# This file was created automatically by SWIG 1.3.27. # Don't modify this file, modify the SWIG interface instead. """ Simple animation player classes, including `GIFAnimationCtrl` for displaying animated GIF files """ import _animate def _swig_setattr_nondynamic(self,class_type,name,value,static=1): if (name == "this"): if isinstance(value, class_type): self.__dict__[name] = value.this if hasattr(value,"thisown"): self.__dict__["thisown"] = value.thisown del value.thisown return method = class_type.__swig_setmethods__.get(name,None) if method: return method(self,value) if (not static) or hasattr(self,name) or (name == "thisown"): self.__dict__[name] = value else: raise AttributeError("You cannot add attributes to %s" % self) def _swig_setattr(self,class_type,name,value): return _swig_setattr_nondynamic(self,class_type,name,value,0) def _swig_getattr(self,class_type,name): method = class_type.__swig_getmethods__.get(name,None) if method: return method(self) raise AttributeError,name import types try: _object = types.ObjectType _newclass = 1 except AttributeError: class _object : pass _newclass = 0 del types def _swig_setattr_nondynamic_method(set): def set_attr(self,name,value): if hasattr(self,name) or (name in ("this", "thisown")): set(self,name,value) else: raise AttributeError("You cannot add attributes to %s" % self) return set_attr import _core import wx __docfilter__ = wx._core.__DocFilter(globals()) ANIM_UNSPECIFIED = _animate.ANIM_UNSPECIFIED ANIM_DONOTREMOVE = _animate.ANIM_DONOTREMOVE ANIM_TOBACKGROUND = _animate.ANIM_TOBACKGROUND ANIM_TOPREVIOUS = _animate.ANIM_TOPREVIOUS class AnimationPlayer(_core.Object): """Proxy of C++ AnimationPlayer class""" def __repr__(self): return "<%s.%s; proxy of C++ wxAnimationPlayer instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,) def __init__(self, *args, **kwargs): """__init__(self, AnimationBase animation=None, bool destroyAnimation=False) -> AnimationPlayer""" newobj = _animate.new_AnimationPlayer(*args, **kwargs) self.this = newobj.this self.thisown = 1 del newobj.thisown def __del__(self, destroy=_animate.delete_AnimationPlayer): """__del__(self)""" try: if self.thisown: destroy(self) except: pass def SetAnimation(*args, **kwargs): """SetAnimation(self, AnimationBase animation, bool destroyAnimation=False)""" return _animate.AnimationPlayer_SetAnimation(*args, **kwargs) def GetAnimation(*args, **kwargs): """GetAnimation(self) -> AnimationBase""" return _animate.AnimationPlayer_GetAnimation(*args, **kwargs) def SetDestroyAnimation(*args, **kwargs): """SetDestroyAnimation(self, bool destroyAnimation)""" return _animate.AnimationPlayer_SetDestroyAnimation(*args, **kwargs) def GetDestroyAnimation(*args, **kwargs): """GetDestroyAnimation(self) -> bool""" return _animate.AnimationPlayer_GetDestroyAnimation(*args, **kwargs) def SetCurrentFrame(*args, **kwargs): """SetCurrentFrame(self, int currentFrame)""" return _animate.AnimationPlayer_SetCurrentFrame(*args, **kwargs) def GetCurrentFrame(*args, **kwargs): """GetCurrentFrame(self) -> int""" return _animate.AnimationPlayer_GetCurrentFrame(*args, **kwargs) def SetWindow(*args, **kwargs): """SetWindow(self, Window window)""" return _animate.AnimationPlayer_SetWindow(*args, **kwargs) def GetWindow(*args, **kwargs): """GetWindow(self) -> Window""" return _animate.AnimationPlayer_GetWindow(*args, **kwargs) def SetPosition(*args, **kwargs): """SetPosition(self, Point pos)""" return _animate.AnimationPlayer_SetPosition(*args, **kwargs) def GetPosition(*args, **kwargs): """GetPosition(self) -> Point""" return _animate.AnimationPlayer_GetPosition(*args, **kwargs) def SetLooped(*args, **kwargs): """SetLooped(self, bool looped)""" return _animate.AnimationPlayer_SetLooped(*args, **kwargs) def GetLooped(*args, **kwargs): """GetLooped(self) -> bool""" return _animate.AnimationPlayer_GetLooped(*args, **kwargs) def HasAnimation(*args, **kwargs): """HasAnimation(self) -> bool""" return _animate.AnimationPlayer_HasAnimation(*args, **kwargs) def IsPlaying(*args, **kwargs): """IsPlaying(self) -> bool""" return _animate.AnimationPlayer_IsPlaying(*args, **kwargs) def UseBackgroundColour(*args, **kwargs): """UseBackgroundColour(self, bool useBackground)""" return _animate.AnimationPlayer_UseBackgroundColour(*args, **kwargs) def UsingBackgroundColour(*args, **kwargs): """UsingBackgroundColour(self) -> bool""" return _animate.AnimationPlayer_UsingBackgroundColour(*args, **kwargs) def SetCustomBackgroundColour(*args, **kwargs): """SetCustomBackgroundColour(self, Colour col, bool useCustomBackgroundColour=True)""" return _animate.AnimationPlayer_SetCustomBackgroundColour(*args, **kwargs) def UsingCustomBackgroundColour(*args, **kwargs): """UsingCustomBackgroundColour(self) -> bool""" return _animate.AnimationPlayer_UsingCustomBackgroundColour(*args, **kwargs) def GetCustomBackgroundColour(*args, **kwargs): """GetCustomBackgroundColour(self) -> Colour""" return _animate.AnimationPlayer_GetCustomBackgroundColour(*args, **kwargs) def UseParentBackground(*args, **kwargs): """UseParentBackground(self, bool useParent)""" return _animate.AnimationPlayer_UseParentBackground(*args, **kwargs) def UsingParentBackground(*args, **kwargs): """UsingParentBackground(self) -> bool""" return _animate.AnimationPlayer_UsingParentBackground(*args, **kwargs) def Play(*args, **kwargs): """Play(self, Window window, Point pos=wxPoint(0, 0), bool looped=True) -> bool""" return _animate.AnimationPlayer_Play(*args, **kwargs) def Build(*args, **kwargs): """Build(self) -> bool""" return _animate.AnimationPlayer_Build(*args, **kwargs) def Stop(*args, **kwargs): """Stop(self)""" return _animate.AnimationPlayer_Stop(*args, **kwargs) def Draw(*args, **kwargs): """Draw(self, DC dc)""" return _animate.AnimationPlayer_Draw(*args, **kwargs) def GetFrameCount(*args, **kwargs): """GetFrameCount(self) -> int""" return _animate.AnimationPlayer_GetFrameCount(*args, **kwargs) def GetFrame(*args, **kwargs): """GetFrame(self, int i) -> Image""" return _animate.AnimationPlayer_GetFrame(*args, **kwargs) def GetDisposalMethod(*args, **kwargs): """GetDisposalMethod(self, int i) -> int""" return _animate.AnimationPlayer_GetDisposalMethod(*args, **kwargs) def GetFrameRect(*args, **kwargs): """GetFrameRect(self, int i) -> Rect""" return _animate.AnimationPlayer_GetFrameRect(*args, **kwargs) def GetDelay(*args, **kwargs): """GetDelay(self, int i) -> int""" return _animate.AnimationPlayer_GetDelay(*args, **kwargs) def GetLogicalScreenSize(*args, **kwargs): """GetLogicalScreenSize(self) -> Size""" return _animate.AnimationPlayer_GetLogicalScreenSize(*args, **kwargs) def GetBackgroundColour(*args, **kwargs): """GetBackgroundColour(self, Colour col) -> bool""" return _animate.AnimationPlayer_GetBackgroundColour(*args, **kwargs) def GetTransparentColour(*args, **kwargs): """GetTransparentColour(self, Colour col) -> bool""" return _animate.AnimationPlayer_GetTransparentColour(*args, **kwargs) def PlayFrame(*args, **kwargs): """PlayFrame(self, int frame, Window window, Point pos) -> bool""" return _animate.AnimationPlayer_PlayFrame(*args, **kwargs) def PlayNextFrame(*args, **kwargs): """PlayNextFrame(self) -> bool""" return _animate.AnimationPlayer_PlayNextFrame(*args, **kwargs) def DrawFrame(*args, **kwargs): """DrawFrame(self, int frame, DC dc, Point pos)""" return _animate.AnimationPlayer_DrawFrame(*args, **kwargs) def DrawBackground(*args, **kwargs): """DrawBackground(self, DC dc, Point pos, Colour colour)""" return _animate.AnimationPlayer_DrawBackground(*args, **kwargs) def ClearCache(*args, **kwargs): """ClearCache(self)""" return _animate.AnimationPlayer_ClearCache(*args, **kwargs) def SaveBackground(*args, **kwargs): """SaveBackground(self, Rect rect)""" return _animate.AnimationPlayer_SaveBackground(*args, **kwargs) def GetBackingStore(*args, **kwargs): """GetBackingStore(self) -> Bitmap""" return _animate.AnimationPlayer_GetBackingStore(*args, **kwargs) class AnimationPlayerPtr(AnimationPlayer): def __init__(self, this): self.this = this if not hasattr(self,"thisown"): self.thisown = 0 self.__class__ = AnimationPlayer _animate.AnimationPlayer_swigregister(AnimationPlayerPtr) cvar = _animate.cvar AnimationControlNameStr = cvar.AnimationControlNameStr class AnimationBase(_core.Object): """Proxy of C++ AnimationBase class""" def __init__(self): raise RuntimeError, "No constructor defined" def __repr__(self): return "<%s.%s; proxy of C++ wxAnimationBase instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,) def __del__(self, destroy=_animate.delete_AnimationBase): """__del__(self)""" try: if self.thisown: destroy(self) except: pass def GetFrameCount(*args, **kwargs): """GetFrameCount(self) -> int""" return _animate.AnimationBase_GetFrameCount(*args, **kwargs) def GetFrame(*args, **kwargs): """GetFrame(self, int i) -> Image""" return _animate.AnimationBase_GetFrame(*args, **kwargs) def GetDisposalMethod(*args, **kwargs): """GetDisposalMethod(self, int i) -> int""" return _animate.AnimationBase_GetDisposalMethod(*args, **kwargs) def GetFrameRect(*args, **kwargs): """GetFrameRect(self, int i) -> Rect""" return _animate.AnimationBase_GetFrameRect(*args, **kwargs) def GetDelay(*args, **kwargs): """GetDelay(self, int i) -> int""" return _animate.AnimationBase_GetDelay(*args, **kwargs) def GetLogicalScreenSize(*args, **kwargs): """GetLogicalScreenSize(self) -> Size""" return _animate.AnimationBase_GetLogicalScreenSize(*args, **kwargs) def GetBackgroundColour(*args, **kwargs): """GetBackgroundColour(self, Colour col) -> bool""" return _animate.AnimationBase_GetBackgroundColour(*args, **kwargs) def GetTransparentColour(*args, **kwargs): """GetTransparentColour(self, Colour col) -> bool""" return _animate.AnimationBase_GetTransparentColour(*args, **kwargs) def IsValid(*args, **kwargs): """IsValid(self) -> bool""" return _animate.AnimationBase_IsValid(*args, **kwargs) def LoadFile(*args, **kwargs): """LoadFile(self, String filename) -> bool""" return _animate.AnimationBase_LoadFile(*args, **kwargs) class AnimationBasePtr(AnimationBase): def __init__(self, this): self.this = this if not hasattr(self,"thisown"): self.thisown = 0 self.__class__ = AnimationBase _animate.AnimationBase_swigregister(AnimationBasePtr) class GIFAnimation(AnimationBase): """Proxy of C++ GIFAnimation class""" def __repr__(self): return "<%s.%s; proxy of C++ wxGIFAnimation instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,) def __init__(self, *args, **kwargs): """__init__(self) -> GIFAnimation""" newobj = _animate.new_GIFAnimation(*args, **kwargs) self.this = newobj.this self.thisown = 1 del newobj.thisown def __del__(self, destroy=_animate.delete_GIFAnimation): """__del__(self)""" try: if self.thisown: destroy(self) except: pass def GetFrameCount(*args, **kwargs): """GetFrameCount(self) -> int""" return _animate.GIFAnimation_GetFrameCount(*args, **kwargs) def GetFrame(*args, **kwargs): """GetFrame(self, int i) -> Image""" return _animate.GIFAnimation_GetFrame(*args, **kwargs) def GetDisposalMethod(*args, **kwargs): """GetDisposalMethod(self, int i) -> int""" return _animate.GIFAnimation_GetDisposalMethod(*args, **kwargs) def GetFrameRect(*args, **kwargs): """GetFrameRect(self, int i) -> Rect""" return _animate.GIFAnimation_GetFrameRect(*args, **kwargs) def GetDelay(*args, **kwargs): """GetDelay(self, int i) -> int""" return _animate.GIFAnimation_GetDelay(*args, **kwargs) def GetLogicalScreenSize(*args, **kwargs): """GetLogicalScreenSize(self) -> Size""" return _animate.GIFAnimation_GetLogicalScreenSize(*args, **kwargs) def GetBackgroundColour(*args, **kwargs): """GetBackgroundColour(self, Colour col) -> bool""" return _animate.GIFAnimation_GetBackgroundColour(*args, **kwargs) def GetTransparentColour(*args, **kwargs): """GetTransparentColour(self, Colour col) -> bool""" return _animate.GIFAnimation_GetTransparentColour(*args, **kwargs) def IsValid(*args, **kwargs): """IsValid(self) -> bool""" return _animate.GIFAnimation_IsValid(*args, **kwargs) def LoadFile(*args, **kwargs): """LoadFile(self, String filename) -> bool""" return _animate.GIFAnimation_LoadFile(*args, **kwargs) class GIFAnimationPtr(GIFAnimation): def __init__(self, this): self.this = this if not hasattr(self,"thisown"): self.thisown = 0 self.__class__ = GIFAnimation _animate.GIFAnimation_swigregister(GIFAnimationPtr) AN_FIT_ANIMATION = _animate.AN_FIT_ANIMATION class GIFAnimationCtrl(_core.Control): """Proxy of C++ GIFAnimationCtrl class""" def __repr__(self): return "<%s.%s; proxy of C++ wxGIFAnimationCtrl instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,) def __init__(self, *args, **kwargs): """ __init__(self, Window parent, int id=-1, String filename=EmptyString, Point pos=DefaultPosition, Size size=DefaultSize, long style=wxAN_FIT_ANIMATION|wxNO_BORDER, String name=AnimationControlNameStr) -> GIFAnimationCtrl """ newobj = _animate.new_GIFAnimationCtrl(*args, **kwargs) self.this = newobj.this self.thisown = 1 del newobj.thisown self._setOORInfo(self) def Create(*args, **kwargs): """ Create(self, Window parent, int id=-1, String filename=EmptyString, Point pos=DefaultPosition, Size size=DefaultSize, long style=wxAN_FIT_ANIMATION|wxNO_BORDER, String name=AnimationControlNameStr) -> bool """ return _animate.GIFAnimationCtrl_Create(*args, **kwargs) def LoadFile(*args, **kwargs): """LoadFile(self, String filename=EmptyString) -> bool""" return _animate.GIFAnimationCtrl_LoadFile(*args, **kwargs) def Play(*args, **kwargs): """Play(self, bool looped=True) -> bool""" return _animate.GIFAnimationCtrl_Play(*args, **kwargs) def Stop(*args, **kwargs): """Stop(self)""" return _animate.GIFAnimationCtrl_Stop(*args, **kwargs) def FitToAnimation(*args, **kwargs): """FitToAnimation(self)""" return _animate.GIFAnimationCtrl_FitToAnimation(*args, **kwargs) def IsPlaying(*args, **kwargs): """IsPlaying(self) -> bool""" return _animate.GIFAnimationCtrl_IsPlaying(*args, **kwargs) def GetPlayer(*args, **kwargs): """GetPlayer(self) -> AnimationPlayer""" return _animate.GIFAnimationCtrl_GetPlayer(*args, **kwargs) def GetAnimation(*args, **kwargs): """GetAnimation(self) -> AnimationBase""" return _animate.GIFAnimationCtrl_GetAnimation(*args, **kwargs) def GetFilename(*args, **kwargs): """GetFilename(self) -> String""" return _animate.GIFAnimationCtrl_GetFilename(*args, **kwargs) def SetFilename(*args, **kwargs): """SetFilename(self, String filename)""" return _animate.GIFAnimationCtrl_SetFilename(*args, **kwargs) class GIFAnimationCtrlPtr(GIFAnimationCtrl): def __init__(self, this): self.this = this if not hasattr(self,"thisown"): self.thisown = 0 self.__class__ = GIFAnimationCtrl _animate.GIFAnimationCtrl_swigregister(GIFAnimationCtrlPtr) def PreGIFAnimationCtrl(*args, **kwargs): """PreGIFAnimationCtrl() -> GIFAnimationCtrl""" val = _animate.new_PreGIFAnimationCtrl(*args, **kwargs) val.thisown = 1 return val