///////////////////////////////////////////////////////////////////////////// // Name: imaglist.h // Purpose: // Author: Robert Roebling // Created: 01/02/97 // Id: // Copyright: (c) 1998 Robert Roebling, Julian Smart and Markus Holzem // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef __IMAGELISTH_G__ #define __IMAGELISTH_G__ #ifdef __GNUG__ #pragma interface #endif #include "wx/defs.h" #include "wx/gdicmn.h" #include "wx/bitmap.h" #include "wx/dc.h" /* * wxImageList is used for wxListCtrl, wxTreeCtrl. These controls refer to * images for their items by an index into an image list. * A wxImageList is capable of creating images with optional masks from * a variety of sources - a single bitmap plus a colour to indicate the mask, * two bitmaps, or an icon. * * Image lists can also create and draw images used for drag and drop functionality. * This is not yet implemented in wxImageList. We need to discuss a generic API * for doing drag and drop and see whether it ties in with the Win95 view of it. * See below for candidate functions and an explanation of how they might be * used. */ // Flags for Draw #define wxIMAGELIST_DRAW_NORMAL 0x0001 #define wxIMAGELIST_DRAW_TRANSPARENT 0x0002 #define wxIMAGELIST_DRAW_SELECTED 0x0004 #define wxIMAGELIST_DRAW_FOCUSED 0x0008 class wxImageList: public wxObject { DECLARE_DYNAMIC_CLASS(wxImageList) public: wxImageList(void); ~wxImageList(void); bool Create(void); int GetImageCount(void) const; int Add( const wxBitmap &bitmap ); bool Replace( const int index, const wxBitmap &bitmap ); bool Remove( const int index ); bool RemoveAll(void); bool GetSize( const int index, int &width, int &height ) const; bool Draw(const int index, wxDC& dc, const int x, const int y, const int flags = wxIMAGELIST_DRAW_NORMAL, const bool solidBackground = FALSE ); private: wxList m_images; }; #endif // __IMAGELISTH_G__