# This file was created automatically by SWIG. # Don't modify this file, modify the SWIG interface instead. """ `GLCanvas` provides an OpenGL Context on a `wx.Window`. """ import _glcanvas def _swig_setattr_nondynamic(self,class_type,name,value,static=1): if (name == "this"): if isinstance(value, class_type): self.__dict__[name] = value.this if hasattr(value,"thisown"): self.__dict__["thisown"] = value.thisown del value.thisown return method = class_type.__swig_setmethods__.get(name,None) if method: return method(self,value) if (not static) or hasattr(self,name) or (name == "thisown"): self.__dict__[name] = value else: raise AttributeError("You cannot add attributes to %s" % self) def _swig_setattr(self,class_type,name,value): return _swig_setattr_nondynamic(self,class_type,name,value,0) def _swig_getattr(self,class_type,name): method = class_type.__swig_getmethods__.get(name,None) if method: return method(self) raise AttributeError,name import types try: _object = types.ObjectType _newclass = 1 except AttributeError: class _object : pass _newclass = 0 del types def _swig_setattr_nondynamic_method(set): def set_attr(self,name,value): if hasattr(self,name) or (name in ("this", "thisown")): set(self,name,value) else: raise AttributeError("You cannot add attributes to %s" % self) return set_attr import _core wx = _core __docfilter__ = wx.__DocFilter(globals()) class GLContext(_core.Object): """Proxy of C++ GLContext class""" def __repr__(self): return "<%s.%s; proxy of C++ wxGLContext instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,) def __init__(self, *args, **kwargs): """ __init__(self, bool isRGB, GLCanvas win, wxPalette palette=wxNullPalette, GLContext other=None) -> GLContext """ newobj = _glcanvas.new_GLContext(*args, **kwargs) self.this = newobj.this self.thisown = 1 del newobj.thisown def __del__(self, destroy=_glcanvas.delete_GLContext): """__del__(self)""" try: if self.thisown: destroy(self) except: pass def SetCurrent(*args, **kwargs): """SetCurrent(self)""" return _glcanvas.GLContext_SetCurrent(*args, **kwargs) def SetColour(*args, **kwargs): """SetColour(self, String colour)""" return _glcanvas.GLContext_SetColour(*args, **kwargs) def SwapBuffers(*args, **kwargs): """SwapBuffers(self)""" return _glcanvas.GLContext_SwapBuffers(*args, **kwargs) def GetWindow(*args, **kwargs): """GetWindow(self) -> Window""" return _glcanvas.GLContext_GetWindow(*args, **kwargs) class GLContextPtr(GLContext): def __init__(self, this): self.this = this if not hasattr(self,"thisown"): self.thisown = 0 self.__class__ = GLContext _glcanvas.GLContext_swigregister(GLContextPtr) cvar = _glcanvas.cvar GLCanvasNameStr = cvar.GLCanvasNameStr WX_GL_RGBA = _glcanvas.WX_GL_RGBA WX_GL_BUFFER_SIZE = _glcanvas.WX_GL_BUFFER_SIZE WX_GL_LEVEL = _glcanvas.WX_GL_LEVEL WX_GL_DOUBLEBUFFER = _glcanvas.WX_GL_DOUBLEBUFFER WX_GL_STEREO = _glcanvas.WX_GL_STEREO WX_GL_AUX_BUFFERS = _glcanvas.WX_GL_AUX_BUFFERS WX_GL_MIN_RED = _glcanvas.WX_GL_MIN_RED WX_GL_MIN_GREEN = _glcanvas.WX_GL_MIN_GREEN WX_GL_MIN_BLUE = _glcanvas.WX_GL_MIN_BLUE WX_GL_MIN_ALPHA = _glcanvas.WX_GL_MIN_ALPHA WX_GL_DEPTH_SIZE = _glcanvas.WX_GL_DEPTH_SIZE WX_GL_STENCIL_SIZE = _glcanvas.WX_GL_STENCIL_SIZE WX_GL_MIN_ACCUM_RED = _glcanvas.WX_GL_MIN_ACCUM_RED WX_GL_MIN_ACCUM_GREEN = _glcanvas.WX_GL_MIN_ACCUM_GREEN WX_GL_MIN_ACCUM_BLUE = _glcanvas.WX_GL_MIN_ACCUM_BLUE WX_GL_MIN_ACCUM_ALPHA = _glcanvas.WX_GL_MIN_ACCUM_ALPHA class GLCanvas(_core.Window): """Proxy of C++ GLCanvas class""" def __repr__(self): return "<%s.%s; proxy of C++ wxGLCanvas instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,) def __init__(self, *args, **kwargs): """ __init__(self, Window parent, int id=-1, Point pos=DefaultPosition, Size size=DefaultSize, long style=0, String name=GLCanvasNameStr, int attribList=None, wxPalette palette=wxNullPalette) -> GLCanvas """ newobj = _glcanvas.new_GLCanvas(*args, **kwargs) self.this = newobj.this self.thisown = 1 del newobj.thisown self._setOORInfo(self) def SetCurrent(*args, **kwargs): """SetCurrent(self)""" return _glcanvas.GLCanvas_SetCurrent(*args, **kwargs) def SetColour(*args, **kwargs): """SetColour(self, String colour)""" return _glcanvas.GLCanvas_SetColour(*args, **kwargs) def SwapBuffers(*args, **kwargs): """SwapBuffers(self)""" return _glcanvas.GLCanvas_SwapBuffers(*args, **kwargs) def GetContext(*args, **kwargs): """GetContext(self) -> GLContext""" return _glcanvas.GLCanvas_GetContext(*args, **kwargs) class GLCanvasPtr(GLCanvas): def __init__(self, this): self.this = this if not hasattr(self,"thisown"): self.thisown = 0 self.__class__ = GLCanvas _glcanvas.GLCanvas_swigregister(GLCanvasPtr) def GLCanvasWithContext(*args, **kwargs): """ GLCanvasWithContext(Window parent, GLContext shared=None, int id=-1, Point pos=DefaultPosition, Size size=DefaultSize, long style=0, String name=GLCanvasNameStr, int attribList=None, wxPalette palette=wxNullPalette) -> GLCanvas """ val = _glcanvas.new_GLCanvasWithContext(*args, **kwargs) val.thisown = 1 val._setOORInfo(val) return val