/////////////////////////////////////////////////////////////////////////////// // Name: include/wx/os2/gdiimage.h // Purpose: wxGDIImage class: base class for wxBitmap, wxIcon, wxCursor // under OS/2 // Author: David Webster (adapted from msw version by Vadim Zeitlin) // Modified by: // Created: 20.11.99 // RCS-ID: $Id$ // Copyright: (c) 1999 David Webster // Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// // NB: this is a private header, it is not intended to be directly included by // user code (but may be included from other, public, wxWin headers #ifndef _WX_OS2_GDIIMAGE_H_ #define _WX_OS2_GDIIMAGE_H_ #include "wx/gdiobj.h" // base class #include "wx/gdicmn.h" // wxBITMAP_TYPE_INVALID #include "wx/list.h" class WXDLLEXPORT wxGDIImageRefData; class WXDLLEXPORT wxGDIImageHandler; class WXDLLEXPORT wxGDIImage; WX_DECLARE_EXPORTED_LIST(wxGDIImageHandler, wxGDIImageHandlerList); // ---------------------------------------------------------------------------- // wxGDIImageRefData: common data fields for all derived classes // ---------------------------------------------------------------------------- class WXDLLEXPORT wxGDIImageRefData : public wxGDIRefData { public: wxGDIImageRefData() { m_nWidth = m_nHeight = m_nDepth = 0; m_hHandle = 0; } // accessors bool IsOk() const { if (m_hHandle == 0) return FALSE; return TRUE; } void SetSize( int nW ,int nH ) { m_nWidth = nW; m_nHeight = nH; } // free the ressources we allocated virtual void Free() { }; // for compatibility, the member fields are public // the size of the image int m_nWidth; int m_nHeight; // the depth of the image int m_nDepth; // the handle to it union { WXHANDLE m_hHandle; // for untyped access WXHBITMAP m_hBitmap; WXHICON m_hIcon; WXHCURSOR m_hCursor; }; UINT m_uId; }; // ---------------------------------------------------------------------------- // wxGDIImageHandler: a class which knows how to load/save wxGDIImages. // ---------------------------------------------------------------------------- class WXDLLEXPORT wxGDIImageHandler : public wxObject { public: // ctor wxGDIImageHandler() { m_lType = wxBITMAP_TYPE_INVALID; } wxGDIImageHandler( const wxString& rName ,const wxString& rExt ,long lType ) : m_sName(rName) , m_sExtension(rExt) { m_lType = lType; } // accessors void SetName(const wxString& rName) { m_sName = rName; } void SetExtension(const wxString& rExt) { m_sExtension = rExt; } void SetType(long lType) { m_lType = lType; } wxString GetName() const { return m_sName; } wxString GetExtension() const { return m_sExtension; } long GetType() const { return m_lType; } // real handler operations: to implement in derived classes virtual bool Create( wxGDIImage* pImage ,void* pData ,long lFlags ,int nWidth ,int nHeight ,int nDepth = 1 ) = 0; virtual bool Load( wxGDIImage* pImage ,const wxString& rName ,HPS hPs ,long lFlags ,int nDesiredWidth ,int nDesiredHeight ) = 0; virtual bool Load( wxGDIImage* pImage ,int nId ,long lFlags ,int nDesiredWidth ,int nDesiredHeight ) = 0; virtual bool Save( wxGDIImage* pImage ,const wxString& rName ,int lType ) = 0; protected: wxString m_sName; wxString m_sExtension; long m_lType; }; // end of wxGDIImageHandler // ---------------------------------------------------------------------------- // wxGDIImage: this class supports GDI image handlers which may be registered // dynamically and will be used for loading/saving the images in the specified // format. It also falls back to wxImage if no appropriate image is found. // ---------------------------------------------------------------------------- class WXDLLEXPORT wxGDIImage : public wxGDIObject { public: // handlers list interface static wxGDIImageHandlerList& GetHandlers() { return ms_handlers; } static void AddHandler(wxGDIImageHandler* hHandler); static void InsertHandler(wxGDIImageHandler* hHandler); static bool RemoveHandler(const wxString& rName); static wxGDIImageHandler* FindHandler(const wxString& rName); static wxGDIImageHandler* FindHandler(const wxString& rExtension, long lType); static wxGDIImageHandler* FindHandler(long lType); static void InitStandardHandlers(); static void CleanUpHandlers(); // access to the ref data casted to the right type wxGDIImageRefData *GetGDIImageData() const { return (wxGDIImageRefData *)m_refData; } // create data if we don't have it yet void EnsureHasData() { if ( IsNull() ) m_refData = CreateData(); } // accessors WXHANDLE GetHandle() const { wxGDIImageRefData* pData; pData = GetGDIImageData(); if (!pData) return 0; else return pData->m_hHandle; } void SetHandle(WXHANDLE hHandle) { wxGDIImageRefData* pData; EnsureHasData(); pData = GetGDIImageData(); pData->m_hHandle = hHandle; } bool Ok() const { return GetHandle() != 0; } int GetWidth() const { return IsNull() ? 0 : GetGDIImageData()->m_nWidth; } int GetHeight() const { return IsNull() ? 0 : GetGDIImageData()->m_nHeight; } int GetDepth() const { return IsNull() ? 0 : GetGDIImageData()->m_nDepth; } void SetWidth(int nW) { EnsureHasData(); GetGDIImageData()->m_nWidth = nW; } void SetHeight(int nH) { EnsureHasData(); GetGDIImageData()->m_nHeight = nH; } void SetDepth(int nD) { EnsureHasData(); GetGDIImageData()->m_nDepth = nD; } void SetSize( int nW ,int nH ) { EnsureHasData(); GetGDIImageData()->SetSize(nW, nH); } void SetSize(const wxSize& rSize) { SetSize(rSize.x, rSize.y); } UINT GetId(void) const { wxGDIImageRefData* pData; pData = GetGDIImageData(); if (!pData) return 0; else return pData->m_uId; } // end of WxWinGdi_CGDIImage::GetId void SetId(UINT uId) { wxGDIImageRefData* pData; EnsureHasData(); pData = GetGDIImageData(); pData->m_uId = uId; } // forward some of base class virtuals to wxGDIImageRefData bool FreeResource(bool bForce = FALSE); virtual WXHANDLE GetResourceHandle(); protected: // create the data for the derived class here virtual wxGDIImageRefData* CreateData() const = 0; static wxGDIImageHandlerList ms_handlers; }; #endif // _WX_MSW_GDIIMAGE_H_