///////////////////////////////////////////////////////////////////////////// // Name: glcanvas.h // Purpose: wxGLCanvas, for using OpenGL/Mesa with wxWidgets and GTK // Author: Robert Roebling // Modified by: // Created: 17/8/98 // RCS-ID: $Id$ // Copyright: (c) Robert Roebling // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_GLCANVAS_H_ #define _WX_GLCANVAS_H_ #include "wx/scrolwin.h" #include "wx/app.h" extern "C" { #include #include #include } //--------------------------------------------------------------------------- // classes //--------------------------------------------------------------------------- class WXDLLEXPORT wxGLContext; class WXDLLEXPORT wxGLCanvas; //--------------------------------------------------------------------------- // wxGLContext //--------------------------------------------------------------------------- class WXDLLEXPORT wxGLContext: public wxObject { public: wxGLContext(wxWindow* win, const wxGLContext* other=NULL /* for sharing display lists */); virtual ~wxGLContext(); public: // The win wxGLCanvas needs not necessarily be the same as the wxGLCanvas with which this context was created! void SetCurrent(const wxGLCanvas& win) const; private: GLXContext m_glContext; private: DECLARE_CLASS(wxGLContext) }; //--------------------------------------------------------------------------- // wxGLCanvas //--------------------------------------------------------------------------- class WXDLLEXPORT wxGLCanvas: public wxWindow { public: // This ctor is identical to the next, except for the fact that it // doesn't create an implicit wxGLContext. // The attribList parameter has been moved to avoid overload clashes. wxGLCanvas( wxWindow *parent, wxWindowID id = -1, int *attribList = (int*) NULL, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxString& name = wxGLCanvasName, const wxPalette& palette = wxNullPalette ); wxGLCanvas( wxWindow *parent, wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxString& name = wxGLCanvasName, int *attribList = (int*) NULL, const wxPalette& palette = wxNullPalette ); wxGLCanvas( wxWindow *parent, const wxGLContext *shared, wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxString& name = wxGLCanvasName, int *attribList = (int*) NULL, const wxPalette& palette = wxNullPalette ); wxGLCanvas( wxWindow *parent, const wxGLCanvas *shared, wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxString& name = wxGLCanvasName, int *attribList = (int*) NULL, const wxPalette& palette = wxNullPalette ); bool Create( wxWindow *parent, const wxGLContext *shared = (wxGLContext*)NULL, const wxGLCanvas *shared_context_of = (wxGLCanvas*)NULL, wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxString& name = wxGLCanvasName, int *attribList = (int*) NULL, const wxPalette& palette = wxNullPalette ); virtual ~wxGLCanvas(); void SetCurrent(const wxGLContext& RC) const; void SetCurrent(); void SetColour(const wxChar *colour); void SwapBuffers(); void OnSize(wxSizeEvent& event); void OnInternalIdle(); inline wxGLContext* GetContext() const { return m_glContext; } // implementation wxGLContext *m_glContext, *m_sharedContext; wxGLCanvas *m_sharedContextOf; const bool m_createImplicitContext; void *m_vi; // actually an XVisualInfo* GLXFBConfig *m_fbc; bool m_canFreeVi; bool m_canFreeFBC; GtkWidget *m_glWidget; bool m_exposed; // returns an XVisualInfo* based on desired GL attributes; // returns NULL if an appropriate visual is not found. The // caller is reponsible for using XFree() to deallocate // the returned structure. static void* ChooseGLVisual(int *attribList); static void* ChooseGLFBC(int *attribList); static void GetGLAttribListFromWX(int *wx_attribList, int *gl_attribList ); static void QueryGLXVersion(); static int GetGLXVersion(); static int m_glxVersion; private: DECLARE_EVENT_TABLE() DECLARE_CLASS(wxGLCanvas) }; #endif // _WX_GLCANVAS_H_