/////////////////////////////////////////////////////////////////////////////// // Name: wx/textbuf.h // Purpose: class wxTextBuffer to work with text buffers of _small_ size // (buffer is fully loaded in memory) and which understands CR/LF // differences between platforms. // Created: 14.11.01 // Author: Morten Hanssen, Vadim Zeitlin // Copyright: (c) 1998-2001 wxWindows team // Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// #ifndef _WX_TEXTBUFFER_H #define _WX_TEXTBUFFER_H #if defined(__GNUG__) && !defined(__APPLE__) #pragma interface "textbuf.h" #endif #include "wx/defs.h" // ---------------------------------------------------------------------------- // constants // ---------------------------------------------------------------------------- // the line termination type (kept wxTextFileType name for compability) enum wxTextFileType { wxTextFileType_None, // incomplete (the last line of the file only) wxTextFileType_Unix, // line is terminated with 'LF' = 0xA = 10 = '\n' wxTextFileType_Dos, // 'CR' 'LF' wxTextFileType_Mac, // 'CR' = 0xD = 13 = '\r' wxTextFileType_Os2 // 'CR' 'LF' }; #include "wx/string.h" #if wxUSE_TEXTBUFFER #include "wx/dynarray.h" // ---------------------------------------------------------------------------- // wxTextBuffer // ---------------------------------------------------------------------------- WX_DEFINE_EXPORTED_ARRAY_INT(wxTextFileType, ArrayFileType); #endif // wxUSE_TEXTBUFFER class WXDLLEXPORT wxTextBuffer { public: // constants and static functions // default type for current platform (determined at compile time) static const wxTextFileType typeDefault; // this function returns a string which is identical to "text" passed in // except that the line terminator characters are changed to correspond the // given type. Called with the default argument, the function translates // the string to the native format (Unix for Unix, DOS for Windows, ...). static wxString Translate(const wxString& text, wxTextFileType type = typeDefault); // get the buffer termination string static const wxChar *GetEOL(wxTextFileType type = typeDefault); // the static methods of this class are compiled in even when // !wxUSE_TEXTBUFFER because they are used by the library itself, but the // rest can be left out #if wxUSE_TEXTBUFFER // buffer operations // ----------------- // buffer exists? bool Exists() const; // create the buffer if it doesn't already exist bool Create(); // same as Create() but with (another) buffer name bool Create(const wxString& strBufferName); // Open() also loads buffer in memory on success bool Open(wxMBConv& conv = wxConvUTF8); // same as Open() but with (another) buffer name bool Open(const wxString& strBufferName, wxMBConv& conv = wxConvUTF8); // closes the buffer and frees memory, losing all changes bool Close(); // is buffer currently opened? bool IsOpened() const { return m_isOpened; } // accessors // --------- // get the number of lines in the buffer size_t GetLineCount() const { return m_aLines.Count(); } // the returned line may be modified (but don't add CR/LF at the end!) wxString& GetLine(size_t n) const { return m_aLines[n]; } wxString& operator[](size_t n) const { return m_aLines[n]; } // the current line has meaning only when you're using // GetFirstLine()/GetNextLine() functions, it doesn't get updated when // you're using "direct access" i.e. GetLine() size_t GetCurrentLine() const { return m_nCurLine; } void GoToLine(size_t n) { m_nCurLine = n; } bool Eof() const { return (m_aLines.Count() == 0 || m_nCurLine == m_aLines.Count() - 1); } // these methods allow more "iterator-like" traversal of the list of // lines, i.e. you may write something like: // for ( str = GetFirstLine(); !Eof(); str = GetNextLine() ) { ... } // NB: const is commented out because not all compilers understand // 'mutable' keyword yet (m_nCurLine should be mutable) wxString& GetFirstLine() /* const */ { return m_aLines[m_nCurLine = 0]; } wxString& GetNextLine() /* const */ { return m_aLines[++m_nCurLine]; } wxString& GetPrevLine() /* const */ { wxASSERT(m_nCurLine > 0); return m_aLines[--m_nCurLine]; } wxString& GetLastLine() /* const */ { return m_aLines[m_nCurLine = m_aLines.Count() - 1]; } // get the type of the line (see also GetEOL) wxTextFileType GetLineType(size_t n) const { return m_aTypes[n]; } // guess the type of buffer wxTextFileType GuessType() const; // get the name of the buffer const wxChar *GetName() const { return m_strBufferName.c_str(); } // add/remove lines // ---------------- // add a line to the end void AddLine(const wxString& str, wxTextFileType type = typeDefault) { m_aLines.Add(str); m_aTypes.Add(type); } // insert a line before the line number n void InsertLine(const wxString& str, size_t n, wxTextFileType type = typeDefault) { m_aLines.Insert(str, n); m_aTypes.Insert(type, n); } // delete one line void RemoveLine(size_t n) { m_aLines.RemoveAt(n); m_aTypes.RemoveAt(n); } // remove all lines void Clear() { m_aLines.Clear(); m_nCurLine = 0; } // change the buffer (default argument means "don't change type") // possibly in another format bool Write(wxTextFileType typeNew = wxTextFileType_None, wxMBConv& conv = wxConvUTF8); // dtor virtual ~wxTextBuffer(); protected: // ctors // ----- // default ctor, use Open(string) wxTextBuffer() { m_isOpened = false; } // ctor from filename wxTextBuffer(const wxString& strBufferName); enum wxTextBufferOpenMode { ReadAccess, WriteAccess }; // Must implement these in derived classes. virtual bool OnExists() const = 0; virtual bool OnOpen(const wxString &strBufferName, wxTextBufferOpenMode openmode) = 0; virtual bool OnClose() = 0; virtual bool OnRead(wxMBConv& conv) = 0; virtual bool OnWrite(wxTextFileType typeNew, wxMBConv& conv) = 0; wxString m_strBufferName; // name of the buffer private: ArrayFileType m_aTypes; // type of each line wxArrayString m_aLines; // lines of file size_t m_nCurLine; // number of current line in the buffer bool m_isOpened; // was the buffer successfully opened the last time? #endif // wxUSE_TEXTBUFFER // copy ctor/assignment operator not implemented wxTextBuffer(const wxTextBuffer&); wxTextBuffer& operator=(const wxTextBuffer&); }; #endif // _WX_TEXTBUFFER_H