///////////////////////////////////////////////////////////////////////////// // Name: wrapsizer.h // Purpose: interface of wxWrapSizer // Author: wxWidgets team // RCS-ID: $Id$ // Licence: wxWindows license ///////////////////////////////////////////////////////////////////////////// /** @class wxWrapSizer @wxheader{wrapsizer.h} A wrap sizer lays out its items in a single line, like a box sizer -- as long as there is space available in that direction. Once all available space in the primary direction has been used, a new line is added and items are added there. So a wrap sizer has a primary orientation for adding items, and adds lines as needed in the secondary direction. @library{wxcore} @category{winlayout} @see wxBoxSizer, wxSizer, @ref overview_sizeroverview "Sizer overview" */ class wxWrapSizer : public wxBoxSizer { public: /** Constructor for a wxWrapSizer. @a orient determines the primary direction of the sizer (the most common case being @c wxHORIZONTAL). The flags parameter may have the value @c wxEXTEND_LAST_ON_EACH_LINE which will cause the last item on each line to use any remaining space on that line. */ wxWrapSizer(int orient, int flags); /** Not used by an application. This is the mechanism by which sizers can inform sub-items of the first determined size component. The sub-item can then better determine its size requirements. Returns @true if the information was used (and the sub-item min size was updated). */ bool InformFirstDirection(int direction, int size, int availableOtherDir); };