///////////////////////////////////////////////////////////////////////////// // Name: setup.h // Purpose: Configuration for the library // Author: Julian Smart // Modified by: // Created: 01/02/97 // RCS-ID: $Id$ // Copyright: (c) Julian Smart // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_SETUP_H_ #define _WX_SETUP_H_ // ---------------------------------------------------------------------------- // global settings // ---------------------------------------------------------------------------- #define wxUSE_EXCEPTIONS 1 // define this to 1 if you want icons to behave as bitmaps #define wxICON_IS_BITMAP 0 // define this to 0 when building wxBase library #define wxUSE_GUI 1 //define this to 1 when adding support for multiple displays/screens #define wxUSE_DISPLAY 0 // ---------------------------------------------------------------------------- // General features // ---------------------------------------------------------------------------- #define wxUSE_FILESYSTEM 1 // better have this is you want to compile wxHTML #if defined(__VISAGECPP__) && (__IBMCPP__ < 400 || __IBMC__ < 400 ) #define wxUSE_LONGLONG 1 #endif #define wxUSE_NET_API 1 // Utilize OS/2's UPM netapi's #define wxUSE_DATETIME 1 // Utilize the date-time classes #define wxUSE_CONFIG 1 // Use wxConfig, with CreateConfig in wxApp #define wxUSE_POSTSCRIPT 1 // 0 for no PostScript device context #define wxUSE_AFM_FOR_POSTSCRIPT 1 // 1 to use font metric files in GetTextExtent #define wxUSE_METAFILE 1 // 0 for no Metafile and metafile device context #define wxUSE_IPC 1 // 0 for no interprocess comms // Note: wxHELP uses IPC under X so these are interdependent! #define wxUSE_HELP 1 // 0 for no help facility #define wxUSE_RESOURCES 1 // 0 for no wxGetResource/wxWriteResource #define wxUSE_CONSTRAINTS 1 // 0 for no window layout constraint system #define wxUSE_TIMEDATE 1 // 0 for no wxTime/wxDate classes #define wxUSE_MENUS 1 // 0 for no menus #define wxUSE_JOYSTICK 1 // 0 for no joystick functions #define wxUSE_CLIPBOARD 1 // 0 for no clipboard functions #define wxUSE_PLOT 1 // 0 for no generic plot functions #define wxUSE_SPLINES 1 // 0 for no splines #define wxUSE_DRAG_AND_DROP 1 // 0 for no drag and drop #define wxUSE_CONTROLS 1 // Do not change #define wxUSE_POPUPWIN 1 // #define wxUSE_TIPWINDOW 1 // // Recommended setting: 1 #define wxUSE_BUTTON 1 // wxButton #define wxUSE_BMPBUTTON 1 // wxBitmapButton #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl #define wxUSE_CHECKBOX 1 // wxCheckBox #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN) #define wxUSE_CHOICE 1 // wxChoice #define wxUSE_COMBOBOX 1 // wxComboBox #define wxUSE_GAUGE 1 // wxGauge #define wxUSE_LISTBOX 1 // wxListBox #define wxUSE_LISTCTRL 1 // wxListCtrl #define wxUSE_RADIOBOX 1 // wxRadioBox #define wxUSE_RADIOBTN 1 // wxRadioButton #define wxUSE_SCROLLBAR 1 // wxScrollBar #define wxUSE_SLIDER 1 // wxSlider #define wxUSE_SPINBTN 1 // wxSpinButton #define wxUSE_SPINCTRL 1 // wxSpinCtrl #define wxUSE_STATBOX 1 // wxStaticBox #define wxUSE_STATLINE 1 // wxStaticLine #define wxUSE_STATTEXT 1 // wxStaticText #define wxUSE_STATBMP 1 // wxStaticBitmap #define wxUSE_TEXTCTRL 1 // wxTextCtrl #define wxUSE_TOGGLEBTN 1 // requires wxButton #define wxUSE_TREECTRL 1 // wxTreeCtrl #define wxUSE_CHOICEDLG 1 #define wxUSE_COLOURDLG 1 #define wxUSE_DATAOBJ 1 #define wxUSE_FILEDLG 1 #define wxUSE_FONTDLG 1 #define wxUSE_FONTMAP 1 #define wxUSE_GRID 1 #define wxUSE_IMAGLIST 1 #define wxUSE_LOGGUI 1 #define wxUSE_LOGWINDOW 1 #define wxUSE_LOG_DIALOG 1 #define wxUSE_MIMETYPE 1 #define wxUSE_MSGDLG 1 #define wxUSE_NOTEBOOK 1 #define wxUSE_LISTBOOK 1 #define wxUSE_CHOICEBOOK 1 #define wxUSE_SPLITTER 1 #define wxUSE_STOPWATCH 1 #define wxUSE_TAB_DIALOG 1 #define wxUSE_WXHTML_HELP 1 #define wxUSE_RADIOBUTTON 1 // Define 1 to use radio button control #define wxUSE_SCROLLBAR 1 // Define 1 to compile contributed wxScrollBar class #define wxUSE_CARET 1 // Define 1 to use wxCaret class #define wxUSE_TREECTRL 1 // Define 1 to use wxTree* classes #define wxUSE_XPM_IN_OS2 1 // Define 1 to support the XPM package in wxBitmap. #define wxUSE_IMAGE_LOADING_IN_OS2 1 // Use dynamic DIB loading/saving code in utils/dib under OS2. #define wxUSE_RESOURCE_LOADING_IN_OS2 1 // Use dynamic icon/cursor loading/saving code // under OS2. #define wxUSE_WX_RESOURCES 0 // Use .wxr resource mechanism (requires PrologIO library) // support for startup tips (wxShowTip &c) #define wxUSE_STARTUP_TIPS 1 #define wxUSE_DOC_VIEW_ARCHITECTURE 1 // Set to 0 to disable document/view architecture #define wxUSE_MDI 1 #define wxUSE_MDI_ARCHITECTURE 1 // Set to 0 to disable MDI document/view architecture #define wxUSE_PRINTING_ARCHITECTURE 1 // Set to 0 to disable print/preview architecture code #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_OS2 1 // Set to 0 to disable PostScript print/preview architecture code // under OS/2 PM (just use PM printing). #define wxUSE_DYNAMIC_CLASSES 1 // If 1, enables provision of run-time type information. // NOW MANDATORY: don't change. #define wxUSE_MEMORY_TRACING 1 // If 1, enables debugging versions of wxObject::new and // wxObject::delete *IF* __WXDEBUG__ is also defined. // WARNING: this code may not work with all architectures, especially // if alignment is an issue. #define wxUSE_DEBUG_CONTEXT 1 // If 1, enables wxDebugContext, for // writing error messages to file, etc. // If __WXDEBUG__ is not defined, will still use // normal memory operators. // It's recommended to set this to 1, // since you may well need to output // an error log in a production // version (or non-debugging beta) #if defined(__VISAGECPP__) && (__IBMCPP__ < 400 || __IBMC__ < 400 ) #define wxUSE_GLOBAL_MEMORY_OPERATORS 0 #else #define wxUSE_GLOBAL_MEMORY_OPERATORS 1 #endif // In debug mode, cause new and delete to be redefined globally. // If this causes problems (e.g. link errors), set this to 0. #define wxUSE_DEBUG_NEW_ALWAYS 1 // In debug mode, causes new to be defined to // be WXDEBUG_NEW (see object.h). // If this causes problems (e.g. link errors), set this to 0. // You may need to set this to 0 if using templates (at least // for VC++). #define REMOVE_UNUSED_ARG 1 // Set this to 0 if your compiler can't cope // with omission of prototype parameters. #define wxUSE_ODBC 1 // Define 1 to use ODBC classes #define wxODBC_FWD_ONLY_CURSORS 1 // For backward compatibility reasons, this parameter now only // controls the default scrolling method used by cursors. This // default behavior can be overriden by setting the second param // of wxDB::GetDbConnection() to indicate whether the connection // (and any wxTable()s that use the connection) should support // forward only scrolling of cursors, or both forward and backward // Support for backward scrolling cursors is dependent on the // data source as well as the ODBC driver being used. #define wxODBC_BACKWARD_COMPATABILITY 0 // Default is 0. Set to 1 to use the deprecated classes, enum // types, function, member variables. With a setting of 1, full // backward compatability with the 2.0.x release is possible. // It is STRONGLY recommended that this be set to 0, as // future development will be done only on the non-deprecated // functions/classes/member variables/etc. #define wxUSE_IOSTREAMH 1 // VC++ 4.2 and above allows and // but you can't mix them. Set to 1 for , // 0 for #define wxUSE_STREAMS 1 // If enabled (1), compiles wxWidgets streams classes #define wxUSE_STD_IOSTREAM 1 // Use standard C++ streams if 1. If 0, use wxWin // streams implementation. #define wxUSE_THREADS 1 // support for multithreaded applications: if // 1, compile in thread classes (thread.h) // and make the library thread safe #define wxUSE_ZLIB 1 // Use zlib for compression in streams and PNG code #define wxUSE_IMAGE 1 // Set to 1 for wxImage support (recommended). #define wxUSE_LIBPNG 1 // Set to 1 for PNG format support #define wxUSE_LIBJPEG 1 // Set to 1 for JPEG format support #define wxUSE_LIBTIFF 1 // Set to 1 for TIFF format support #define wxUSE_GIF 1 // Set to 1 for GIF format support #define wxUSE_PNM 1 // Set to 1 for PNM format support #define wxUSE_PCX 1 // Set to 1 for PCX format support #define wxUSE_IFF 1 // Set to 1 for IFF format support #define wxUSE_XPM 1 // Set to 1 for XPM format support #define wxUSE_ICO_CUR 1 // Set to 1 for MS Icons and Cursors format support #define wxUSE_SERIAL 1 // Use serialization (requires utils/serialize) #define wxUSE_TOOLTIPS 1 // Define to use wxToolTip class and // wxWindow::SetToolTip() method #define wxUSE_SOCKETS 1 // Set to 1 to use socket classes #define wxUSE_HTML 1 // Set to 1 to use wxHTML sub-library #define wxUSE_FS_ZIP 1 #define wxUSE_FS_INET 1 // Set to 1 to enable virtual file systems #define wxUSE_BUSYINFO 1 // wxBusyInfo displays window with message // when app is busy. Works in same way as // wxBusyCursor #define wxUSE_ZIPSTREAM 1 // input stream for reading from zip archives #define wxUSE_TIMER 1 // use the timer class /* * Finer detail * */ #define wxUSE_APPLE_IEEE 1 // if enabled, the float codec written by Apple // will be used to write, in a portable way, // float on the disk // use wxFile class - required by i18n code, wxConfig and others - recommended #define wxUSE_FILE 1 #define wxUSE_FFILE 1 // use wxTextBuffer class: required by wxTextFile #define wxUSE_TEXTBUFFER 1 // use wxTextFile class: requires wxFile, required by wxConfig #define wxUSE_TEXTFILE 1 // i18n support: _() macro, wxLocale class. Requires wxFile #define wxUSE_INTL 1 // wxLogXXX functions - highly recommended #define wxUSE_LOG 1 // wxValidator class #define wxUSE_VALIDATORS 1 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar) #define wxUSE_ACCEL 1 // wxSashWindow class #define wxUSE_SASH 1 // text entry dialog and wxGetTextFromUser function #define wxUSE_TEXTDLG 1 // use the number dialog #define wxUSE_NUMBERDLG 1 // wxToolBar class #define wxUSE_TOOLBAR 1 #define wxUSE_TOOLBAR_NATIVE 1 // wxStatusBar class #define wxUSE_STATUSBAR 1 // wxSpinCtrl class #define wxUSE_SPINCTRL 1 // progress dialog class for lengthy operations #define wxUSE_PROGRESSDLG 1 // wxDirDlg class for getting a directory name from user #define wxUSE_DIRDLG 1 #define wxUSE_DIRDLGG 1 #define wxUSE_OWNER_DRAWN 1 // Owner-drawn menus and listboxes /* * Any platform * */ #define wxUSE_TYPEDEFS 0 // Use typedefs not classes for wxPoint // and others, to reduce overhead and avoid // MS C7 memory bug. Bounds checker // complains about deallocating // arrays of wxPoints if wxPoint is a class. #define wxUSE_PORTABLE_FONTS_IN_OS2 0 // Define 1 to use new portable font scheme in Windows // (used by default under X) #define wxUSE_GENERIC_DIALOGS_IN_OS2 0 // Define 1 to use generic dialogs in Windows, even though // they duplicate native common dialog (e.g. wxColourDialog) #define wxUSE_SNGLINST_CHECKER 1 #define wxUSE_GEOMETRY 1 // needed for wxCanvas #define wxUSE_MENUS 1 #define wxUSE_SOUND 1 // Use wxWidget's XRC XML-based resource system. Recommended. // // Default is 1 // // Recommended setting: 1 (requires wxUSE_XML) #define wxUSE_XRC 1 // XML parsing classes. Note that their API will change in the future, so // using wxXmlDocument and wxXmlNode in your app is not recommended. // // Default is 1 // // Recommended setting: 1 (required by XRC) #if wxUSE_XRC # define wxUSE_XML 1 #else # define wxUSE_XML 0 #endif #define wxUSE_REGEX 1 #define wxUSE_FINDREPLDLG 1 // Find replace dialog #define wxUSE_PALETTE 1 #define wxUSE_CMDLINE_PARSER 1 #define wxUSE_SPLASH 1 #if (!(defined(WXUSINGDLL) || defined(WXMAKINGDLL))) #define NO_TEXT_WINDOW_STREAM 1 // defined in textctrl.h for DLL builds #endif #define wxUSE_UNICODE 0 #define wxUSE_UNICODE_MSLU 0 #define wxUSE_DYNLIB_CLASS 1 // Compile in wxLibrary class for run-time // DLL loading and function calling #define wxUSE_DYNAMIC_LOADER 0 #define wxUSE_WCHAR_T 1 #define wxUSE_PROTOCOL 1 #define wxUSE_URL 1 #define wxUSE_PROTOCOL_HTTP 1 #define wxUSE_PROTOCOL_FTP 1 #define wxUSE_PROTOCOL_FILE 1 #define wxUSE_GENERIC_MDI_AS_NATIVE 1 #endif // _WX_SETUP_H_