///////////////////////////////////////////////////////////////////////////// // Name: wx/msw/accel.h // Purpose: wxAcceleratorTable class // Author: Julian Smart // Modified by: // Created: 31/7/98 // RCS-ID: $Id$ // Copyright: (c) Julian Smart // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_ACCEL_H_ #define _WX_ACCEL_H_ #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA) #pragma interface "accel.h" #endif // ---------------------------------------------------------------------------- // the accel table has all accelerators for a given window or menu // ---------------------------------------------------------------------------- class WXDLLEXPORT wxAcceleratorTable : public wxObject { public: // default ctor wxAcceleratorTable(); // copy ctor wxAcceleratorTable(const wxAcceleratorTable& accel) : wxObject(accel) { Ref(accel); } // load from .rc resource (Windows specific) wxAcceleratorTable(const wxString& resource); // initialize from array wxAcceleratorTable(int n, const wxAcceleratorEntry entries[]); virtual ~wxAcceleratorTable(); wxAcceleratorTable& operator = (const wxAcceleratorTable& accel) { if ( *this != accel ) Ref(accel); return *this; } bool operator==(const wxAcceleratorTable& accel) const { return m_refData == accel.m_refData; } // FIXME: this is wrong (VZ) bool operator!=(const wxAcceleratorTable& accel) const { return !(*this == accel); } bool Ok() const; void SetHACCEL(WXHACCEL hAccel); WXHACCEL GetHACCEL() const; // translate the accelerator, return true if done bool Translate(wxWindow *window, WXMSG *msg) const; private: DECLARE_DYNAMIC_CLASS(wxAcceleratorTable) }; #endif // _WX_ACCEL_H_