///////////////////////////////////////////////////////////////////////////// // Name: imaggif.h // Purpose: interface of wxGIFHandler // Author: Samuel Dunn // Licence: wxWindows licence //////////////////////////////////////////////////////////////////////////// #define wxIMAGE_OPTION_GIF_COMMENT wxT("GifComment") /** @class wxGIFHandler This is the image handler for the GIF format. @library{core} @category{gdi} @see wxImage, wxImageHandler, wxInitAllImageHandlers() */ class wxGIFHandler : public wxImageHandler { public: /** Default constructor for wxGIFHandler */ wxGIFHandler(); virtual bool LoadFile(wxImage *image, wxInputStream& stream, bool verbose = true, int index = -1); virtual bool SaveFile(wxImage *image, wxOutputStream& stream, bool verbose=true); /** Save the animated gif. @param images The image array object which is to be affected by this operation. @param stream Opened output stream for writing the data. @param verbose If set to @true, errors reported by the image handler will produce wxLogMessages @param delayMilliSecs How long, in milliseconds, to wait between each frame. @return @true if the operation succeeded, @false otherwise. */ bool SaveAnimation(const wxImageArray& images, wxOutputStream *stream, bool verbose = true, int delayMilliSecs = 1000); protected: // allow parent class documentation to overwrite. virtual int DoGetImageCount(wxInputStream& stream); virtual bool DoCanRead(wxInputStream& stream); };