///////////////////////////////////////////////////////////////////////////// // Name: wx/timer.h // Purpose: wxTimer, wxStopWatch and global time-related functions // Author: Julian Smart // Modified by: Vadim Zeitlin (wxTimerBase) // Guillermo Rodriguez (global clean up) // Created: 04/01/98 // RCS-ID: $Id$ // Copyright: (c) Julian Smart // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_TIMER_H_BASE_ #define _WX_TIMER_H_BASE_ #include "wx/defs.h" #if wxUSE_GUI && wxUSE_TIMER #include "wx/object.h" #include "wx/longlong.h" #include "wx/event.h" #include "wx/stopwatch.h" // for backwards compatibility #include "wx/window.h" // only for NewControlId() // more readable flags for Start(): // generate notifications periodically until the timer is stopped (default) #define wxTIMER_CONTINUOUS false // only send the notification once and then stop the timer #define wxTIMER_ONE_SHOT true // the interface of wxTimer class class WXDLLEXPORT wxTimerBase : public wxEvtHandler { public: // ctors and initializers // ---------------------- // default: if you don't call SetOwner(), your only chance to get timer // notifications is to override Notify() in the derived class wxTimerBase() { Init(); SetOwner(this); } // ctor which allows to avoid having to override Notify() in the derived // class: the owner will get timer notifications which can be handled with // EVT_TIMER wxTimerBase(wxEvtHandler *owner, int timerid = wxID_ANY) { Init(); SetOwner(owner, timerid); } // same as ctor above void SetOwner(wxEvtHandler *owner, int timerid = wxID_ANY) { m_owner = owner; m_idTimer = timerid == wxID_ANY ? wxWindow::NewControlId() : timerid; } wxEvtHandler *GetOwner() const { return m_owner; } virtual ~wxTimerBase(); // working with the timer // ---------------------- // start the timer: if milliseconds == -1, use the same value as for the // last Start() // // it is now valid to call Start() multiple times: this just restarts the // timer if it is already running virtual bool Start(int milliseconds = -1, bool oneShot = false); // stop the timer virtual void Stop() = 0; // override this in your wxTimer-derived class if you want to process timer // messages in it, use non default ctor or SetOwner() otherwise virtual void Notify(); // getting info // ------------ // return true if the timer is running virtual bool IsRunning() const = 0; // return the timer ID int GetId() const { return m_idTimer; } // get the (last) timer interval in milliseconds int GetInterval() const { return m_milli; } // return true if the timer is one shot bool IsOneShot() const { return m_oneShot; } protected: // common part of all ctors void Init() { m_owner = NULL; m_idTimer = wxID_ANY; m_milli = 0; m_oneShot = false; } wxEvtHandler *m_owner; int m_idTimer; int m_milli; // the timer interval bool m_oneShot; // true if one shot DECLARE_NO_COPY_CLASS(wxTimerBase) }; // ---------------------------------------------------------------------------- // wxTimer itself // ---------------------------------------------------------------------------- #if defined(__WXMSW__) #include "wx/msw/timer.h" #elif defined(__WXMOTIF__) #include "wx/motif/timer.h" #elif defined(__WXGTK20__) #include "wx/gtk/timer.h" #elif defined(__WXGTK__) #include "wx/gtk1/timer.h" #elif defined(__WXX11__) || defined(__WXMGL__) || defined(__WXDFB__) #include "wx/generic/timer.h" #elif defined (__WXCOCOA__) #include "wx/cocoa/timer.h" #elif defined(__WXMAC__) #include "wx/mac/timer.h" #elif defined(__WXPM__) #include "wx/os2/timer.h" #endif // ---------------------------------------------------------------------------- // wxTimerRunner: starts the timer in its ctor, stops in the dtor // ---------------------------------------------------------------------------- class WXDLLEXPORT wxTimerRunner { public: wxTimerRunner(wxTimer& timer) : m_timer(timer) { } wxTimerRunner(wxTimer& timer, int milli, bool oneShot = false) : m_timer(timer) { m_timer.Start(milli, oneShot); } void Start(int milli, bool oneShot = false) { m_timer.Start(milli, oneShot); } ~wxTimerRunner() { if ( m_timer.IsRunning() ) { m_timer.Stop(); } } private: wxTimer& m_timer; DECLARE_NO_COPY_CLASS(wxTimerRunner) }; // ---------------------------------------------------------------------------- // wxTimerEvent // ---------------------------------------------------------------------------- class WXDLLEXPORT wxTimerEvent : public wxEvent { public: wxTimerEvent(int timerid = 0, int interval = 0) : wxEvent(timerid) { m_eventType = wxEVT_TIMER; m_interval = interval; } // accessors int GetInterval() const { return m_interval; } // implement the base class pure virtual virtual wxEvent *Clone() const { return new wxTimerEvent(*this); } private: int m_interval; DECLARE_DYNAMIC_CLASS_NO_ASSIGN(wxTimerEvent) }; typedef void (wxEvtHandler::*wxTimerEventFunction)(wxTimerEvent&); #define wxTimerEventHandler(func) \ (wxObjectEventFunction)(wxEventFunction)wxStaticCastEvent(wxTimerEventFunction, &func) #define EVT_TIMER(timerid, func) \ wx__DECLARE_EVT1(wxEVT_TIMER, timerid, wxTimerEventHandler(func)) #endif // wxUSE_GUI && wxUSE_TIMER #endif // _WX_TIMER_H_BASE_