///////////////////////////////////////////////////////////////////////////// // Name: wx/cocoa/glcanvas.h // Purpose: wxGLCanvas class // Author: David Elliott // Modified by: // Created: 2004/09/29 // RCS-ID: $Id$ // Copyright: (c) 2004 David Elliott // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _WX_COCOA_GLCANVAS_H__ #define _WX_COCOA_GLCANVAS_H__ #include "wx/window.h" // #include "wx/cocoa/NSOpenGLView.h" // Include gl.h from the OpenGL framework #include class WXDLLIMPEXP_GL wxGLCanvas; DECLARE_WXCOCOA_OBJC_CLASS(NSOpenGLContext); DECLARE_WXCOCOA_OBJC_CLASS(NSOpenGLView); // ======================================================================== // wxGLContext // ======================================================================== class WXDLLIMPEXP_GL wxGLContext : public wxGLContextBase { public: wxGLContext(wxGLCanvas *win, const wxGLContext *other = NULL); virtual ~wxGLContext(); virtual void SetCurrent(const wxGLCanvas& win) const; WX_NSOpenGLContext GetNSOpenGLContext() const { return m_cocoaNSOpenGLContext; } private: WX_NSOpenGLContext m_cocoaNSOpenGLContext; }; // ======================================================================== // wxGLCanvas // ======================================================================== class WXDLLIMPEXP_GL wxGLCanvas : public wxGLCanvasBase // , protected wxCocoaNSOpenGLView { DECLARE_DYNAMIC_CLASS(wxGLCanvas) // WX_DECLARE_COCOA_OWNER(NSOpenGLView,NSView,NSView) // ------------------------------------------------------------------------ // initialization // ------------------------------------------------------------------------ public: wxGLCanvas(wxWindow *parent, wxWindowID id = wxID_ANY, const int *attribList = NULL, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxString& name = wxGLCanvasName, const wxPalette& palette = wxNullPalette) { Create(parent, id, pos, size, style, name, attribList, palette); } bool Create(wxWindow *parent, wxWindowID id = wxID_ANY, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0, const wxString& name = wxGLCanvasName, const int *attribList = NULL, const wxPalette& palette = wxNullPalette); virtual ~wxGLCanvas(); // ------------------------------------------------------------------------ // Cocoa callbacks // ------------------------------------------------------------------------ protected: // NSOpenGLView cannot be enabled/disabled virtual void CocoaSetEnabled(bool enable) { } // ------------------------------------------------------------------------ // Implementation // ------------------------------------------------------------------------ public: virtual void SwapBuffers(); NSOpenGLView *GetNSOpenGLView() const { return (NSOpenGLView *)m_cocoaNSView; } }; #endif //ndef _WX_COCOA_GLCANVAS_H__