/////////////////////////////////////////////////////////////////////////////// // Name: menuitem.h // Purpose: wxMenuItem class // Author: Vadim Zeitlin // Modified by: // Created: 11.11.97 // RCS-ID: $Id$ // Copyright: (c) 1998 Vadim Zeitlin // Licence: wxWindows license /////////////////////////////////////////////////////////////////////////////// #ifndef _MENUITEM_H #define _MENUITEM_H #ifdef __GNUG__ #pragma interface "menuitem.h" #endif // ---------------------------------------------------------------------------- // headers // ---------------------------------------------------------------------------- #if wxUSE_OWNER_DRAWN #include "wx/ownerdrw.h" // base class #endif // ---------------------------------------------------------------------------- // wxMenuItem: an item in the menu, optionally implements owner-drawn behaviour // ---------------------------------------------------------------------------- class WXDLLEXPORT wxMenuItem : public wxMenuItemBase #if wxUSE_OWNER_DRAWN , public wxOwnerDrawn #endif { public: // ctor & dtor wxMenuItem(wxMenu *parentMenu = (wxMenu *)NULL, int id = wxID_SEPARATOR, const wxString& name = wxEmptyString, const wxString& help = wxEmptyString, bool isCheckable = FALSE, wxMenu *subMenu = (wxMenu *)NULL); virtual ~wxMenuItem(); // override base class virtuals virtual void SetText(const wxString& strName); virtual void SetCheckable(bool checkable); virtual void Enable(bool bDoEnable = TRUE); virtual void Check(bool bDoCheck = TRUE); virtual bool IsChecked() const; // unfortunately needed to resolve ambiguity between // wxMenuItemBase::IsCheckable() and wxOwnerDrawn::IsCheckable() bool IsCheckable() const { return wxMenuItemBase::IsCheckable(); } // the id for a popup menu is really its menu handle (as required by // ::AppendMenu() API), so this function will return either the id or the // menu handle depending on what we're int GetRealId() const; // delete the submenu void DeleteSubMenu(); private: DECLARE_DYNAMIC_CLASS(wxMenuItem) }; #endif //_MENUITEM_H