represent column and line. virtual long XYToPosition(long x, long y) const; virtual bool PositionToXY(long pos, long *x, long *y) const; virtual void ShowPosition(long pos); // Clipboard operations virtual void Copy(); virtual void Cut(); virtual void Paste(); virtual bool CanCopy() const; virtual bool CanCut() const; virtual bool CanPaste() const; // Undo/redo virtual void Undo(); virtual void Redo(); virtual bool CanUndo() const; virtual bool CanRedo() const; // Insertion point virtual void SetInsertionPoint(long pos); virtual void SetInsertionPointEnd(); virtual long GetInsertionPoint() const; virtual wxTextPos GetLastPosition() const; virtual void SetSelection(long from, long to); virtual void SetEditable(bool editable); // Implementation from now on // -------------------------- // Implementation // -------------- virtual void Command(wxCommandEvent& event); virtual bool AcceptsFocus() const; // callbacks void OnDropFiles(wxDropFilesEvent& event); void OnChar(wxKeyEvent& event); // Process 'enter' if required void OnCut(wxCommandEvent& event); void OnCopy(wxCommandEvent& event); void OnPaste(wxCommandEvent& event); void OnUndo(wxCommandEvent& event); void OnRedo(wxCommandEvent& event); void OnDelete(wxCommandEvent& event); void OnSelectAll(wxCommandEvent& event); void OnUpdateCut(wxUpdateUIEvent& event); void OnUpdateCopy(wxUpdateUIEvent& event); void OnUpdatePaste(wxUpdateUIEvent& event); void OnUpdateUndo(wxUpdateUIEvent& event); void OnUpdateRedo(wxUpdateUIEvent& event); void OnUpdateDelete(wxUpdateUIEvent& event); void OnUpdateSelectAll(wxUpdateUIEvent& event); void OnEraseBackground(wxEraseEvent& event) ; void OnContextMenu(wxContextMenuEvent& event); virtual bool MacCanFocus() const { return true ; } virtual bool MacSetupCursor( const wxPoint& pt ) ; virtual void MacVisibilityChanged() ; virtual void MacEnabledStateChanged() ; virtual void MacSuperChangedPosition() ; #ifndef __WXMAC_OSX__ virtual void MacControlUserPaneDrawProc(wxInt16 part) ; virtual wxInt16 MacControlUserPaneHitTestProc(wxInt16 x, wxInt16 y) ; virtual wxInt16 MacControlUserPaneTrackingProc(wxInt16 x, wxInt16 y, void* actionProc) ; virtual void MacControlUserPaneIdleProc() ; virtual wxInt16 MacControlUserPaneKeyDownProc(wxInt16 keyCode, wxInt16 charCode, wxInt16 modifiers) ; virtual void MacControlUserPaneActivateProc(bool activating) ; virtual wxInt16 MacControlUserPaneFocusProc(wxInt16 action) ; virtual void MacControlUserPaneBackgroundProc(void* info) ; #endif wxMacTextControl* GetPeer() const { return (wxMacTextControl*) m_peer ; } protected: // common part of all ctors void Init(); virtual wxSize DoGetBestSize() const; bool m_editable ; // flag is set to true when the user edits the controls contents bool m_dirty; unsigned long m_maxLength ; // need to make this public because of the current implementation via callbacks private : wxMenu *m_privateContextMenu; DECLARE_EVENT_TABLE() }; #endif // _WX_TEXTCTRL_H_