/////////////////////////////////////////////////////////////////////////////// // Name: tests/controls/virtlistctrltest.cpp // Purpose: wxListCtrl unit tests for virtual mode // Author: Vadim Zeitlin // Created: 2010-11-13 // Copyright: (c) 2010 Vadim Zeitlin /////////////////////////////////////////////////////////////////////////////// // ---------------------------------------------------------------------------- // headers // ---------------------------------------------------------------------------- #include "testprec.h" #if wxUSE_LISTCTRL #ifdef __BORLANDC__ #pragma hdrstop #endif #ifndef WX_PRECOMP #include "wx/app.h" #endif // WX_PRECOMP #include "wx/listctrl.h" #include "testableframe.h" #include "wx/uiaction.h" // ---------------------------------------------------------------------------- // test class // ---------------------------------------------------------------------------- class VirtListCtrlTestCase : public CppUnit::TestCase { public: VirtListCtrlTestCase() { } virtual void setUp() wxOVERRIDE; virtual void tearDown() wxOVERRIDE; private: CPPUNIT_TEST_SUITE( VirtListCtrlTestCase ); CPPUNIT_TEST( UpdateSelection ); WXUISIM_TEST( DeselectedEvent ); CPPUNIT_TEST_SUITE_END(); void UpdateSelection(); void DeselectedEvent(); wxListCtrl *m_list; wxDECLARE_NO_COPY_CLASS(VirtListCtrlTestCase); }; // register in the unnamed registry so that these tests are run by default CPPUNIT_TEST_SUITE_REGISTRATION( VirtListCtrlTestCase ); // also include in its own registry so that these tests can be run alone CPPUNIT_TEST_SUITE_NAMED_REGISTRATION( VirtListCtrlTestCase, "VirtListCtrlTestCase" ); // ---------------------------------------------------------------------------- // test initialization // ---------------------------------------------------------------------------- void VirtListCtrlTestCase::setUp() { // Define a class overriding OnGetItemText() which must be overridden for // any virtual list control. class VirtListCtrl : public wxListCtrl { public: VirtListCtrl() : wxListCtrl(wxTheApp->GetTopWindow(), wxID_ANY, wxPoint(0, 0), wxSize(400, 200), wxLC_REPORT | wxLC_VIRTUAL) { } protected: virtual wxString OnGetItemText(long item, long column) const wxOVERRIDE { return wxString::Format("Row %ld, col %ld", item, column); } }; m_list = new VirtListCtrl; } void VirtListCtrlTestCase::tearDown() { delete m_list; m_list = NULL; } void VirtListCtrlTestCase::UpdateSelection() { m_list->SetItemCount(10); CPPUNIT_ASSERT_EQUAL( 0, m_list->GetSelectedItemCount() ); m_list->SetItemState(7, wxLIST_STATE_SELECTED, wxLIST_STATE_SELECTED); CPPUNIT_ASSERT_EQUAL( 1, m_list->GetSelectedItemCount() ); m_list->SetItemState(0, wxLIST_STATE_SELECTED, wxLIST_STATE_SELECTED); CPPUNIT_ASSERT_EQUAL( 2, m_list->GetSelectedItemCount() ); // The item 7 is now invalid and so shouldn't be counted as selected any // more. m_list->SetItemCount(5); CPPUNIT_ASSERT_EQUAL( 1, m_list->GetSelectedItemCount() ); } void VirtListCtrlTestCase::DeselectedEvent() { #if wxUSE_UIACTIONSIMULATOR m_list->AppendColumn("Col0"); m_list->SetItemCount(1); wxListCtrl* const list = m_list; EventCounter selected(list, wxEVT_LIST_ITEM_SELECTED); EventCounter deselected(list, wxEVT_LIST_ITEM_DESELECTED); wxUIActionSimulator sim; wxRect pos; list->GetItemRect(0, pos); //We move in slightly so we are not on the edge wxPoint point = list->ClientToScreen(pos.GetPosition()) + wxPoint(10, 10); sim.MouseMove(point); wxYield(); sim.MouseClick(); wxYield(); // We want a point within the listctrl but below any items point = list->ClientToScreen(pos.GetPosition()) + wxPoint(10, 50); sim.MouseMove(point); wxYield(); sim.MouseClick(); wxYield(); CPPUNIT_ASSERT_EQUAL(1, selected.GetCount()); CPPUNIT_ASSERT_EQUAL(1, deselected.GetCount()); #endif } #endif // wxUSE_LISTCTRL