///////////////////////////////////////////////////////////////////////////// // Name: wx/msw/colordlg.h // Purpose: wxColourDialog class // Author: Julian Smart // Modified by: // Created: 01/02/97 // RCS-ID: $Id$ // Copyright: (c) Julian Smart // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_COLORDLG_H_ #define _WX_COLORDLG_H_ #include "wx/defs.h" #include "wx/dialog.h" #include "wx/cmndata.h" // ---------------------------------------------------------------------------- // wxColourDialog: dialog for choosing a colours // ---------------------------------------------------------------------------- class WXDLLIMPEXP_CORE wxColourDialog : public wxDialog { public: wxColourDialog() { Init(); } wxColourDialog(wxWindow *parent, wxColourData *data = NULL) { Init(); Create(parent, data); } bool Create(wxWindow *parent, wxColourData *data = NULL); wxColourData& GetColourData() { return m_colourData; } // override some base class virtuals virtual void SetTitle(const wxString& title); virtual wxString GetTitle() const; virtual int ShowModal(); // wxMSW-specific implementation from now on // ----------------------------------------- // called from the hook procedure on WM_INITDIALOG reception virtual void MSWOnInitDone(WXHWND hDlg); protected: // common part of all ctors void Init(); #if !(defined(__SMARTPHONE__) && defined(__WXWINCE__)) virtual void DoGetPosition( int *x, int *y ) const; virtual void DoGetSize(int *width, int *height) const; virtual void DoGetClientSize(int *width, int *height) const; virtual void DoMoveWindow(int x, int y, int width, int height); virtual void DoCentre(int dir); #endif // !(__SMARTPHONE__ && __WXWINCE__) wxColourData m_colourData; wxString m_title; // indicates that the dialog should be centered in this direction if non 0 // (set by DoCentre(), used by MSWOnInitDone()) int m_centreDir; // true if DoMoveWindow() had been called bool m_movedWindow; DECLARE_DYNAMIC_CLASS_NO_COPY(wxColourDialog) }; #endif // _WX_COLORDLG_H_