/////////////////////////////////////////////////////////////////////////////// // Name: wx/kbdstate.h // Purpose: Declaration of wxKeyboardState class // Author: Vadim Zeitlin // Created: 2008-09-19 // RCS-ID: $Id$ // Copyright: (c) 2008 Vadim Zeitlin // Licence: wxWindows licence /////////////////////////////////////////////////////////////////////////////// #ifndef _WX_KBDSTATE_H_ #define _WX_KBDSTATE_H_ #include "wx/defs.h" // ---------------------------------------------------------------------------- // wxKeyboardState stores the state of the keyboard modifier keys // ---------------------------------------------------------------------------- class WXDLLIMPEXP_CORE wxKeyboardState { public: wxKeyboardState(bool controlDown = false, bool shiftDown = false, bool altDown = false, bool metaDown = false) : m_controlDown(controlDown), m_shiftDown(shiftDown), m_altDown(altDown), m_metaDown(metaDown) #ifdef __WXOSX__ ,m_rawControlDown(false) #endif { } // default copy ctor, assignment operator and dtor are ok // accessors for the various modifier keys // --------------------------------------- // should be used check if the key event has exactly the given modifiers: // "GetModifiers() = wxMOD_CONTROL" is easier to write than "ControlDown() // && !MetaDown() && !AltDown() && !ShiftDown()" int GetModifiers() const { return (m_controlDown ? wxMOD_CONTROL : 0) | (m_shiftDown ? wxMOD_SHIFT : 0) | (m_metaDown ? wxMOD_META : 0) | #ifdef __WXOSX__ (m_rawControlDown ? wxMOD_RAW_CONTROL : 0) | #endif (m_altDown ? wxMOD_ALT : 0); } // returns true if any modifiers at all are pressed bool HasModifiers() const { return GetModifiers() != wxMOD_NONE; } // accessors for individual modifier keys bool ControlDown() const { return m_controlDown; } bool RawControlDown() const { #ifdef __WXOSX__ return m_rawControlDown; #else return m_controlDown; #endif } bool ShiftDown() const { return m_shiftDown; } bool MetaDown() const { return m_metaDown; } bool AltDown() const { return m_altDown; } // "Cmd" is a pseudo key which is Control for PC and Unix platforms but // Apple ("Command") key under Macs: it makes often sense to use it instead // of, say, ControlDown() because Cmd key is used for the same thing under // Mac as Ctrl elsewhere (but Ctrl still exists, just not used for this // purpose under Mac) bool CmdDown() const { return ControlDown(); } // these functions are mostly used by wxWidgets itself // --------------------------------------------------- void SetControlDown(bool down) { m_controlDown = down; } void SetRawControlDown(bool down) { #ifdef __WXOSX__ m_rawControlDown = down; #else m_controlDown = down; #endif } void SetShiftDown(bool down) { m_shiftDown = down; } void SetAltDown(bool down) { m_altDown = down; } void SetMetaDown(bool down) { m_metaDown = down; } // for backwards compatibility with the existing code accessing these // members of wxKeyEvent directly, these variables are public, however you // should not use them in any new code, please use the accessors instead public: bool m_controlDown : 1; bool m_shiftDown : 1; bool m_altDown : 1; bool m_metaDown : 1; #ifdef __WXOSX__ bool m_rawControlDown : 1; #endif }; #endif // _WX_KBDSTATE_H_