///////////////////////////////////////////////////////////////////////////// // Name: aga.h // Purpose: Gray Controls implementation // Author: AUTHOR // Modified by: // Created: ??/??/98 // RCS-ID: $Id$ // Copyright: (c) AUTHOR // Licence: wxWindows licence ///////////////////////////////////////////////////////////////////////////// #ifndef _UMA_AGA_H #define _UMA_AGA_H ControlHandle AGANewControl(WindowPtr owningWindow, const Rect * boundsRect, ConstStr255Param controlTitle, Boolean initiallyVisible, SInt16 initialValue, SInt16 minimumValue, SInt16 maximumValue, SInt16 procID, SInt32 controlReference) ; OSErr AGASetControlFontStyle (ControlHandle inControl, const ControlFontStyleRec * inStyle) ; OSErr AGAGetControlDataSize (ControlHandle inControl, ControlPartCode inPart, ResType inTagName, Size * outMaxSize) ; OSErr AGASetControlData (ControlHandle inControl, ControlPartCode inPart, ResType inTagName, Size inSize, Ptr inData) ; OSErr AGAGetControlData (ControlHandle inControl, ControlPartCode inPart, ResType inTagName, Size inBufferSize, Ptr outBuffer, Size * outActualSize) ; OSErr AGAGetBestControlRect (ControlHandle inControl, Rect * outRect, SInt16 * outBaseLineOffset) ; SInt16 AGAHandleControlKey (ControlHandle inControl, SInt16 inKeyCode, SInt16 inCharCode, SInt16 inModifiers) ; ControlPartCode AGAHandleControlClick (ControlHandle inControl, Point inWhere, SInt16 inModifiers, ControlActionUPP inAction) ; void AGAIdleControls (WindowPtr inWindow) ; void AGADrawControl( ControlHandle inControl ) ; void AGADeactivateControl( ControlHandle inControl ) ; void AGAActivateControl( ControlHandle inControl ) ; OSErr AGASetKeyboardFocus (WindowPtr inWindow, ControlHandle inControl, ControlFocusPart inPart) ; OSErr AGACreateRootControl (WindowPtr inWindow, ControlHandle * outControl) ; OSErr AGAEmbedControl (ControlHandle inControl, ControlHandle inContainer) ; void AGAUpdateControls( WindowPtr inWindow , RgnHandle inRgn ) ; OSErr AGAGetRootControl( WindowPtr inWindow , ControlHandle *outControl ) ; void AGASetThemeWindowBackground (WindowRef inWindow, ThemeBrush inBrush, Boolean inUpdate) ; void AGAMoveControl( ControlHandle inControl , short x , short y ) ; void AGASizeControl( ControlHandle inControl , short x , short y ) ; #endif