///////////////////////////////////////////////////////////////////////////// // Name: valtext.h // Purpose: wxTextValidator class // Author: Julian Smart // Modified by: // Created: 29/01/98 // RCS-ID: $Id$ // Copyright: (c) 1998 Julian Smart // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_VALTEXT_H_ #define _WX_VALTEXT_H_ #include "wx/defs.h" #if wxUSE_VALIDATORS && (wxUSE_TEXTCTRL || wxUSE_COMBOBOX) class WXDLLIMPEXP_FWD_CORE wxTextEntry; #include "wx/validate.h" enum wxTextValidatorStyle { wxFILTER_NONE, wxFILTER_ASCII, wxFILTER_ALPHA, wxFILTER_ALPHANUMERIC, wxFILTER_NUMERIC, wxFILTER_INCLUDE_LIST, wxFILTER_EXCLUDE_LIST, wxFILTER_INCLUDE_CHAR_LIST, wxFILTER_EXCLUDE_CHAR_LIST }; class WXDLLIMPEXP_CORE wxTextValidator: public wxValidator { public: wxTextValidator(wxTextValidatorStyle style = wxFILTER_NONE, wxString *val = NULL); #if WXWIN_COMPATIBILITY_2_8 wxDEPRECATED_CONSTRUCTOR( wxTextValidator(long style, wxString *val) ); #endif wxTextValidator(const wxTextValidator& val); virtual ~wxTextValidator(){} // Make a clone of this validator (or return NULL) - currently necessary // if you're passing a reference to a validator. // Another possibility is to always pass a pointer to a new validator // (so the calling code can use a copy constructor of the relevant class). virtual wxObject *Clone() const { return new wxTextValidator(*this); } bool Copy(const wxTextValidator& val); // Called when the value in the window must be validated. // This function can pop up an error message. virtual bool Validate(wxWindow *parent); // Called to transfer data to the window virtual bool TransferToWindow(); // Called to transfer data from the window virtual bool TransferFromWindow(); // ACCESSORS inline wxTextValidatorStyle GetStyle() const { return m_validatorStyle; } inline void SetStyle(wxTextValidatorStyle style) { m_validatorStyle = style; } #if WXWIN_COMPATIBILITY_2_8 wxDEPRECATED( void SetStyle(long style) ); #endif wxTextEntry *GetTextEntry(); void SetIncludes(const wxArrayString& includes) { m_includes = includes; } inline wxArrayString& GetIncludes() { return m_includes; } void SetExcludes(const wxArrayString& excludes) { m_excludes = excludes; } inline wxArrayString& GetExcludes() { return m_excludes; } bool IsInCharIncludes(const wxString& val); bool IsNotInCharExcludes(const wxString& val); // Filter keystrokes void OnChar(wxKeyEvent& event); protected: wxTextValidatorStyle m_validatorStyle; wxString * m_stringValue; wxArrayString m_includes; wxArrayString m_excludes; private: DECLARE_NO_ASSIGN_CLASS(wxTextValidator) DECLARE_DYNAMIC_CLASS(wxTextValidator) DECLARE_EVENT_TABLE() }; #endif // wxUSE_VALIDATORS && (wxUSE_TEXTCTRL || wxUSE_COMBOBOX) #endif // _WX_VALTEXT_H_