/*-*- c++ -*-******************************************************** * wxLwindow.h : a scrolled Window for displaying/entering rich text* * * * (C) 1998,1999 by Karsten Ballüder (Ballueder@usa.net) * * * * $Id$ *******************************************************************/ #ifndef WXLWINDOW_H #define WXLWINDOW_H #ifdef __GNUG__ # pragma interface "wxlwindow.h" #endif #ifndef USE_PCH # include #endif #include "wxllist.h" #ifndef WXLOWIN_MENU_FIRST # define WXLOWIN_MENU_FIRST 12000 #endif enum { WXLOWIN_MENU_LARGER = WXLOWIN_MENU_FIRST, WXLOWIN_MENU_SMALLER, WXLOWIN_MENU_UNDERLINE_ON, WXLOWIN_MENU_UNDERLINE_OFF, WXLOWIN_MENU_BOLD_ON, WXLOWIN_MENU_BOLD_OFF, WXLOWIN_MENU_ITALICS_ON, WXLOWIN_MENU_ITALICS_OFF, WXLOWIN_MENU_ROMAN, WXLOWIN_MENU_TYPEWRITER, WXLOWIN_MENU_SANSSERIF, WXLOWIN_MENU_RCLICK, WXLOWIN_MENU_LCLICK, WXLOWIN_MENU_DBLCLICK, WXLOWIN_MENU_LAST = WXLOWIN_MENU_DBLCLICK }; /** This class is a rich text editing widget. */ class wxLayoutWindow : public wxScrolledWindow { public: /** Constructor. @param parent parent window to display this panel in */ wxLayoutWindow(wxWindow *parent); /// Destructor. virtual ~wxLayoutWindow(); /**@name Editing functionality */ //@{ /// Clears the window and sets default parameters. void Clear(int family = wxROMAN, int size=12, int style=wxNORMAL, int weight=wxNORMAL, int underline=0, char const *fg="black", char const *bg="white") { GetLayoutList()->Clear(family,size,style,weight,underline,fg,bg); SetBackgroundColour(*GetLayoutList()->GetDefaults()->GetBGColour()); SetDirty(); DoPaint(); } /// Enable or disable editing, i.e. processing of keystrokes. void SetEditable(bool toggle) { m_Editable = toggle; } /// Query whether list can be edited by user. bool IsEditable(void) const { return m_Editable; } /// Pastes text from clipboard. void Paste(void); //@} void EnablePopup(bool enable = true) { m_DoPopupMenu = enable; } /** Sets the wrap margin. @param margin set this to 0 to disable it */ void SetWrapMargin(CoordType margin) { m_WrapMargin = margin; } /** Redraws the window. Internally, this stores the parameter and calls a refresh on wxMSW, draws directly on wxGTK. @param scrollToCursor if true, scroll the window so that the cursor becomes visible */ void DoPaint(bool scrollToCursor = false); #ifdef __WXMSW__ virtual long MSWGetDlgCode(); #endif //MSW /// if exact == false, assume 50% extra size for the future void ResizeScrollbars(bool exact = false); // don't change this to true! /// if the flag is true, we send events when user clicks on embedded objects inline void SetMouseTracking(bool doIt = true) { m_doSendEvents = doIt; } /* Returns a pointer to the wxLayoutList object. @return the list */ wxLayoutList * GetLayoutList(void) { return m_llist; } /**@name Callbacks */ //@{ void OnPaint(wxPaintEvent &event); void OnChar(wxKeyEvent& event); void OnMenu(wxCommandEvent& event); void OnLeftMouseClick(wxMouseEvent& event) { OnMouse(WXLOWIN_MENU_LCLICK, event); } void OnRightMouseClick(wxMouseEvent& event) { OnMouse(WXLOWIN_MENU_RCLICK, event); } void OnMouseDblClick(wxMouseEvent& event) { OnMouse(WXLOWIN_MENU_DBLCLICK, event); } void OnSetFocus(wxFocusEvent &ev); void OnKillFocus(wxFocusEvent &ev); //@} /// Creates a wxMenu for use as a format popup. static wxMenu * MakeFormatMenu(void); /**@name Dirty flag handling for optimisations. */ //@{ /// Set dirty flag. void SetDirty(void) { m_Dirty = true; } /// Query whether window needs redrawing. bool IsDirty(void) const { return m_Dirty; } /// Reset dirty flag. void ResetDirty(void) { m_Dirty = false; } //@} /// Redraws the window, used by DoPaint() or OnPaint(). void InternalPaint(void); protected: /// generic function for mouse events processing void OnMouse(int eventId, wxMouseEvent& event); /// for sending events wxWindow *m_Parent; /// Shall we send events? bool m_doSendEvents; /// Where does the current view start? int m_ViewStartX; int m_ViewStartY; /// Do we currently have the focus? bool m_HaveFocus; /// do we handle clicks of the right mouse button? bool m_DoPopupMenu; /// Should InternalPaint() scroll to cursor. bool m_ScrollToCursor; /// the menu wxMenu * m_PopupMenu; /// for derived classes, set when mouse is clicked wxPoint m_ClickPosition; /// for scrollbar calculations: int m_maxx; int m_maxy; int m_lineHeight; private: /// The layout list to be displayed. wxLayoutList *m_llist; /// Can user edit the window? bool m_Editable; /// wrap margin CoordType m_WrapMargin; /// Is list dirty? bool m_Dirty; wxMemoryDC *m_memDC; wxBitmap *m_bitmap; wxPoint m_bitmapSize; DECLARE_EVENT_TABLE() }; #endif