///////////////////////////////////////////////////////////////////////////// // Name: wx/msw/dcmemory.h // Purpose: wxMemoryDC class // Author: Julian Smart // Modified by: // Created: 01/02/97 // RCS-ID: $Id$ // Copyright: (c) Julian Smart // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_DCMEMORY_H_ #define _WX_DCMEMORY_H_ #include "wx/dcmemory.h" #include "wx/msw/dc.h" class WXDLLEXPORT wxMemoryDCImpl: public wxMSWDCImpl { public: wxMemoryDCImpl( wxMemoryDC *owner ); wxMemoryDCImpl( wxMemoryDC *owner, wxBitmap& bitmap ); wxMemoryDCImpl( wxMemoryDC *owner, wxDC *dc ); // Create compatible DC protected: // override some base class virtuals virtual void DoDrawRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height); virtual void DoGetSize(int* width, int* height) const; virtual void DoSelect(const wxBitmap& bitmap); virtual wxBitmap DoGetAsBitmap(const wxRect* subrect) const { return subrect == NULL ? GetSelectedBitmap() : GetSelectedBitmap().GetSubBitmapOfHDC(*subrect, GetHDC() );} // create DC compatible with the given one or screen if dc == NULL bool CreateCompatible(wxDC *dc); // initialize the newly created DC void Init(); private: DECLARE_CLASS(wxMemoryDCImpl) DECLARE_NO_COPY_CLASS(wxMemoryDCImpl) }; #endif // _WX_DCMEMORY_H_