/////////////////////////////////////////////////////////////////////////////// // Name: msw/checklst.cpp // Purpose: implementation of wxCheckListBox class // Author: Vadim Zeitlin // Modified by: // Created: 16.11.97 // RCS-ID: $Id$ // Copyright: (c) 1998 Vadim Zeitlin // Licence: wxWindows license /////////////////////////////////////////////////////////////////////////////// // ============================================================================ // declarations // ============================================================================ // ---------------------------------------------------------------------------- // headers // ---------------------------------------------------------------------------- #ifdef __GNUG__ #pragma implementation "checklst.h" #endif // For compilers that support precompilation, includes "wx.h". #include "wx/wxprec.h" #ifdef __BORLANDC__ #pragma hdrstop #endif #if wxUSE_OWNER_DRAWN #include "wx/object.h" #include "wx/colour.h" #include "wx/font.h" #include "wx/bitmap.h" #include "wx/window.h" #include "wx/listbox.h" #include "wx/ownerdrw.h" #include "wx/settings.h" #include "wx/dcmemory.h" #include "wx/msw/checklst.h" #include "wx/log.h" #include #include #if defined(__GNUWIN32__) && !defined(wxUSE_NORLANDER_HEADERS) #include "wx/msw/gnuwin32/extra.h" #endif // ---------------------------------------------------------------------------- // private functions // ---------------------------------------------------------------------------- // get item (converted to right type) #define GetItem(n) ((wxCheckListBoxItem *)(GetItem(n))) // ============================================================================ // implementation // ============================================================================ #if !USE_SHARED_LIBRARY IMPLEMENT_DYNAMIC_CLASS(wxCheckListBox, wxListBox) #endif // ---------------------------------------------------------------------------- // declaration and implementation of wxCheckListBoxItem class // ---------------------------------------------------------------------------- class wxCheckListBoxItem : public wxOwnerDrawn { friend class wxCheckListBox; public: // ctor wxCheckListBoxItem(wxCheckListBox *pParent, size_t nIndex); // drawing functions virtual bool OnDrawItem(wxDC& dc, const wxRect& rc, wxODAction act, wxODStatus stat); // simple accessors bool IsChecked() const { return m_bChecked; } void Check(bool bCheck); void Toggle() { Check(!IsChecked()); } private: bool m_bChecked; wxCheckListBox *m_pParent; size_t m_nIndex; }; wxCheckListBoxItem::wxCheckListBoxItem(wxCheckListBox *pParent, size_t nIndex) : wxOwnerDrawn("", TRUE) // checkable { m_bChecked = FALSE; m_pParent = pParent; m_nIndex = nIndex; // we don't initialize m_nCheckHeight/Width vars because it's // done in OnMeasure while they are used only in OnDraw and we // know that there will always be OnMeasure before OnDraw // fix appearance SetMarginWidth(GetDefaultMarginWidth()); } /* * JACS - I've got the owner-draw stuff partially working with WIN16, * with a really horrible-looking cross for wxCheckListBox instead of a * check - could use a bitmap check-mark instead, defined in wx.rc. * Also there's a refresh problem whereby it doesn't always draw the * check until you click to the right of it, which is OK for WIN32. */ bool wxCheckListBoxItem::OnDrawItem(wxDC& dc, const wxRect& rc, wxODAction act, wxODStatus stat) { if ( IsChecked() ) stat = (wxOwnerDrawn::wxODStatus)(stat | wxOwnerDrawn::wxODChecked); if ( wxOwnerDrawn::OnDrawItem(dc, rc, act, stat) ) { // ## using native API for performance and precision size_t nCheckWidth = GetDefaultMarginWidth(), nCheckHeight = m_pParent->GetItemHeight(); int x = rc.GetX(), y = rc.GetY(); HDC hdc = (HDC)dc.GetHDC(); // create pens HPEN hpenBack = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_WINDOW)), hpenGray = CreatePen(PS_SOLID, 0, RGB(128, 128, 128)), hpenPrev = (HPEN)SelectObject(hdc, hpenBack); // we erase the 1-pixel border Rectangle(hdc, x, y, x + nCheckWidth, y + nCheckHeight); // shift check mark 1 pixel to the right (it looks better like this) x++; if ( IsChecked() ) { // first create a monochrome bitmap in a memory DC HDC hdcMem = CreateCompatibleDC(hdc); HBITMAP hbmpCheck = CreateBitmap(nCheckWidth, nCheckHeight, 1, 1, 0); HBITMAP hbmpOld = (HBITMAP)SelectObject(hdcMem, hbmpCheck); // then draw a check mark into it RECT rect ; rect.left = 0 ; rect.top = 0 ; rect.right = nCheckWidth ; rect.bottom = nCheckHeight ; #ifdef __WIN32__ #ifndef __SC__ DrawFrameControl(hdcMem, &rect, DFC_MENU, DFCS_MENUCHECK); #endif #else // In WIN16, draw a cross HPEN blackPen = CreatePen(PS_SOLID, 1, RGB(0, 0, 0)); HPEN whiteBrush = (HPEN)GetStockObject(WHITE_BRUSH); HPEN hPenOld = (HPEN)::SelectObject(hdcMem, blackPen); HPEN hBrushOld = (HPEN)::SelectObject(hdcMem, whiteBrush); ::SetROP2(hdcMem, R2_COPYPEN); Rectangle(hdcMem, 0, 0, nCheckWidth, nCheckHeight); MoveTo(hdcMem, 0, 0); LineTo(hdcMem, nCheckWidth, nCheckHeight); MoveTo(hdcMem, nCheckWidth, 0); LineTo(hdcMem, 0, nCheckHeight); ::SelectObject(hdcMem, hPenOld); ::SelectObject(hdcMem, hBrushOld); ::DeleteObject(blackPen); #endif // finally copy it to screen DC and clean up BitBlt(hdc, x, y, nCheckWidth - 1, nCheckHeight, hdcMem, 0, 0, SRCCOPY); SelectObject(hdcMem, hbmpOld); DeleteObject(hbmpCheck); DeleteDC(hdcMem); } // now we draw the smaller rectangle y++; nCheckWidth -= 2; nCheckHeight -= 2; // draw hollow gray rectangle (void)SelectObject(hdc, hpenGray); HBRUSH hbrPrev = (HBRUSH)SelectObject(hdc, GetStockObject(NULL_BRUSH)); Rectangle(hdc, x, y, x + nCheckWidth, y + nCheckHeight); // clean up (void)SelectObject(hdc, hpenPrev); (void)SelectObject(hdc, hbrPrev); DeleteObject(hpenBack); DeleteObject(hpenGray); /* dc.DrawRectangle(x, y, nCheckWidth, nCheckHeight); if ( IsChecked() ) { dc.DrawLine(x, y, x + nCheckWidth, y + nCheckHeight); dc.DrawLine(x, y + nCheckHeight, x + nCheckWidth, y); } */ return TRUE; } return FALSE; } // change the state of the item and redraw it void wxCheckListBoxItem::Check(bool check) { m_bChecked = check; // index may be chanegd because new items were added/deleted if ( m_pParent->GetItemIndex(this) != (int)m_nIndex ) { // update it int index = m_pParent->GetItemIndex(this); wxASSERT_MSG( index != wxNOT_FOUND, wxT("what does this item do here?") ); m_nIndex = (size_t)index; } HWND hwndListbox = (HWND)m_pParent->GetHWND(); #ifdef __WIN32__ RECT rcUpdate; if ( ::SendMessage(hwndListbox, LB_GETITEMRECT, m_nIndex, (LPARAM)&rcUpdate) == LB_ERR ) { wxLogDebug(wxT("LB_GETITEMRECT failed")); } #else // Win16 // FIXME this doesn't work if the listbox is scrolled! size_t nHeight = m_pParent->GetItemHeight(); size_t y = m_nIndex * nHeight; RECT rcUpdate ; rcUpdate.left = 0 ; rcUpdate.top = y ; rcUpdate.right = GetDefaultMarginWidth() ; rcUpdate.bottom = y + nHeight ; #endif // Win32/16 InvalidateRect(hwndListbox, &rcUpdate, FALSE); wxCommandEvent event(wxEVT_COMMAND_CHECKLISTBOX_TOGGLED, m_pParent->GetId()); event.SetInt(m_nIndex); event.SetEventObject(m_pParent); m_pParent->ProcessCommand(event); } // ---------------------------------------------------------------------------- // implementation of wxCheckListBox class // ---------------------------------------------------------------------------- // define event table // ------------------ BEGIN_EVENT_TABLE(wxCheckListBox, wxListBox) EVT_CHAR(wxCheckListBox::OnChar) EVT_LEFT_DOWN(wxCheckListBox::OnLeftClick) END_EVENT_TABLE() // control creation // ---------------- // def ctor: use Create() to really create the control wxCheckListBox::wxCheckListBox() : wxListBox() { } // ctor which creates the associated control wxCheckListBox::wxCheckListBox(wxWindow *parent, wxWindowID id, const wxPoint& pos, const wxSize& size, int nStrings, const wxString choices[], long style, const wxValidator& val, const wxString& name) : wxListBox() { Create(parent, id, pos, size, nStrings, choices, style | wxLB_OWNERDRAW, val, name); } void wxCheckListBox::Delete(int N) { wxCHECK_RET( N >= 0 && N < m_noItems, wxT("invalid index in wxListBox::Delete") ); wxListBox::Delete(N); // free memory delete m_aItems[N]; m_aItems.Remove(N); } void wxCheckListBox::InsertItems(int nItems, const wxString items[], int pos) { wxCHECK_RET( pos >= 0 && pos <= m_noItems, wxT("invalid index in wxCheckListBox::InsertItems") ); wxListBox::InsertItems(nItems, items, pos); int i; for ( i = 0; i < nItems; i++ ) { wxOwnerDrawn *pNewItem = CreateItem((size_t)(pos + i)); pNewItem->SetName(items[i]); m_aItems.Insert(pNewItem, (size_t)(pos + i)); ListBox_SetItemData((HWND)GetHWND(), i + pos, pNewItem); } } bool wxCheckListBox::SetFont( const wxFont &font ) { size_t i; for (i=0; i < m_aItems.GetCount(); i++) m_aItems[i]->SetFont(font); wxListBox::SetFont(font); return TRUE; } // create/retrieve item // -------------------- // create a check list box item wxOwnerDrawn *wxCheckListBox::CreateItem(size_t nIndex) { wxCheckListBoxItem *pItem = new wxCheckListBoxItem(this, nIndex); return pItem; } // return item size // ---------------- bool wxCheckListBox::MSWOnMeasure(WXMEASUREITEMSTRUCT *item) { if ( wxListBox::MSWOnMeasure(item) ) { MEASUREITEMSTRUCT *pStruct = (MEASUREITEMSTRUCT *)item; // save item height m_nItemHeight = pStruct->itemHeight; // add place for the check mark pStruct->itemWidth += wxOwnerDrawn::GetDefaultMarginWidth(); return TRUE; } return FALSE; } // check items // ----------- bool wxCheckListBox::IsChecked(size_t uiIndex) const { return GetItem(uiIndex)->IsChecked(); } void wxCheckListBox::Check(size_t uiIndex, bool bCheck) { GetItem(uiIndex)->Check(bCheck); } // process events // -------------- void wxCheckListBox::OnChar(wxKeyEvent& event) { if ( event.KeyCode() == WXK_SPACE ) GetItem(GetSelection())->Toggle(); else event.Skip(); } void wxCheckListBox::OnLeftClick(wxMouseEvent& event) { // clicking on the item selects it, clicking on the checkmark toggles if ( event.GetX() <= wxOwnerDrawn::GetDefaultMarginWidth() ) { #ifdef __WIN32__ size_t nItem = (size_t)::SendMessage ( (HWND)GetHWND(), LB_ITEMFROMPOINT, 0, MAKELPARAM(event.GetX(), event.GetY()) ); #else // Win16 // FIXME this doesn't work when the listbox is scrolled! size_t nItem = ((size_t)event.GetY()) / m_nItemHeight; #endif // Win32/16 if ( nItem < (size_t)m_noItems ) GetItem(nItem)->Toggle(); //else: it's not an error, just click outside of client zone } else { // implement default behaviour: clicking on the item selects it event.Skip(); } } #endif