from wxPython.wx import * from wxPython.lib.grids import wxFlexGridSizer import string #---------------------------------------------------------------------- ALPHA_ONLY = 1 DIGIT_ONLY = 2 class MyValidator(wxPyValidator): def __init__(self, flag=None, pyVar=None): wxPyValidator.__init__(self) self.flag = flag EVT_CHAR(self, self.OnChar) def Clone(self): return MyValidator(self.flag) def Validate(self, win): tc = self.GetWindow() val = tc.GetValue() if self.flag == ALPHA_ONLY: for x in val: if x not in string.letters: return false elif self.flag == DIGIT_ONLY: for x in val: if x not in string.digits: return false return true def OnChar(self, event): key = event.KeyCode() if key < WXK_SPACE or key == WXK_DELETE or key > 255: event.Skip() return if self.flag == ALPHA_ONLY and chr(key) in string.letters: event.Skip() return if self.flag == DIGIT_ONLY and chr(key) in string.digits: event.Skip() return if not wxValidator_IsSilent(): wxBell() # Returning without calling even.Skip eats the event before it # gets to the text control return #---------------------------------------------------------------------- class TestValidatorPanel(wxPanel): def __init__(self, parent): wxPanel.__init__(self, parent, -1) self.SetAutoLayout(true) VSPACE = 10 fgs = wxFlexGridSizer(0, 2) fgs.Add(1,1); fgs.Add(wxStaticText(self, -1, "These controls have validators that limit\n" "the type of characters that can be entered.")) fgs.Add(1,VSPACE); fgs.Add(1,VSPACE) label = wxStaticText(self, -1, "Alpha Only: ") fgs.Add(label, 0, wxALIGN_RIGHT|wxCENTER) fgs.Add(wxTextCtrl(self, -1, "", validator = MyValidator(ALPHA_ONLY))) fgs.Add(1,VSPACE); fgs.Add(1,VSPACE) label = wxStaticText(self, -1, "Digits Only: ") fgs.Add(label, 0, wxALIGN_RIGHT|wxCENTER) fgs.Add(wxTextCtrl(self, -1, "", validator = MyValidator(DIGIT_ONLY))) fgs.Add(1,VSPACE); fgs.Add(1,VSPACE) fgs.Add(1,VSPACE); fgs.Add(1,VSPACE) fgs.Add(0,0) b = wxButton(self, -1, "Test Dialog Validation") EVT_BUTTON(self, b.GetId(), self.OnDoDialog) fgs.Add(b) border = wxBoxSizer() border.Add(fgs, 1, wxGROW|wxALL, 25) self.SetSizer(border) self.Layout() def OnDoDialog(self, evt): dlg = TestValidateDialog(self) dlg.ShowModal() dlg.Destroy() #---------------------------------------------------------------------- class TextObjectValidator(wxPyValidator): """ This validator is used to ensure that the user has entered something into the text object editor dialog's text field. """ def __init__(self): """ Standard constructor. """ wxPyValidator.__init__(self) def Clone(self): """ Standard cloner. Note that every validator must implement the Clone() method. """ return TextObjectValidator() def Validate(self, win): """ Validate the contents of the given text control. """ textCtrl = self.GetWindow() text = textCtrl.GetValue() if len(text) == 0: wxMessageBox("A text object must contain some text!", "Error") textCtrl.SetBackgroundColour("pink") textCtrl.SetFocus() textCtrl.Refresh() return false else: textCtrl.SetBackgroundColour( wxSystemSettings_GetColour(wxSYS_COLOUR_WINDOW)) textCtrl.Refresh() return true def TransferToWindow(self): """ Transfer data from validator to window. The default implementation returns false, indicating that an error occurred. We simply return true, as we don't do any data transfer. """ return true # Prevent wxDialog from complaining. def TransferFromWindow(self): """ Transfer data from window to validator. The default implementation returns false, indicating that an error occurred. We simply return true, as we don't do any data transfer. """ return true # Prevent wxDialog from complaining. #---------------------------------------------------------------------- class TestValidateDialog(wxDialog): def __init__(self, parent): wxDialog.__init__(self, parent, -1, "Validated Dialog") self.SetAutoLayout(true) VSPACE = 10 fgs = wxFlexGridSizer(0, 2) fgs.Add(1,1); fgs.Add(wxStaticText(self, -1, "These controls must have text entered into them. Each\n" "one has a validator that is checked when the Okay\n" "button is clicked.")) fgs.Add(1,VSPACE); fgs.Add(1,VSPACE) label = wxStaticText(self, -1, "First: ") fgs.Add(label, 0, wxALIGN_RIGHT|wxCENTER) fgs.Add(wxTextCtrl(self, -1, "", validator = TextObjectValidator())) fgs.Add(1,VSPACE); fgs.Add(1,VSPACE) label = wxStaticText(self, -1, "Second: ") fgs.Add(label, 0, wxALIGN_RIGHT|wxCENTER) fgs.Add(wxTextCtrl(self, -1, "", validator = TextObjectValidator())) buttons = wxBoxSizer(wxHORIZONTAL) b = wxButton(self, wxID_OK, "Okay") b.SetDefault() buttons.Add(b, 0, wxALL, 10) buttons.Add(wxButton(self, wxID_CANCEL, "Cancel"), 0, wxALL, 10) border = wxBoxSizer(wxVERTICAL) border.Add(fgs, 1, wxGROW|wxALL, 25) border.Add(buttons) self.SetSizer(border) border.Fit(self) self.Layout() #---------------------------------------------------------------------- def runTest(frame, nb, log): win = TestValidatorPanel(nb) return win #---------------------------------------------------------------------- overview = """\ wxValidator is the base class for a family of validator classes that mediate between a class of control, and application data. A validator has three major roles: 1. to transfer data from a C++ variable or own storage to and from a control; 2. to validate data in a control, and show an appropriate error message; 3. to filter events (such as keystrokes), thereby changing the behaviour of the associated control. Validators can be plugged into controls dynamically. """