/////////////////////////////////////////////////////////////////////////////// // Name: tests/events/timertest.cpp // Purpose: Test wxTimer events // Author: Vadim Zeitlin // Created: 2008-10-22 // RCS-ID: $Id$ // Copyright: (c) 2008 Vadim Zeitlin /////////////////////////////////////////////////////////////////////////////// // ---------------------------------------------------------------------------- // headers // ---------------------------------------------------------------------------- #include "testprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif #ifndef WX_PRECOMP #endif // WX_PRECOMP #include #include "wx/evtloop.h" #include "wx/timer.h" // helper class counting the number of timer events class TimerCounterHandler : public wxEvtHandler { public: TimerCounterHandler() { m_events = 0; Connect(wxEVT_TIMER, wxTimerEventHandler(TimerCounterHandler::OnTimer)); } int GetNumEvents() const { return m_events; } private: void OnTimer(wxTimerEvent& WXUNUSED(event)) { m_events++; Tick(); } virtual void Tick() { /* nothing to do in the base class */ } int m_events; DECLARE_NO_COPY_CLASS(TimerCounterHandler) }; // -------------------------------------------------------------------------- // test class // -------------------------------------------------------------------------- class TimerEventTestCase : public CppUnit::TestCase { public: TimerEventTestCase() {} private: CPPUNIT_TEST_SUITE( TimerEventTestCase ); CPPUNIT_TEST( OneShot ); CPPUNIT_TEST( Multiple ); CPPUNIT_TEST_SUITE_END(); void OneShot(); void Multiple(); DECLARE_NO_COPY_CLASS(TimerEventTestCase) }; // register in the unnamed registry so that these tests are run by default CPPUNIT_TEST_SUITE_REGISTRATION( TimerEventTestCase ); // also include in it's own registry so that these tests can be run alone CPPUNIT_TEST_SUITE_NAMED_REGISTRATION( TimerEventTestCase, "TimerEventTestCase" ); void TimerEventTestCase::OneShot() { class ExitOnTimerHandler : public TimerCounterHandler { public: ExitOnTimerHandler(wxEventLoopBase& loop) : TimerCounterHandler(), m_loop(loop) { } private: virtual void Tick() { m_loop.Exit(); } wxEventLoopBase& m_loop; // don't use DECLARE_NO_COPY_CLASS() to avoid upsetting MSVC }; wxEventLoop loop; ExitOnTimerHandler handler(loop); wxTimer timer(&handler); timer.Start(200, true); loop.Run(); CPPUNIT_ASSERT_EQUAL( 1, handler.GetNumEvents() ); } void TimerEventTestCase::Multiple() { wxEventLoop loop; TimerCounterHandler handler; wxTimer timer(&handler); timer.Start(100); // run the loop for 2 seconds time_t t; time(&t); const time_t tEnd = t + 2; while ( time(&t) < tEnd ) { loop.Dispatch(); } // we can't count on getting exactly 20 ticks but we shouldn't get more // than this const int numTicks = handler.GetNumEvents(); CPPUNIT_ASSERT( numTicks <= 20 ); // and we should get a decent number of them (unless the system is horribly // loaded so if it does happen that this test fails we may need to remove // it) CPPUNIT_ASSERT( numTicks > 10 ); }